klichko Level 1 of the Dungeon (1, 29, D:1) a +0 club a +0 dagger 2 stones (3, 33, D:1) a +0 club (18, 12, D:1) 6 stones (19, 14, D:1) a +0 dagger (24, 38, D:1) a +0 robe (26, 15, D:1) 4 stones (32, 16, D:1) a +0 hand axe (39, 0, D:1) a +0 dagger of pain (42, 18, D:1) a +0 longbow (44, 8, D:1) a +0 club (45, 12, D:1) a +0 short sword 4 stones (48, 36, D:1) a +0 club (55, 47, D:1) a -1 whip (58, 23, D:1) a +0 sling (58, 31, D:1) a +0 scale mail (63, 20, D:1) a +0 mace Level 2 of the Dungeon (1, 0, D:2) a +0 club (2, 0, D:2) a +0 dagger (6, -31, D:2) a +0 spear (8, -48, D:2) a jackal corpse (8, -6, D:2) a bat corpse (skeletalised by now) (8, -4, D:2) an adder corpse (12, -35, D:2) the +2 scale mail "Ajestreq" {rC+ rN+ MP+9} rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (13, -30, D:2) a rat corpse