kirsanium Level 1 of the Dungeon (0, 0, D:1) 18 bolts (5, 3, D:1) a +0 mace (6, -4, D:1) a +0 club (7, 14, D:1) a +0 dagger (8, 8, D:1) a +0 mace (16, -13, D:1) a +0 mace (23, 29, D:1) a +0 whip (32, -18, D:1) 19 bolts (35, 8, D:1) a +0 club (43, -15, D:1) a +0 dagger (44, -19, D:1) 24 stones (46, -4, D:1) 26 bolts (56, -23, D:1) a +0 dagger (57, -21, D:1) a +0 club Level 2 of the Dungeon (4, 12, D:2) a +0 club a +0 robe (10, 12, D:2) a stone (11, 12, D:2) a stone a +0 club (13, 12, D:2) a +0 club (13, 14, D:2) a +0 whip 3 stones (14, 1, D:2) a +0 buckler (26, 29, D:2) a chunk of flesh a bat skeleton (27, 44, D:2) a quokka skeleton (36, 19, D:2) a cursed -3 club (36, 21, D:2) a stone (36, 23, D:2) a stone (40, 32, D:2) a +0 hunting sling 20 stones a goblin skeleton (42, 31, D:2) 3 stones (43, 29, D:2) a +0 club (43, 34, D:2) 4 stones a kobold corpse (skeletalised by now)