kirsanium Level 1 of the Dungeon (3, 7, D:1) a +0 dagger (-21, 8, D:1) 15 arrows (-15, 15, D:1) a +0 club (19, 15, D:1) an uncursed ring of ice a stone (-18, 17, D:1) a cursed -2 dagger (20, 17, D:1) a +0 leather armour (25, 21, D:1) 14 sling bullets of flame (-26, 22, D:1) a +0 dagger (7, 23, D:1) a +0 robe (1, 28, D:1) a +0 short sword (-2, 29, D:1) a stone (-10, 37, D:1) 12 poisoned needles (-7, 46, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a giant gecko corpse (skeletalised by now) (-32, 5, D:2) a +0 whip (-59, 9, D:2) a +0 dagger (-36, 21, D:2) a +0 dagger (-34, 22, D:2) a +0 scale mail (-57, 24, D:2) a stone (-22, 24, D:2) 2 stones a +0 whip (-20, 24, D:2) a stone (-19, 24, D:2) a stone (-58, 25, D:2) a stone (-18, 25, D:2) a stone (-58, 27, D:2) 2 stones a +0 short sword (-35, 27, D:2) a +0 club (-54, 29, D:2) a +0 dagger (-31, 30, D:2) 4 curare-tipped needles (-63, 33, D:2) an adder corpse (skeletalised by now) (-47, 38, D:2) a +2 dagger of freezing (-47, 40, D:2) 6 steel bolts (-32, 40, D:2) 20 stones (-44, 42, D:2) a +0 short sword (-48, 43, D:2) a +0 quarterstaff (-52, 44, D:2) a +0 flail (-36, 53, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip