Dungeon Crawl Stone Soup version 0.27-a0-802-gbe893936b8 (webtiles) character file. Game seed: 8103229068398752003 1 kirikocho the Magician (level 1, 2/17 HPs) Began as a Djinni Arcane Marksman on Mar 28, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (22 turns). kirikocho the Magician (Djinni Arcane Marksman) Turns: 22, Time: 00:00:31 Health: 2/17 AC: 2 Str: 9 XL: 1 Next: 20% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 hand crossbow rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 12 bolts (quivered ammo) Armour e - a +0 robe (worn) Potions b - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 1.6 Crossbows + Level 2.2 Dodging + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 10% N/A 8% 1 b - Slow Hex 9% N/A 11% 2 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Portal Projectile Hex/Tloc 18% N/A 22% 3 e - Cause Fear Hex 4% N/A 58% 4 f - Leda's Liquefaction Hex/Erth 4% N/A 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History No target in view! No target in view! b - a red potion A jackal comes into view. Found a cloak. A jackal comes into view. The jackal barks! A jackal comes into view. x3 The jackal moves out of view. You shoot a bolt. The bolt closely misses the jackal. x2 The jackal barks! x2; You hear a bark! A jackal comes into view. x2 You shoot a bolt. The bolt hits the jackal. A bat comes into view. You shoot a bolt. The bolt closely misses the jackal. The bolt hits the jackal. The jackal bites you. The jackal bites you but does no damage. You shoot a bolt. The bolt misses the jackal. The bat barely misses you. The jackal barely misses you. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: 14 bolts Aim: a jackal (severely wounded, 53% to hit) You shoot a bolt. The bolt hits the jackal. The bat barely misses you. The jackal bites you. x2 Fire: 13 bolts Aim: a jackal (almost dead, 53% to hit) You shoot a bolt. The bolt hits the jackal but does no damage. The bat hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. The jackal misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Fire: 12 bolts Aim: a jackal (almost dead, 53% to hit) Okay, then. ######### ####.......# .###..........# ..............# #..........# #....b.....# #...#@h##### ######h# ......hhhh..... #######h.###.#. #..( #(... #..... #....[. #...(..# You could see 6 jackals and a bat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kirikocho the Djinni Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 22 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, serial_shops, shop Action || total -------------------------++------- Fire: Hand crossbow || 8 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts