klichko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 23, D:1) a +0 hand axe (7, -1, D:1) a +0 dagger (7, 0, D:1) 3 poisoned darts (10, 10, D:1) 3 stones (11, 14, D:1) a stone (12, 4, D:1) a +0 trident (16, 24, D:1) 7 stones (18, 4, D:1) a bat skeleton (25, -5, D:1) a ball python corpse (skeletalised by now) (29, 3, D:1) a +0 dagger (29, 17, D:1) a +0 mace (30, 7, D:1) a frilled lizard skeleton (31, 17, D:1) a +0 chain mail (32, 3, D:1) a +0 dagger a stone a +0 short sword a kobold skeleton (36, 3, D:1) a +0 scale mail (42, -4, D:1) a +0 chain mail (42, -3, D:1) a +0 chain mail (42, 1, D:1) a +0 dagger a goblin skeleton (43, 1, D:1) a +0 dagger a goblin skeleton (49, 17, D:1) a +0 leather armour (57, 9, D:1) a +0 club a ball python skeleton a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (3, -12, D:2) a serpent talisman (4, 1, D:2) a ball python skeleton (4, 11, D:2) a quokka corpse (skeletalised by now) (6, 25, D:2) a +0 leather armour (12, 25, D:2) a quokka corpse (skeletalised by now) (17, -5, D:2) a +0 dagger a goblin skeleton (18, 9, D:2) a rat skeleton (40, -6, D:2) a +0 club (45, 11, D:2) a potion of degeneration (49, -32, D:2) a +0 club (53, -20, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (20, 2, D:3) a flux talisman (22, -7, D:3) a +0 dagger (22, -5, D:3) a bat skeleton (29, -4, D:3) 5 javelins (33, -15, D:3) a +0 short sword a kobold corpse (48, 0, D:3) a +0 hand axe (50, -17, D:3) a scarf of shadows (52, -10, D:3) 6 stones