kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 club (-22, 3, D:1) a +0 hand axe (-47, 12, D:1) a +0 leather armour (9, 16, D:1) a +0 dagger (-6, 18, D:1) a +0 dagger (-30, 22, D:1) a +0 dagger (-12, 22, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 trident (8, 9, D:2) a +0 dagger (9, 11, D:2) a +0 club (-9, 15, D:2) 3 needles of confusion (26, 20, D:2) a +0 club a +0 hunting sling 24 sling bullets (21, 22, D:2) a +0 dagger (10, 26, D:2) a +0 giant club (45, 28, D:2) a +0 club (38, 33, D:2) a +0 spear (41, 33, D:2) a +0 flail (12, 35, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a +0 club a hobgoblin skeleton (1, 0, D:3) a +0 club (-1, 3, D:3) a goblin corpse (0, 7, D:3) 19 bolts (-8, 8, D:3) a +0 club (15, 27, D:3) a +0 robe (29, 27, D:3) a +0 dagger (-14, 42, D:3) a +0 robe a wand of enslavement (0) (10, 50, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (-6, 54, D:3) 14 arrows (12, 55, D:3) a +0 mace