klipsore Level 1 of the Dungeon (3, 2, D:1) 8 stones (4, 1, D:1) 5 stones (4, 3, D:1) a +0 mace (10, -2, D:1) a +0 ring mail (10, 6, D:1) a +0 mace (14, -2, D:1) a stone (15, -1, D:1) a +0 war axe (17, -10, D:1) a +0 chain mail (33, -27, D:1) a +0 dagger (33, 7, D:1) a +0 tower shield (34, -27, D:1) an orb of light (41, 9, D:1) a +0 club (47, -19, D:1) an orb of light (60, 6, D:1) a +1 pair of gloves (62, 1, D:1) a +0 short sword 4 stones Level 2 of the Dungeon [Shop] Ekovore's Antique Weapon Shoppe a +0 short sword (66 gold) a +0 mace (66 gold) a +0 rapier (88 gold) a +0 spear of freezing (162 gold) a +0 whip (55 gold) a +0 mace (66 gold) a +0 trident of venom (136 gold) a +0 trident (77 gold) [Shop] Qucky's Jewellery Shop a ring of willpower (350 gold) a ring of willpower (350 gold) a ring of fire (350 gold) a ring of resist corrosion (280 gold) a +6 ring of dexterity (504 gold) the amulet "Amoedabb" {Spirit Harm +Inv Fly rElec} (743 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Fly: It grants you flight. Harm: It increases damage dealt and taken. a +6 ring of strength (504 gold) a +4 ring of protection (504 gold) a ring of magical power (280 gold) [Shop] Nofromawn's Weapon Shoppe a +0 quarterstaff (44 gold) a +0 whip (27 gold) 6 stones (6 gold) a +0 hand axe of freezing (81 gold) a +0 short sword (33 gold) a +3 great mace of draining (315 gold) a +0 dagger (22 gold) a +0 spear (33 gold) [Shop] Usuprat's Book Emporium a book of Displacement (220 gold) a book of Beasts (360 gold) a book of Air (220 gold) the Precepts of Meteoric Composition (380 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 a book of Vapours (260 gold) the Encyclopedia of Attendants and Silt (320 gold) Spells Type Level a - Call Imp Summoning 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Summon Hydra Summoning 7 a manual of Invocations (800 gold) [Shop] Gytem's Assorted Antiques a potion of heal wounds (115 gold) a +0 pair of gloves (103 gold) a +2 heavy halberd (441 gold) a +6 ring of dexterity (828 gold) a ring of protection from fire (575 gold) a +0 flail (80 gold) a potion of curing (69 gold) a +0 dagger (46 gold) a +0 scale mail (92 gold) a scroll of poison (92 gold) (0, 1, D:2) a +0 short sword 3 stones (8, 5, D:2) a +0 dagger (10, 11, D:2) 7 stones (12, 17, D:2) a +0 club (20, -7, D:2) a +0 short sword (26, 32, D:2) a +0 scale mail (31, 26, D:2) 4 stones (35, 14, D:2) a +0 ring mail (38, 6, D:2) a +0 dagger (49, 6, D:2) a +0 robe Level 3 of the Dungeon (3, 6, D:3) a +0 whip (5, 4, D:3) a +0 whip (5, 15, D:3) 2 stones a +0 club (7, 3, D:3) a +0 falchion (19, 3, D:3) a stone a +0 dagger (20, 36, D:3) a beast talisman (29, 19, D:3) a +0 dagger (33, 20, D:3) a +0 quarterstaff (40, 38, D:3) a +0 dagger (44, 0, D:3) a +0 whip (44, 7, D:3) a +0 sling (44, 8, D:3) 7 gold pieces (50, -4, D:3) a +0 short sword (52, 37, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 6 stones (9, 14, D:4) a +0 dagger (11, 15, D:4) a +0 spear (21, 10, D:4) a +0 club 5 stones (21, 22, D:4) a +0 spear (21, 23, D:4) a +0 flail (21, 25, D:4) a +0 dagger (22, 20, D:4) a +0 pair of boots (28, 29, D:4) 9 stones (29, 24, D:4) a +0 tower shield (30, 19, D:4) 5 stones (44, 28, D:4) a +0 short sword (46, 13, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a hound corpse (2, -12, D:5) an iguana corpse (18, 5, D:5) 17 gold pieces