kmx Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (5, -3, D:1) a +0 dagger (8, 0, D:1) 11 poisoned needles (10, 6, D:1) a +0 hand axe Level 2 of the Dungeon (2, -19, D:2) 14 arrows (3, -25, D:2) a ration (7, -34, D:2) a +0 dagger (10, -36, D:2) a +0 hunting sling a +0 club 17 stones (10, -28, D:2) 2 potions of haste (10, -11, D:2) a scroll of identify (15, -33, D:2) a stone (16, -32, D:2) a stone (17, -14, D:2) a +0 ring mail (20, -34, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -13, D:3) a potion of might (11, -19, D:3) a potion of curing (14, -7, D:3) a bat corpse (skeletalised by now) (21, -27, D:3) an uncursed ring of protection from cold (21, -6, D:3) a +0 hand axe (30, -13, D:3) a +0 club (30, -4, D:3) a potion of curing (36, -10, D:3) 15 poisoned needles