kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, 15, D:1) a +0 leather armour (-1, 24, D:1) a +0 club (-20, 29, D:1) a +0 short sword (-18, 30, D:1) a stone (29, 33, D:1) 10 sling bullets (29, 35, D:1) a +0 club (15, 36, D:1) a +0 club (9, 50, D:1) a +0 club (-3, 51, D:1) 18 bolts (-5, 53, D:1) a +0 whip (-10, 54, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-5, 13, D:2) a +0 club (-25, 16, D:2) 15 arrows (-5, 16, D:2) 21 stones (-38, 19, D:2) a +0 short sword (-2, 22, D:2) a +0 club (-26, 23, D:2) a +0 quarterstaff (-8, 25, D:2) 17 sling bullets (-27, 31, D:2) 3 stones (-24, 31, D:2) a stone (-31, 32, D:2) a +0 short sword (-22, 32, D:2) a stone (-50, 36, D:2) a +0 spear (-36, 38, D:2) a +0 spear (-34, 38, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (6, 2, D:3) a stone (16, 2, D:3) 12 arrows (8, 3, D:3) a stone (-1, 7, D:3) a +0 flail (32, 7, D:3) a +0 club (33, 8, D:3) a +0 whip (0, 10, D:3) a +0 mace (1, 11, D:3) a +0 leather armour a +0 trident (6, 12, D:3) a +0 trident (31, 17, D:3) a +0 club (-3, 18, D:3) a +0 spear (19, 18, D:3) 25 stones (40, 21, D:3) a cursed -2 club (30, 29, D:3) a +0 club (25, 31, D:3) a stone (26, 34, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a meat ration (1, 0, D:4) a scroll of identify (8, 6, D:4) a potion of heal wounds (1, 7, D:4) a +0 ring mail (15, 7, D:4) a +0 hunting sling (36, 15, D:4) a +0 robe (30, 19, D:4) a +0 dagger of draining a +0 robe (11, 22, D:4) a +0 robe (30, 26, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 28, D:4) 23 arrows (28, 31, D:4) a +0 giant spiked club