kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 29, D:1) 21 bolts (24, 27, D:1) a +0 club (24, 46, D:1) a +0 hunting sling (31, 3, D:1) 9 exploding sling bullets (33, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 18 stones (0, 13, D:2) a +0 dagger (1, 0, D:2) a +2 hand axe of chopping (1, 2, D:2) a +0 dagger (1, 6, D:2) a +0 dagger (4, 13, D:2) a stone (5, 0, D:2) a +0 hunting sling 20 stones (6, 7, D:2) a +0 hunting sling a +0 club 12 stones (11, 3, D:2) a +0 hunting sling 16 stones (11, 13, D:2) a +0 hunting sling 21 stones (12, 7, D:2) a stone (19, -32, D:2) a +0 leather armour (22, -17, D:2) a +0 dagger (26, -38, D:2) 11 stones (27, -13, D:2) a cursed -3 short sword (33, -14, D:2) a +0 short sword (38, -12, D:2) 21 stones (47, -33, D:2) 15 stones (48, -26, D:2) a +0 robe (49, -37, D:2) a +0 chain mail (52, -16, D:2) a +0 hunting sling 7 stones (53, -30, D:2) a +0 whip (53, -25, D:2) a +0 club (55, -15, D:2) a +0 club (57, -22, D:2) a stone (58, -22, D:2) a stone (58, -21, D:2) a stone (59, -20, D:2) a stone (60, -19, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (1, -8, D:3) 18 sling bullets (9, 1, D:3) a +0 leather armour (9, 3, D:3) a +0 hand axe (10, 0, D:3) a cursed -2 falchion (16, 1, D:3) a +0 leather armour (19, 16, D:3) 23 stones (22, -5, D:3) a +0 club (24, 13, D:3) a +0 club (26, 9, D:3) 28 bolts (27, -17, D:3) a +5 mace a +0 dagger a +0 hand axe a +0 war axe a +0 hand axe a +0 club (27, -2, D:3) a +0 flail (28, -7, D:3) 15 sling bullets (33, 13, D:3) a +0 ring mail (35, -11, D:3) a +0 club (38, -8, D:3) 9 stones a +0 hunting sling a +0 club (38, -6, D:3) a +0 scale mail (41, -19, D:3) a +0 plate armour (41, 10, D:3) a +0 dagger 2 stones (48, 19, D:3) a +0 club a +0 dagger 8 stones (48, 20, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +1 flail of protection a gnoll corpse (2, -1, D:4) a cursed +0 ring mail (11, -25, D:4) a +0 whip a gnoll corpse (skeletalised by now) (14, -21, D:4) the +5 dagger of Xacver {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). (15, -18, D:4) 25 arrows (20, -42, D:4) 26 bolts (21, -37, D:4) a cursed -3 dire flail (23, -31, D:4) 17 stones (27, -18, D:4) a cursed -1 giant club (46, -37, D:4) a +0 giant club