kkkmkkk the Dungeon (3, 8, D) a +0 club 2 boomerangs a +0 scale mail (3, 12, D) a +0 falchion (4, 14, D) an adder skeleton (5, 4, D) a +2 mace of protection a +2 hand axe (5, 14, D) a +0 whip (6, 4, D) a +2 dagger (6, 7, D) a river rat skeleton (7, 4, D) a +2 trident (8, 8, D) a +3 scale mail (8, 9, D) a +2 long sword of holy wrath (8, 10, D) a +1 hand axe of freezing (8, 11, D) a +2 dagger of electrocution (9, 8, D) a +3 ring mail (9, 9, D) a +2 trident of piercing (9, 10, D) a +3 flail of crushing