kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -20, D:1) a +0 club (3, 20, D:1) a +0 dagger (18, 14, D:1) a +0 robe (20, 8, D:1) a +0 club (32, 3, D:1) a +0 helmet (33, 24, D:1) a +0 whip (34, -14, D:1) a +0 dagger (47, -9, D:1) a +0 centaur barding of stealth (47, -7, D:1) a +0 club (48, -14, D:1) a +0 hand axe (48, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 11, D:2) 27 sling bullets (2, 45, D:2) a +0 leather armour (3, 30, D:2) a +0 scale mail (3, 48, D:2) a +0 chain mail (4, 34, D:2) a +0 flail (8, 30, D:2) a +0 club (11, 29, D:2) 26 sling bullets (12, 32, D:2) 9 sling bullets (21, 26, D:2) a +0 hunting sling (29, 18, D:2) a +0 hunting sling (37, 26, D:2) a +0 whip (39, -7, D:2) a +0 robe (45, 23, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -3, D:3) 8 poisoned needles (6, 22, D:3) a +0 dagger (10, 1, D:3) a +0 short sword (29, 7, D:3) a tomahawk (30, 6, D:3) a tomahawk (31, 6, D:3) a tomahawk (33, 6, D:3) a +0 leather armour a +0 mace (33, 7, D:3) a +0 scale mail a tomahawk a +0 whip (36, 7, D:3) a +0 robe a cursed -2 dagger (39, 30, D:3) a +0 leather armour (49, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (6, -6, D:4) an arrow (7, -8, D:4) 22 arrows a cursed -3 shortbow (7, -5, D:4) 2 arrows (9, -16, D:4) a +0 pair of boots (27, -36, D:4) 8 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (3, 5, D:5) a +0 spear (3, 11, D:5) a +0 whip of flaming a +0 robe (9, 14, D:5) a +0 falchion (12, 12, D:5) 12 sling bullets (17, -14, D:5) the cursed +0 robe of a Hundred Orbs {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (23, -17, D:5) a +0 giant club (24, 3, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 21 sling bullets (4, 17, D:6) a +0 leather armour (6, 6, D:6) a scroll of noise 5 scrolls of teleportation an uncursed staff of cold (14, 35, D:6) a +0 ring mail (17, 29, D:6) a +0 dagger (37, 28, D:6) a +0 long sword (40, 33, D:6) a +0 shield (46, 5, D:6) a +0 flail Level 7 of the Dungeon [Shop] Ineerujo's Book Emporium a book of Clouds (495 gold) a book of Flames (385 gold) a book of Conjurations (330 gold) a book of Debilitation (440 gold) a book of Party Tricks (550 gold) a book of Battle (440 gold) a book of Callings (330 gold) a book of Geomancy (385 gold) a book of Minor Magic (220 gold) a book of Debilitation (440 gold) (8, 18, D:7) a +0 ring mail (23, -20, D:7) a +0 shield a cursed -3 trident a +0 ring mail (23, -19, D:7) a +0 spear (24, -20, D:7) a +0 halberd (24, -6, D:7) a +0 club (29, -26, D:7) a cursed -1 club (31, 6, D:7) a +0 helmet (37, -13, D:7) a +0 pair of boots (39, 14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace (5, 1, D:8) a +2 dagger of draining (8, -17, D:8) 14 arrows (12, -11, D:8) 7 javelins (12, 21, D:8) a +0 robe (13, 14, D:8) a +0 pair of boots (20, -15, D:8) a +2 dagger of draining a +0 whip a +0 dagger (25, 6, D:8) a potion of berserk rage (28, -4, D:8) a +0 quarterstaff (30, 25, D:8) a +0 club (30, 26, D:8) a poisoned needle a +0 dagger a +0 robe a +0 dagger (30, 27, D:8) a +0 mace a +0 scale mail (34, 27, D:8) a +0 club (36, 27, D:8) a cursed -2 club a +0 club a +0 blowgun 2 poisoned needles (37, 27, D:8) a cursed -3 blowgun 10 poisoned needles (38, 27, D:8) a +0 club (40, 15, D:8) a +3 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 blowgun (9, -37, D:9) a scroll of noise (10, -28, D:9) a scroll of noise (18, 3, D:9) a +0 giant club a +0 dire flail (19, 11, D:9) a cursed -1 scale mail (23, -26, D:9) a +0 buckler (25, -15, D:9) a +0 dagger (25, 13, D:9) a scroll of teleportation (26, -15, D:9) a +0 club (26, -14, D:9) a +0 club (27, -13, D:9) a +2 short sword of venom (28, -16, D:9) a +0 scale mail (42, 6, D:9) the +4 scale mail "Sanashre" {*Corrode MR+++ Str-5 Int+9} It affects your strength (-5). It affects your intelligence (+9). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (43, -24, D:9) 11 arrows (50, -16, D:9) a scroll of teleportation Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (9, 4, D:10) a +0 spear a +0 robe (10, 15, D:10) 5 needles of sleeping (11, -16, D:10) 5 tomahawks of returning a +0 leather armour a +0 leather armour a cursed -3 flail a +0 flail a +0 dagger a +0 robe (15, 11, D:10) a silver tomahawk (15, 16, D:10) a +0 dagger a +0 robe (16, 11, D:10) a silver tomahawk (20, 1, D:10) a +0 flail a +0 scimitar a +0 plate armour (21, 7, D:10) a silver tomahawk (23, 7, D:10) a +0 whip (23, 8, D:10) a +0 whip the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (24, 6, D:10) a +0 robe (25, 9, D:10) a +3 mace (29, 10, D:10) a +0 chain mail (29, 21, D:10) a cursed +3 hand axe a +0 robe (34, -1, D:10) a +0 robe a +0 leather armour a +0 club a cursed +0 dagger a +0 club (35, -1, D:10) a +0 plate armour a +0 robe a cursed +0 trident a +4 mace a +0 whip of electrocution a +0 falchion a +0 ring mail a +3 short sword (36, 4, D:10) a +0 leather armour (37, 1, D:10) a +0 scale mail a +0 dagger (37, 2, D:10) a +0 hunting sling a +0 dagger (37, 5, D:10) a crystal ball of energy (39, -17, D:10) a +0 shortbow 10 arrows (41, -16, D:10) a +0 club (47, -6, D:10) 21 sling bullets (49, 40, D:10) a +0 short sword (52, 16, D:10) a +0 whip (53, 20, D:10) a +0 war axe a cursed +0 leather armour (54, 26, D:10) 25 arrows (55, -23, D:10) a cursed -1 dagger a +0 robe (55, 23, D:10) a +2 dagger of speed (56, -1, D:10) a +0 ring mail (56, 24, D:10) a cursed -1 short sword a +0 glaive (56, 26, D:10) a cursed -1 dagger (57, 24, D:10) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 bolts (8, -33, Lair:1) 18 arrows (18, -16, Lair:1) a -2 spear a +2 animal skin (23, 0, Lair:1) a +0 ring mail (31, -2, Lair:1) a +4 hand crossbow (32, 5, Lair:1) 5 large rocks (33, -5, Lair:1) a +0 mace (unseen) (33, 10, Lair:1) a +0 lajatang (50, 15, Lair:1) an uncursed staff of air (59, -22, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 arrows (10, -21, Lair:2) a +0 hunting sling (36, -2, Lair:2) a +0 trident (44, -20, Lair:2) a +0 falchion (51, -5, Lair:2) a +0 scimitar (52, -1, Lair:2) 14 poisoned needles (60, -20, Lair:2) a +0 blowgun (71, -27, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (3, -5, Lair:3) 8 tomahawks (5, -34, Lair:3) a +2 war axe of electrocution a +0 whip (9, -29, Lair:3) an uncursed staff of summoning (11, -35, Lair:3) a +0 spear of venom (20, -21, Lair:3) a +0 dagger (26, -27, Lair:3) 18 bolts (33, -29, Lair:3) a +0 robe (33, -17, Lair:3) a +0 robe (34, -38, Lair:3) an uncursed amulet of harm Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 buckler of protection (9, -35, Lair:4) a +0 chain mail (16, -4, Lair:4) 14 bolts (25, 1, Lair:4) a +0 chain mail (40, -38, Lair:4) a potion of degeneration (41, -15, Lair:4) a cursed -2 great sword (47, -39, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (6, -38, Lair:5) a +0 ring mail of fire resistance (11, 1, Lair:5) a +0 flail (27, -20, Lair:5) a +0 bardiche (30, -11, Lair:5) an uncursed amulet of harm (52, 0, Lair:5) a +4 whip of draining a +1 hand axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a yak skeleton (1, 0, Lair:6) a yak skeleton (3, 22, Lair:6) 16 poisoned needles (4, 1, Lair:6) a rime drake skeleton (10, 1, Lair:6) a scroll of teleportation (11, 2, Lair:6) a +0 buckler (19, 13, Lair:6) a potion of haste (47, 47, Lair:6) 15 sling bullets (64, 46, Lair:6) 13 arrows (71, 36, Lair:6) 20 sling bullets