kirsanium Level 1 of the Dungeon (0, 0, D:1) 24 arrows (23, 4, D:1) a +0 dagger (25, 4, D:1) a +0 dagger (27, 4, D:1) a +0 club (28, 5, D:1) a +0 club (40, 9, D:1) a +0 short sword (41, 9, D:1) a +0 dagger (51, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -11, D:2) 19 arrows (5, -12, D:2) 5 stones (15, -46, D:2) 18 stones (17, -9, D:2) a +0 hand axe (20, -1, D:2) a +0 club (21, -50, D:2) an uncursed amulet of harm (25, -4, D:2) a +0 dagger (29, -5, D:2) 9 arrows (30, -22, D:2) a +0 club (46, -50, D:2) a +0 ring mail (57, -33, D:2) a +0 dagger (60, -39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 13, D:3) 28 stones (7, 1, D:3) a +0 whip (21, 22, D:3) a +0 short sword (22, -5, D:3) a +0 chain mail (29, -6, D:3) a -2 long sword (29, 27, D:3) a +0 dagger (37, -4, D:3) a +0 dagger 2 stones (38, 28, D:3) 19 arrows (39, 13, D:3) 21 stones (54, -13, D:3) a +0 hunting sling (65, 18, D:3) a +0 rapier Level 4 of the Dungeon (2, -5, D:4) 14 arrows (6, -20, D:4) a +0 whip (9, 0, D:4) a +0 ring mail (16, -16, D:4) a +0 falchion (19, -18, D:4) 33 stones (20, -4, D:4) 10 stones (26, -26, D:4) a +0 halberd (28, -25, D:4) a +0 flail (47, -12, D:4) a +0 leather armour a +0 flail (49, -12, D:4) a +0 robe a +0 halberd Level 5 of the Dungeon (1, 25, D:5) a +0 ring mail (4, 25, D:5) a +0 short sword (4, 30, D:5) a +0 club (5, 8, D:5) 25 arrows a cursed +0 shortbow (5, 17, D:5) a +0 club a +0 flail (5, 41, D:5) a +0 club a +0 ring mail (7, 8, D:5) an arrow (9, 16, D:5) a +0 robe a +0 dagger a +0 spear (10, 14, D:5) a +0 club a +0 chain mail a +0 hand axe (11, 13, D:5) a +0 leather armour (12, 11, D:5) a +0 club (12, 25, D:5) a +0 chain mail a +0 morningstar (31, 42, D:5) a +0 scale mail (41, 39, D:5) 24 stones (47, 33, D:5) a +0 leather armour (49, 29, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (3, 42, D:6) a +0 robe (5, 30, D:6) 25 arrows (14, 4, D:6) a cursed -1 dagger (19, 2, D:6) a +0 short sword (19, 44, D:6) a +0 leather armour (21, 1, D:6) a +0 flail (22, 2, D:6) a +0 ring mail a +0 dagger (24, 49, D:6) 16 stones (26, 17, D:6) a cursed -3 battleaxe (29, 45, D:6) a book of Frost Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (6, -24, D:7) a cursed +0 war axe a +0 dagger a +0 robe (6, -23, D:7) a +0 mace (6, 4, D:7) 15 arrows (9, 10, D:7) a +0 short sword a +0 dagger a cursed +0 leather armour (10, 10, D:7) a +0 robe (13, -22, D:7) a +0 war axe (18, -26, D:7) 2 potions of degeneration (34, -14, D:7) a +0 dagger a +0 short sword a +0 flail a +0 chain mail (37, -14, D:7) a +0 flail Level 8 of the Dungeon [Shop] Beatt's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Xes Aveff's Gadget Boutique a wand of iceblast (13) (204 gold) a wand of digging (5) (216 gold) a phial of floods (480 gold) a phantom mirror (360 gold) a fan of gales (480 gold) a lamp of fire (480 gold) a lightning rod (4/4) (480 gold) a lamp of fire (480 gold) [Shop] Naum's Antique Weapon Emporium a +0 spear (54 gold) a cursed -3 mace (1 gold) the cursed +1 bardiche of Disorder {protect, rC+ SInv} (558 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. It lets you see invisible. It has a curse placed upon it. a +0 dagger (36 gold) a +0 mace (54 gold) a +0 rapier (72 gold) a +0 club (18 gold) a +0 fustibalus (270 gold) (0, 0, D:8) 12 stones (5, 15, D:8) a +0 dagger (10, -7, D:8) a +0 short sword (14, -6, D:8) a +0 short sword (18, 5, D:8) a +0 scale mail (26, 27, D:8) 11 stones (29, -6, D:8) a +0 war axe (33, 10, D:8) a cursed -3 dagger a stone (33, 11, D:8) a +0 short sword (34, 9, D:8) 3 stones (34, 10, D:8) a +0 club (34, 11, D:8) a stone a +0 short sword (34, 12, D:8) a stone (47, 16, D:8) a +0 pair of boots (51, 1, D:8) a +0 giant club (53, 0, D:8) 19 stones (54, -24, D:8) 21 stones (59, 15, D:8) 10 stones (63, -19, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (7, -10, D:9) a +0 trident a +0 club a cursed +0 ring mail (8, -10, D:9) a +0 mace a +0 whip a +0 chain mail (8, 5, D:9) a +0 giant club a +0 giant club (9, -9, D:9) a +0 club a +0 leather armour (12, 20, D:9) a +0 giant club a +0 giant spiked club (14, 6, D:9) a +0 plate armour (18, 9, D:9) a +0 club (18, 10, D:9) a +0 whip a +0 hand axe a cursed +0 plate armour (19, 8, D:9) a +0 hand axe 2 boomerangs a +0 ring mail (19, 10, D:9) a +0 flail a +0 club a +0 short sword a +0 flail a +0 trident a +0 hand axe a +0 club a +0 dagger a +0 robe a cursed -3 trident a +0 robe a +0 dagger (19, 11, D:9) a cursed +0 halberd a +0 robe (20, 6, D:9) a +0 trident (20, 9, D:9) a +0 hand axe a +0 hand axe a cursed +0 great sword a +0 robe a +1 flail of holy wrath (23, -13, D:9) a +1 spear of flaming (35, -12, D:9) a +0 ring mail (46, -16, D:9) a +0 trident (54, -12, D:9) a wand of random effects (17) Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 great mace (10, 18, D:10) a +0 long sword (11, 32, D:10) 11 sling bullets (19, -5, D:10) 18 stones (29, 7, D:10) an uncursed amulet of faith a +0 war axe a +0 spear a +0 short sword (36, 9, D:10) a +0 giant spiked club (39, -1, D:10) a cursed -3 great mace (45, -4, D:10) a +0 hand axe a +0 chain mail (45, 14, D:10) a +0 dagger a +0 robe (46, -4, D:10) a +0 flail a +0 chain mail a +0 leather armour (46, 14, D:10) a +0 dagger a +0 robe (47, -6, D:10) a +0 giant club (47, 14, D:10) a +0 whip a +0 leather armour of fire resistance (47, 15, D:10) a +0 war axe (49, 2, D:10) a +0 chain mail (51, -21, D:10) 5 boomerangs Level 11 of the Dungeon (0, 0, D:11) a +0 club (2, -28, D:11) a +0 club a +0 dagger a stone a +0 whip a cursed -2 whip (4, -27, D:11) a +0 dagger (9, -10, D:11) a +0 dagger a +0 robe (19, 19, D:11) a +1 hand axe of electrocution (27, -16, D:11) a +0 dagger (31, 14, D:11) a +1 war axe of freezing (33, 5, D:11) a +0 robe (37, 11, D:11) a +0 dagger a +0 robe (37, 13, D:11) a +0 troll leather armour a +0 giant club (37, 14, D:11) a +0 war axe a +0 chain mail (41, 15, D:11) 26 stones (50, -23, D:11) the ring of the Eleven Suns {*Tele rElec MR- Slay+3} [ring of teleportation] It may teleport you next to monsters. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (51, 14, D:11) a hippogriff skeleton (53, -7, D:11) an uncursed ring of stealth (54, -21, D:11) a +0 flail (55, -14, D:11) a +0 spear (56, -14, D:11) a +0 whip (57, -15, D:11) a +0 halberd (57, -14, D:11) a +0 whip (58, -6, D:11) a +0 morningstar Level 12 of the Dungeon (0, 0, D:12) a +0 mace a +0 plate armour (0, 1, D:12) a +0 dagger a +0 robe an orc skeleton (2, 2, D:12) a +0 dagger a +0 robe an orc skeleton (10, 7, D:12) a +0 naga barding (13, 5, D:12) a hell hound corpse the Ecumenical Temple