kit10 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -23, D:1) a +0 dagger (13, -15, D:1) a +0 whip (27, 20, D:1) 16 bolts (33, -16, D:1) a cursed -2 club (34, -3, D:1) a stone (35, -16, D:1) a +2 centaur barding (35, -4, D:1) a +0 short sword 2 stones (36, -3, D:1) 2 stones (48, 27, D:1) a +0 leather armour (51, 8, D:1) a +0 short sword (53, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a +0 dagger (1, 20, D:2) a jackal corpse (skeletalised by now) (5, 13, D:2) 16 stones (26, 18, D:2) a +0 whip (27, 0, D:2) a +0 hunting sling (29, 2, D:2) a +0 whip (30, -3, D:2) a +0 ring mail (30, 3, D:2) a stone (31, 0, D:2) a stone (31, 3, D:2) a +0 club a stone (32, 0, D:2) a stone (32, 3, D:2) a stone (33, 2, D:2) a +0 club (38, 8, D:2) a +0 mace (41, 7, D:2) a +0 dagger (43, 1, D:2) a stone (43, 2, D:2) a stone (44, 4, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -26, D:3) 13 bolts (7, -26, D:3) a +0 robe (9, 6, D:3) a +0 mace a +0 scale mail a +0 war axe an orc corpse (10, 4, D:3) an adder corpse (11, -23, D:3) 5 gold pieces (12, -14, D:3) a +0 long sword (12, -11, D:3) a +0 club (14, -25, D:3) a +0 quarterstaff (15, -12, D:3) a +0 club