kishechnik the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a spider talisman a serpent talisman a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (60, 27, D) a +2 dagger of freezing a +2 robe of willpower (61, 0, D) a +1 chain mail of cold resistance (62, 8, D) a +2 spear of freezing (62, 16, D) a +1 heavy orcbow (62, 26, D) a staff of cold (62, 27, D) a storm talisman (62, 28, D) a +0 scimitar of flaming (62, 31, D) a +4 halberd of freezing a +0 robe (63, 0, D) a +7 whip of electrocution (63, 8, D) a +3 longbow of draining (63, 16, D) the +2 long sword of Discord {flame, rC++} rC++: It greatly protects you from cold. (63, 26, D) a +1 cloak of poison resistance (63, 28, D) a +0 heavy flail a +0 chain mail (63, 29, D) a +3 quarterstaff of chaos a +1 cloak (63, 31, D) a +1 dagger of freezing a +2 robe (64, 17, D) a staff of death (64, 28, D) a +0 scythe a +0 robe (64, 29, D) a +4 halberd of freezing a +0 robe (65, 30, D) a +0 short sword a +0 leather armour (69, 31, D) a +0 short sword a +0 leather armour (69, 36, D) a +4 long sword of protection (unseen) (70, 9, D) a +0 club a +0 short sword a +1 heavy arbalest (70, 10, D) a +0 hand axe (70, 30, D) a +0 long sword a +0 shortbow a +0 ring mail (70, 31, D) a +0 long sword a +0 robe (70, 36, D) a +0 hand axe of flaming (unseen) (70, 37, D) 72 gold pieces (still there?) a +0 buckler of poison resistance (still there?) (70, 38, D) 54 gold pieces (70, 40, D) 81 gold pieces (71, 8, D) a ring of flight (71, 9, D) a +0 dagger (71, 16, D) a staff of cold (71, 17, D) a +1 short sword of venom (71, 26, D) a +1 trident of venom (71, 27, D) a staff of earth (71, 31, D) a +0 short sword a +0 robe (71, 36, D) a +2 plate armour of cold resistance (71, 37, D) a staff of air (unseen) (71, 39, D) 45 gold pieces (72, 9, D) a +0 dagger a +0 robe a +0 hand axe of electrocution (72, 16, D) a +4 scimitar of holy wrath (72, 17, D) a +2 falchion of freezing (72, 26, D) a +1 vampiric lajatang (72, 36, D) a +2 scimitar of flaming (unseen) (72, 37, D) a +2 mace of holy wrath (unseen) (72, 39, D) 144 gold pieces a +0 war axe (73, 1, D) the +2 hand axe "Grum" {heavy, *Noise Will+++ Dex+4} *Noise: It may make a loud noise when swung. Will+++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). (73, 16, D) the +1 sling "Cohuxzof" {freeze, rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (73, 27, D) a +2 orcbow of freezing (73, 36, D) the +0 ring mail "Ziplyamu" {rC+} rC+: It protects you from cold. (73, 37, D) a +1 dire flail of protection (unseen) (73, 39, D) 72 gold pieces (74, 3, D) a +0 long sword a +0 robe a +0 long sword a +0 robe