Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11578233165858306177 54 klichko the Magician (level 3, -4/21 HPs) Began as an Octopode Alchemist on Oct 12, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1549 turns). klichko the Magician (Octopode Alchemist) Turns: 1549, Time: 00:02:25 Health: -4/21 AC: 1 Str: 7 XL: 3 Next: 91% Magic: 0/8 EV: 12 Int: 19 God: Gold: 57 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . f - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 short sword of draining f - a +0 dagger of venom (weapon) Potions a - a potion of magic c - a potion of enlightenment {unknown} d - a potion of brilliance {unknown} g - a potion of curing {unknown} i - 3 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting - Level 1.0 Conjurations - Level 3.2 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Static Discharge Conj/Air 10% 3-4/arc 17% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 75% 4 Airstrike Air 1% 2d(1-17) 80% 4 Summon Lightning Spire Summ/Air 3% 3d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll looks even sicker. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll. You kill the gnoll! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll. The gnoll looks even sicker. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll looks as sick as possible! You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You die... ##....## ##.....!# #..#.#..# # ........##.# ####......g# ####.#### #)# #g# ###### ### #@##...... ..# #.<....... #.# ##.#...>....... #.# #.#.######...# #.# #.#.# #...# #.####.#.# #...# #.##...#.# #...# #.##.###.# #...# #........# #...# You could see a gnoll (extremely poisoned). Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 4 endoplasms (D:1) A goblin (D:2) 2 hobgoblins (D:1) 5 kobolds 3 quokkas (D:1) 2 ball pythons A bat (D:1) 2 frilled lizards (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | klichko the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 132 | D:1 | Found Qusigen's Antique Armour Shoppe. 237 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1348 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/7 1549 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_shops, shop D:2: layout_loops_cross, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 9 Constrict || 3 Tentacles || 1 Cast: Sting || 45 Use: Scroll || 2 Armour: Skin || 7 Dodge: Dodged || 16