kkxr9r the Dungeon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (5, 5, D) a +5 triple crossbow a +5 sling a +5 shortbow a +5 lajatang a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 animal skin a +0 mace (6, 5, D) a +5 broad axe the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. a +5 longbow a +5 hand crossbow a +5 arbalest the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. (8, 5, D) the +8 storm bow {elec, penet} the +6 shillelagh "Devastator" {shatter} the +7 mace of Variability {chaos, chaos arc} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 Singing Sword {sonic wave} (11, 0, D) the +9 sword of Zonguldrok {reap} the +9 sword of Power {lifebolt} (61, 0, D) a +1 vampiric lajatang (61, 8, D) a staff of cold (61, 16, D) a +2 spear of venom (unseen) (62, 0, D) a staff of air (62, 1, D) a +4 flail of protection (62, 8, D) a +0 chain mail of positive energy (62, 16, D) a +0 morningstar of freezing (unseen) (62, 17, D) the +3 scale mail "Yreoth" {+Inv rF+ Str+6} Str: It affects your strength (+6). rF: It protects you from fire. +Inv: It lets you turn invisible. (unseen) (63, 0, D) a manual of Air Magic (63, 8, D) a ring of wizardry (63, 16, D) a book of Ice (63, 17, D) a +2 whip of venom (unseen) (63, 20, D) a hell hound corpse (64, 16, D) 4 scrolls of enchant weapon (64, 17, D) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+2). (unseen) (67, 0, D) a lightning rod (4/4) (68, 0, D) a +0 cloak of stealth (69, 0, D) a staff of death (70, 8, D) the staff of air "Haby" {rElec Int+3 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (70, 9, D) a +5 great sword of distortion (70, 12, D) a +0 rapier a +0 robe (71, 16, D) a +2 heavy battleaxe (71, 26, D) a staff of cold (71, 27, D) a +2 spear of venom (72, 8, D) a +1 robe of fire resistance (72, 9, D) a +2 great mace of protection (72, 17, D) a +1 morningstar of flaming (72, 19, D) a steam dragon skeleton (72, 20, D) a wyvern skeleton (72, 27, D) the staff of conjuration "Peridghi" {rElec rF+ rN++ MP+9} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (72, 32, D) a +1 heavy hand axe (73, 1, D) the +1 leather armour of the Volcano {Rampage *Corrode rElec Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (73, 16, D) a +0 heavy scimitar (73, 17, D) a staff of death (73, 26, D) a +0 kite shield of resistance (73, 32, D) a wind drake corpse