kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 23, D:1) a +0 ring mail (8, 11, D:1) a +0 leather armour (10, -1, D:1) a +0 hand axe (14, 10, D:1) 18 stones (16, -9, D:1) 22 stones (17, 19, D:1) 11 stones (20, 29, D:1) a +0 short sword (29, -21, D:1) a stone (30, -4, D:1) a +0 club (31, 18, D:1) a stone (32, 14, D:1) 2 stones (32, 15, D:1) a stone (33, -5, D:1) a +0 club (36, 30, D:1) a +0 leather armour (41, 8, D:1) a +3 leather armour (45, -7, D:1) a +0 whip (48, -17, D:1) a stone (50, -16, D:1) a +0 club Level 2 of the Dungeon (7, -14, D:2) a cursed -3 short sword (9, -16, D:2) a +0 spear (25, -29, D:2) a +0 hunting sling (31, -28, D:2) a +0 club (34, -27, D:2) a +2 war axe of venom a +0 robe (36, 8, D:2) 11 gold pieces (38, 5, D:2) 3 scrolls of identify (39, 0, D:2) 5 stones (42, -3, D:2) a +0 club an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a meat ration (0, 4, D:3) 2 stones (2, -11, D:3) a beef jerky (2, 1, D:3) a poisoned needle (2, 2, D:3) a poisoned needle 2 stones (2, 3, D:3) a poisoned needle (3, -25, D:3) a scroll of remove curse (3, -15, D:3) a bread ration (4, -17, D:3) a goblin corpse (4, -1, D:3) a bat corpse (7, -22, D:3) a +2 dagger of protection (7, -19, D:3) a steel tomahawk (9, -26, D:3) a scroll of recharging