kirsanium Level 1 of the Dungeon (0, 0, D:1) a potion of ambrosia (1, 1, D:1) 13 sling bullets (5, -12, D:1) a +0 leather armour (11, -11, D:1) a potion of haste (16, -14, D:1) 2 stones (21, -17, D:1) a +0 short sword a stone (24, -6, D:1) a +0 spear (25, 18, D:1) a potion of invisibility (26, -14, D:1) a potion of heal wounds (29, 11, D:1) a +0 club (30, 7, D:1) a cursed +0 robe (31, 10, D:1) a potion of lignification (34, 23, D:1) a potion of mutation (35, -9, D:1) a +0 hat (38, -9, D:1) a stone (42, -11, D:1) 4 stones a +0 short sword (42, 4, D:1) a potion of lignification (42, 7, D:1) a cursed -2 club (43, 4, D:1) 2 stones (43, 11, D:1) a stone (47, -9, D:1) a +0 short sword (47, -4, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (9, 17, D:2) a +0 dagger (9, 18, D:2) a potion of ambrosia (13, 26, D:2) a +0 morningstar (unseen) (16, 32, D:2) a +0 whip (18, 15, D:2) 16 stones (22, 33, D:2) a +0 whip (27, 33, D:2) a +0 leather armour (29, 14, D:2) a +0 dagger (30, 15, D:2) 19 stones (31, 37, D:2) a +0 hunting sling (34, 10, D:2) a +0 club (40, 1, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -8, D:3) a potion of brilliance (2, 14, D:3) a +0 flail a +0 chain mail (20, -8, D:3) a +0 dagger a +0 chain mail (21, 27, D:3) a potion of might (22, -24, D:3) a +0 whip a +0 leather armour a +0 kite shield a +0 dagger a +0 scale mail (22, -10, D:3) a +0 leather armour a +0 falchion (29, -11, D:3) a +0 dagger a +0 robe (36, -21, D:3) a +0 dagger 4 boomerangs (41, -3, D:3) a +0 club a cursed +0 leather armour (42, 9, D:3) a potion of ambrosia (49, 8, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 robe (still there?) a +0 mace (still there?) (0, 2, D:4) a cursed +4 battleaxe of freezing a +0 robe (4, 1, D:4) the cursed +0 robe of Giucweqe {rF+ rC+ Int-5} It affects your intelligence (-5). It protects you from fire. It protects you from cold. It has a curse placed upon it. (22, -23, D:4) a +0 chain mail (28, -28, D:4) 7 poisoned darts (29, -37, D:4) a +0 fustibalus (29, 1, D:4) a +0 dagger a +0 leather armour (31, 2, D:4) a +0 hunting sling (33, -30, D:4) 15 gold pieces (33, 3, D:4) a +0 club a +0 ring mail (34, -30, D:4) a +0 club (34, 3, D:4) a +0 hand axe a +0 scale mail (36, -28, D:4) a scroll of identify (36, -21, D:4) a potion of curing (41, 6, D:4) a +3 flail of holy wrath a +0 leather armour (43, -19, D:4) an uncursed ring of positive energy (52, -10, D:4) 2 potions of cancellation (55, -8, D:4) a +1 whip of venom Level 5 of the Dungeon (1, 4, D:5) a +0 hunting sling (4, -39, D:5) a +0 flail a +0 ring mail (7, -41, D:5) a +0 ring mail (7, -39, D:5) a +0 hand axe a +0 ring mail (8, -39, D:5) a +0 hand axe (8, 4, D:5) a +0 flail (14, -13, D:5) 8 bolts (16, -50, D:5) a +0 shortbow 14 arrows (17, -26, D:5) 20 arrows (22, -38, D:5) a +0 club (23, -37, D:5) a cursed +0 falchion (still there?) a +0 robe (still there?) (24, -5, D:5) 7 stones (29, -6, D:5) 11 arrows (49, -32, D:5) 20 stones (54, -43, D:5) 20 stones (61, -5, D:5) a +0 ring mail Level 6 of the Dungeon (2, -2, D:6) a +0 club (4, 4, D:6) a +0 robe a +0 dagger (19, -22, D:6) 16 arrows (21, -18, D:6) an arrow (21, -16, D:6) a cursed -1 shortbow 7 arrows (29, -26, D:6) a +0 giant spiked club (36, -17, D:6) a +0 robe (38, -37, D:6) 6 large rocks (39, -37, D:6) a +0 leather armour a cursed +0 flail (40, -37, D:6) a +0 trident of venom (40, -1, D:6) a +0 helmet (43, -3, D:6) 14 poisoned darts (45, -21, D:6) a +0 mace (47, -7, D:6) a +0 trident (48, -12, D:6) a +0 robe (50, -9, D:6) a +0 club Level 7 of the Dungeon (3, 12, D:7) a +0 robe (5, -16, D:7) 15 bolts (5, -7, D:7) the +1 quarterstaff "Horaem" {speed, rF+ rN+ Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from fire. It protects you from negative energy. (9, -5, D:7) a +0 hand axe a +0 ring mail (9, -2, D:7) an arrow a book of Minor Magic (10, -22, D:7) a +0 helmet (10, -6, D:7) an arrow a +0 flail (10, -4, D:7) a +0 shortbow 11 arrows (10, -2, D:7) an arrow (11, -7, D:7) an arrow a +0 plate armour a boomerang of dispersal a +0 war axe (11, -6, D:7) 3 arrows (12, -7, D:7) an arrow (19, 12, D:7) 5 javelins (21, -21, D:7) a potion of resistance (21, 0, D:7) a cursed -2 hunting sling (21, 23, D:7) a +0 shortbow (24, -20, D:7) a +0 leather armour a +0 club (29, -1, D:7) 23 stones (30, 14, D:7) a +0 leather armour (31, 14, D:7) a +0 short sword (33, 13, D:7) 15 arrows a +0 shortbow (35, -15, D:7) 21 stones (35, 15, D:7) a +0 dire flail (38, -4, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a cursed -3 dagger a +0 robe (0, 2, D:8) a +0 dagger a +0 leather armour a +0 mace a +0 chain mail (2, -21, D:8) a +0 dagger a +0 robe (6, 2, D:8) a +0 kite shield (13, -17, D:8) a +0 giant club (15, -21, D:8) a +0 war axe (27, -27, D:8) 3 stones (27, -22, D:8) a +0 whip (29, -27, D:8) a +0 battleaxe a +0 chain mail a potion of degeneration a howler monkey corpse (30, -27, D:8) a +0 flail of draining a +0 scale mail a +0 trident 21 stones (31, -27, D:8) 2 stones (33, -23, D:8) a yak corpse (skeletalised by now) (34, -27, D:8) 2 stones (34, -23, D:8) a +0 flail (35, -27, D:8) a stone (36, -27, D:8) a +0 flail 36 gold pieces an orc corpse (38, -27, D:8) a stone