kmx the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 20, D) a +0 great sword a +0 plate armour (47, 30, D) a +0 dagger of speed (unseen) (47, 31, D) 3 bolts a +0 shortbow a large rock the +10 war axe "Fonwetwasche" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +0 shortbow 47 arrows a centaur corpse (47, 32, D) the cursed +1 mace of Reshaiso {antimagic, rN++ Dex-2} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-2). It greatly protects you from negative energy. It has a curse placed upon it. 3 arrows (still there?) (47, 43, D) a +0 mace (48, 20, D) a +3 war axe of freezing a +0 plate armour a cursed -3 dire flail a +0 dire flail a +0 dagger a +0 robe an uncursed ring of poison resistance (48, 21, D) a +0 battleaxe a +0 chain mail a +0 dire flail a +1 shortbow of velocity a +0 chain mail a +0 dire flail a +0 chain mail a +0 long sword of flaming a +0 plate armour an orc corpse an orc skeleton (48, 30, D) a +0 shortbow (unseen) (48, 32, D) 10 arrows 7 bolts (48, 33, D) a +0 arbalest (still there?) a large rock (still there?) (49, 1, D) the cursed +1 leather armour of Nibreh {rC+ Str+4 Int-4} It affects your strength (+4). It affects your intelligence (-4). It protects you from cold. It has a curse placed upon it. (49, 21, D) a +0 flail a +0 plate armour (49, 33, D) a bolt a +0 longbow a +0 leather armour a +0 shortbow 22 arrows (49, 37, D) an uncursed staff of energy (50, 1, D) a +5 trident of freezing (50, 13, D) an uncursed staff of conjuration (50, 33, D) 2 arrows (50, 36, D) an uncursed ring of ice (50, 37, D) a +3 ring mail of cold resistance (51, 1, D) the amulet "Roihef" {Spirit +Fly rElec Dex-2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (-2). It insulates you from electricity. It lets you fly. (51, 13, D) a lightning rod (4/4) (51, 33, D) an uncursed staff of poison a +0 arbalest of flaming 14 bolts a yaktaur skeleton (51, 36, D) a cursed ring of attention (52, 1, D) a crystal ball of energy (52, 13, D) a +5 demon blade of venom a +0 helmet a +0 hand axe of venom (52, 25, D) a crystal ball of energy (52, 36, D) an uncursed staff of summoning (53, 1, D) a cursed staff of cold (53, 12, D) an uncursed staff of energy (53, 13, D) a +1 triple sword of protection (53, 24, D) a +6 blowgun (53, 25, D) an uncursed ring of see invisible (53, 37, D) a +2 glaive of freezing (54, 1, D) the Handbook of Beguiling Spells Type Level a - Slow Hexes 2 b - Confuse Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Discord Hexes 8 (54, 13, D) a +2 scale mail of positive energy (54, 24, D) a +1 cloak of magic resistance (54, 25, D) a +0 hunting sling of velocity (54, 36, D) the ring "Uxtumeg" {Fire rN+++ Dex-2 SInv Stlth-} [ring of fire] It enhances your fire magic. It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you see invisible. It makes you less stealthy. a lightning rod (4/4) the ring "Orip" {*Slow +Fly rElec Dex+2} [ring of flight] It affects your dexterity (+2). It insulates you from electricity. It lets you fly. It may slow you when you take damage. 3 potions of berserk rage an uncursed staff of cold (55, 13, D) an uncursed ring of ice (58, 37, D) an uncursed ring of protection from cold a +6 ring of strength an uncursed ring of protection from magic the cursed +1 robe of Limitation {rN++ Dex+7} It affects your dexterity (+7). It greatly protects you from negative energy. It has a curse placed upon it. (58, 42, D) a +4 halberd a +0 robe (59, 22, D) a +0 rapier of venom a cursed +0 robe a +0 buckler a cursed -2 dagger a +0 robe an uncursed staff of poison a +0 robe (59, 36, D) the +1 plate armour of Love and Death {-Cast rElec Str+9} It affects your strength (+9). It insulates you from electricity. It prevents spellcasting. (60, 4, D) the +10 falchion of Duty {slice, rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. a +0 club a +0 chain mail (60, 23, D) a +1 flail of holy wrath (60, 30, D) a +0 trident (still there?) an uncursed staff of poison (still there?) (60, 36, D) an uncursed staff of power (61, 0, D) a +2 chain mail of poison resistance (61, 5, D) a +0 mace a +0 leather armour (61, 16, D) a +4 hunting sling of velocity (61, 26, D) a +4 flail of protection (61, 36, D) a +0 hand crossbow of freezing (61, 37, D) a +2 flail of protection (62, 1, D) an uncursed staff of cold (62, 8, D) a +2 plate armour of poison resistance (62, 16, D) a +1 war axe of chopping (62, 17, D) a cursed ring of attention (62, 27, D) a +2 mace of holy wrath (62, 36, D) an uncursed staff of summoning (63, 0, D) a +0 short sword (63, 16, D) an uncursed staff of energy (63, 17, D) a +0 spear (63, 36, D) an uncursed staff of cold (64, 16, D) the cursed +1 flail of the Land of Plenty {drain, *Noise MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It may make noises in combat. It has a curse placed upon it. (64, 17, D) a +0 buckler a +0 dagger (64, 26, D) the cursed +1 scale mail of Zazigeg {rC+} It protects you from cold. It has a curse placed upon it. (64, 27, D) a +1 demon trident of draining a +0 fustibalus of freezing (66, 4, D) a +2 rapier of electrocution a +0 robe a +0 buckler (68, 0, D) a crystal ball of energy (68, 12, D) a +0 dagger an uncursed staff of power (69, 0, D) a +0 dagger (69, 13, D) the +6 falchion "Moleicaa" {freeze, rPois rF- MP+9 Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). a +0 dagger (69, 30, D) a +0 trident (69, 31, D) an arrow (69, 32, D) a +0 shortbow 9 arrows (69, 36, D) a +0 arbalest of velocity (70, 9, D) a +0 dagger (70, 23, D) (unseen) (70, 31, D) a cursed +0 trident (70, 33, D) an arrow (70, 36, D) a +1 buckler of reflection (71, 8, D) a +0 hand axe (71, 31, D) a +0 trident (71, 36, D) the +4 whip "Deiraryo" {flame, rF+ Int+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. (72, 8, D) an uncursed ring of fire (72, 16, D) a +6 rapier of draining (72, 17, D) a +3 halberd of freezing (72, 26, D) an uncursed ring of wizardry a +3 shield a +3 buckler a +6 ring of intelligence a +0 leather armour a +0 long sword (72, 33, D) an arrow (72, 36, D) a +3 spear of venom (73, 1, D) a +1 trident of venom (73, 16, D) an uncursed staff of power (73, 27, D) a +0 hunting sling of velocity