Dungeon Crawl Stone Soup version 0.32-a0-1308-g275cc6b170 (webtiles) character file. Game seed: 18074129280566653401 161 klipsore the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on May 27, 2024. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (1854 turns). klipsore the Shooter (Coglin Hunter) Turns: 1854, Time: 00:03:30 Health: 0/38 AC: 7 Str: 12 XL: 5 Next: 42% Magic: 5/5 EV: 11 Int: 8 God: Gold: 212 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Nimrit} rCold + . . d - +0 sling {Kai} rNeg . . . k - +1 leather armour "Yraneguch" {rC+ Stlth+} rPois . o - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -11), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Nimrit} d - a +0 sling (offhand) {Kai} Armour k - the +1 leather armour "Yraneguch" (worn) {rC+ Stlth+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Stlth+: It makes you more stealthy. o - a +2 helmet (worn) Scrolls b - a scroll of butterflies c - 3 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} i - a scroll of immolation {unknown} Potions f - 3 potions of cancellation {unknown} g - a potion of invisibility {unknown} h - a potion of haste {unknown} j - a potion of ambrosia {unknown} l - 2 potions of attraction {unknown} m - a potion of mutation {unknown} n - 2 potions of enlightenment {unknown} p - 2 potions of heal wounds {unknown} Skills: + Level 2.2 Fighting * Level 5.8 Ranged Weapons + Level 1.7 Dodging + Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Blink Tloc 0% N/A 63% 2 Call Imp Summ 0% N/A 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is almost dead. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet completely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You die... #.# #.##.......†.. #.# #.##...#####.. ##.###.##.#.# #.. #...##......# #.. #...#####.#.# #.. #†..# #.#.#####.. ##.## #.#........ #.# #.######... #@# ##.. #S# #.. #.# ... #.# ##. #.# #.# . #.# .. #.. ### You could see a water moccasin. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) Robin (D:3) An adder (D:2) 2 orcs (D:3) 2 ball pythons 5 bats 3 endoplasms 2 giant cockroaches (D:1) 13 hobgoblins 6 kobolds 5 quokkas 6 frilled lizards 8 goblins 5 rats 61 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | klipsore the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Reached skill level 4 in Ranged Weapons 111 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 303 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 764 | D:2 | Found a faded altar of an unknown god. 765 | D:2 | Found Xemuj's Magic Scroll Emporium. 791 | D:2 | Identified the +1 leather armour "Yraneguch" {rC+ Stlth+} 1285 | D:3 | Noticed Robin 1289 | D:3 | Killed Robin 1290 | D:3 | Reached skill level 5 in Ranged Weapons 1290 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1377 | D:3 | Reached XP level 5. HP: 3/38 MP: 5/5 1842 | D:3 | Noticed a water moccasin 1854 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, minmay_box_of_dots D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_square_shop D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, minitemple, corexii_hall_statues_i, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.8 Fighting | | 2.2 Dodging | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 108 || 248 Armour: Leather armour | 6 | 15 || 21 Dodge: Dodged | 8 | 9 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1879 | 1743 | 136 | 122 | 1239 | 3 | 626.3 | Dungeon | 1879 | 1743 | 136 | 122 | 1239 | 3 | 626.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 772 daAuts D:1: 726 daAuts D:3: 380 daAuts