kmx the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 12, D) a cursed staff of conjuration (61, 16, D) an uncursed staff of air (61, 31, D) a +0 rapier a +0 robe (62, 1, D) a +3 long sword of protection (62, 4, D) a +0 scimitar a +0 robe (62, 9, D) an uncursed ring of resist corrosion (62, 16, D) an uncursed staff of conjuration (62, 21, D) a +0 rapier a +0 robe a +0 buckler (62, 31, D) a +0 rapier a +0 robe a +0 buckler (63, 8, D) a +3 war axe of chopping (63, 16, D) a cursed staff of death (63, 17, D) a +3 chain mail of fire resistance (63, 21, D) a +0 spear (63, 26, D) a +6 blowgun (63, 27, D) an uncursed staff of death (63, 31, D) a +3 falchion of slicing (64, 16, D) a +1 great sword of slicing (64, 17, D) a +4 ring mail of cold resistance (64, 21, D) a +0 short sword a +0 robe a +0 short sword a +0 robe (64, 22, D) a black bear skeleton (64, 27, D) a +0 spear (64, 31, D) a +0 dagger a +0 robe (64, 32, D) a +5 flail of crushing (65, 26, D) a +0 spear (67, 0, D) +1 pearl dragon scales (68, 0, D) the +1 chain mail "Naurelio" {+Inv rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It lets you turn invisible. (69, 22, D) a +0 war axe a +0 chain mail (69, 23, D) a bolt (69, 31, D) a +0 trident a merfolk skeleton (69, 32, D) a +0 shortbow 24 arrows (69, 33, D) 9 arrows (69, 36, D) a +0 dire flail (70, 5, D) a +5 crystal plate armour (70, 8, D) the +12 morningstar of Akhlug {crush, *Noise Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It may make noises in combat. (70, 23, D) a +0 great mace a +0 plate armour a +1 war axe a +0 plate armour a +0 arbalest an uncursed staff of poison a +0 arbalest 24 bolts a +0 battleaxe a +0 plate armour (70, 33, D) a +0 shortbow a +0 hand axe of flaming a +0 shortbow a +0 shortbow 43 arrows (70, 36, D) the +8 shield "Odedes" {Dex+3 Slay+2} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (70, 37, D) the ring of Untruth {MR++ MP+9 Int-5 SInv Stlth+} [ring of magical power] It affects your intelligence (-5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (71, 8, D) a +0 spear of venom (71, 12, D) a water moccasin corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (71, 16, D) an uncursed amulet of rage a +6 ring of dexterity +5 gold dragon scales an uncursed ring of magical power a +6 ring of intelligence (71, 17, D) a crystal ball of energy (71, 36, D) an uncursed ring of positive energy (71, 37, D) a cursed -2 ring of strength (72, 9, D) a +1 great mace of venom (72, 26, D) a +6 ring of dexterity a +0 scale mail a +0 war axe (72, 27, D) an uncursed staff of fire (72, 36, D) a +2 rapier of venom (72, 37, D) a +0 short sword of distortion (73, 1, D) a +4 morningstar of protection (73, 36, D) a +0 dagger of draining (73, 37, D) the +6 plate armour "Eweot" {Dex+4} It affects your dexterity (+4). (75, 1, D) a +1 hand crossbow of velocity