kmx the Dungeon (0, 0, D) an arrow a +0 arbalest 16 bolts (0, 1, D) a cursed staff of power a +0 arbalest 11 bolts a +0 dire flail of protection a +0 shortbow 19 arrows (0, 2, D) a +4 great sword of holy wrath a +0 shortbow an uncursed staff of cold a +0 shortbow 2 javelins 2 large rocks a bolt 43 arrows (0, 3, D) 4 arrows (0, 4, D) an arrow (0, 5, D) 3 large rocks 2 bolts 2 arrows (0, 6, D) a bolt 6 arrows 9 large rocks 4 javelins (1, 0, D) a +6 short sword of electrocution a +0 leather armour a large rock 9 poisoned javelins a +0 arbalest 9 bolts (1, 1, D) 2 large rocks 11 poisoned javelins 3 javelins a +0 arbalest 4 scrolls of enchant weapon a +4 shortbow 26 arrows the +8 arbalest "Jupnek" {venom, rF++ MR- Int+4 SInv} It poisons the ammo it fires. It affects your intelligence (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. 47 bolts (1, 2, D) 4 arrows (1, 5, D) a bolt (1, 7, D) a poisoned javelin (1, 22, D) the +12 demon trident of Ysunaug {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). a +0 chain mail an infernal demonspawn skeleton (2, 0, D) a +0 spear a +0 leather armour the ring "Tewkelarph" {rElec rF+ MR+} [ring of protection from magic] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 shortbow 23 arrows a +0 spear 5 javelins a +0 leather armour (2, 1, D) 4 large rocks a +0 shortbow 16 arrows (2, 2, D) a bolt a +0 longbow a +0 leather armour 6 large rocks 44 arrows (2, 3, D) a +0 arbalest a +2 robe of magic resistance 21 bolts (2, 15, D) an uncursed staff of air (2, 16, D) a +1 long sword of protection (2, 17, D) an uncursed staff of energy (2, 22, D) the +9 halberd of Taisa {venom, rF+ rN+ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. a +4 scythe of venom (3, -2, D) a +0 shortbow (3, -1, D) a +0 arbalest a +0 spear of piercing 16 bolts a book of Cantrips (3, 0, D) a +0 longbow 42 arrows a +0 leather armour 5 large rocks (3, 1, D) 3 large rocks a +0 arbalest 29 bolts (3, 2, D) a +0 longbow 13 arrows a +0 leather armour (3, 3, D) a +0 arbalest 11 bolts 6 large rocks (3, 4, D) a large rock (3, 5, D) the +8 battleaxe of the Firefly {pain, +Blink rF+ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from negative energy. It lets you blink. (3, 16, D) a +0 plate armour of fire resistance (3, 17, D) a +2 trident of protection (4, -15, D) a +5 triple sword (unseen) (4, -14, D) a +5 lajatang (4, -13, D) 1000 sling bullets (unseen) (4, -2, D) a cursed +0 arbalest (4, -1, D) a +0 scimitar of holy wrath (4, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. an uncursed ring of positive energy a +2 mace of draining a +0 shortbow 15 arrows (4, 1, D) a large rock (4, 3, D) 2 large rocks (4, 15, D) the +4 war axe "Arcanum" {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (4, 16, D) a +0 long sword (4, 17, D) a +3 ring of dexterity an uncursed ring of protection from fire an uncursed ring of protection from magic (4, 48, D) the +7 halberd "Wetiz" {flame, rF+ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. (5, -15, D) a +5 quick blade a +5 rapier a +5 dagger (5, -14, D) a +5 giant spiked club (unseen) (5, -13, D) a +5 bardiche a +5 demon trident (5, -10, D) a +3 shield a +3 buckler (5, -9, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales (5, -2, D) a +3 plate armour of magic resistance (5, 1, D) a large rock a bolt an arrow (5, 2, D) a bolt (5, 3, D) a bolt (5, 15, D) the cursed +1 chain mail "Isimi" {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (5, 48, D) the +8 mithril axe "Arga" {speed, MR+} (still there?) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +3 mace of crushing (still there?) (5, 49, D) a hell hound corpse (6, -2, D) a large rock a bolt (6, -1, D) a large rock a crystal ball of energy (6, 0, D) 3 javelins (6, 15, D) a +4 plate armour of cold resistance (6, 16, D) a +2 scimitar of slicing (6, 17, D) a phial of floods (inert) (7, -3, D) a +2 longbow of flaming (7, -1, D) an uncursed staff of conjuration (7, 15, D) a crystal ball of energy (7, 16, D) the +6 arbalest "Damnation" {damnation} (7, 17, D) a +1 cloak of poison resistance (8, -2, D) a +2 vampiric falchion (8, -1, D) an uncursed staff of energy (8, 2, D) an arrow (8, 6, D) an arrow (8, 15, D) a lamp of fire (inert) (8, 17, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (9, 15, D) a +3 ring mail of fire resistance (10, -2, D) a +2 rapier of draining (10, 15, D) a +2 antimagic spear (10, 16, D) a +1 mace of draining (10, 17, D) a +4 spear (11, -16, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -12, D) an uncursed ring of flight (11, -11, D) an uncursed staff of energy (11, -1, D) the +2 pair of gloves of Pantheism {+Fly} It lets you fly. (11, 15, D) a +1 whip of holy wrath (11, 16, D) the cursed +1 arbalest of the Hills {penet, -Tele MP-9 Dex+8} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+8). It affects your magic capacity (-9). It prevents most forms of teleportation. It has a curse placed upon it. (11, 17, D) a +2 demon trident of draining (12, -16, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, 16, D) an uncursed staff of fire (12, 17, D) an uncursed ring of magical power (13, -2, D) the +3 flail "Wenuetot" {freeze, rElec rN++ Str+3 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It insulates you from electricity. It greatly protects you from negative energy. It makes you less stealthy. (13, -1, D) a lightning rod (4/4) (13, 15, D) an uncursed ring of resist corrosion (13, 17, D) an uncursed staff of conjuration (14, 16, D) an uncursed ring of resist corrosion (14, 17, D) the +9 war axe of Xiuchoif {chop, rN+++ Int-3 Dex-3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (-3). It renders you almost immune to negative energy. It makes you more stealthy. (18, -13, D) a bolt (18, -12, D) a +0 glaive a +0 chain mail (18, -11, D) 4 bolts a +0 war axe a +0 plate armour a +0 shield a +3 dire flail a +0 chain mail a +0 great sword a +0 chain mail a +1 broad axe a +0 plate armour a +0 shield an uncursed ring of flight (18, -10, D) 3 large rocks 7 bolts (18, -9, D) a bolt (19, -13, D) a +0 arbalest (unseen) (19, -12, D) a bolt a +2 glaive a +0 plate armour (19, -11, D) a large rock a +1 morningstar of protection a +0 plate armour a +2 war axe a +0 chain mail a +0 shield 5 bolts (19, -10, D) a +2 great sword a +1 plate armour of poison resistance a +1 battleaxe of venom a +2 shortbow of flaming a +0 chain mail a large rock a +3 war axe a +0 plate armour a +0 shield a scroll of brand weapon a +0 dire flail a +0 plate armour (19, -9, D) a +0 battleaxe (unseen) (19, 24, D) a +2 glaive of freezing (20, -17, D) an uncursed staff of air (20, -16, D) an uncursed staff of energy (20, -12, D) 4 bolts (20, -11, D) a +0 arbalest (still there?) a large rock (still there?) (20, -10, D) a +0 bardiche (unseen) (20, -9, D) a bolt (20, 16, D) an uncursed staff of conjuration (20, 24, D) a +1 scythe of flaming (21, -16, D) an uncursed staff of summoning (21, -1, D) a +1 ring mail of poison resistance (21, 0, D) a +4 hand axe of distortion (21, 15, D) an uncursed ring of fire (21, 16, D) an uncursed staff of wizardry (21, 23, D) a +2 scythe of flaming (22, -17, D) a lamp of fire (inert) (22, -11, D) a +0 arbalest 3 bolts (22, 15, D) a +0 demon whip (22, 17, D) the +3 scale mail of Egyfext {rPois Dex+3} It affects your dexterity (+3). It protects you from poison. (22, 26, D) a +2 scythe of venom (23, -16, D) the +2 hunting sling "Lifebane" {speed, Fragile rN+++ Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It renders you almost immune to negative energy. It will be destroyed if unequipped. (23, -1, D) a +1 glaive of pain (23, 0, D) the ring "Qiwk" {MR+ Slay+3} [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (23, 15, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. a +0 chain mail a +3 plate armour of cold resistance (23, 16, D) a +5 blowgun (23, 21, D) a +1 scythe of freezing (24, -17, D) a +0 war axe (24, 1, D) a cursed -2 ring of slaying (24, 16, D) a +2 long sword of holy wrath (24, 17, D) a +4 blowgun (25, -17, D) a lightning rod (4/4) (25, 16, D) the +6 glaive "Jodiaz" {chop, -Tele rC+++ Int+2 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+2). It renders you almost immune to cold. It prevents most forms of teleportation. (25, 17, D) a +0 demon trident (26, -17, D) the cursed +0 dagger of Extinguishment {flame, +Blink Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It lets you blink. It has a curse placed upon it. (26, 0, D) an uncursed staff of poison (26, 1, D) the +7 scale mail of Responsibility {rF+ Int-4 Slay+3} It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. (26, 17, D) a +3 dagger of freezing (27, -17, D) a cursed staff of earth (27, -16, D) an uncursed staff of air (27, -1, D) an uncursed staff of fire (27, 15, D) a +0 morningstar of holy wrath (27, 16, D) an uncursed staff of earth (27, 17, D) an uncursed ring of ice (28, -17, D) an uncursed amulet of harm (28, -1, D) a fan of gales (inert) (28, 0, D) a +6 ring of strength the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +1 shield of Beogh {Regen+ Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It increases your rate of regeneration. (28, 8, D) a +0 robe a cursed -2 ring of strength (28, 9, D) +0 storm dragon scales (28, 15, D) an uncursed staff of air (28, 16, D) the amulet of Noadgh {Harm *Drain rC- MR+ Str+4} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (28, 17, D) a crystal ball of energy (29, -17, D) a lamp of fire (inert) (29, -16, D) the +3 falchion "Qemuym" {vamp, +Rage +Fly rElec Str-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It insulates you from electricity. It lets you fly. It lets you go berserk. (29, -1, D) a +0 robe (29, 15, D) an uncursed staff of wizardry (30, -17, D) an uncursed staff of poison (30, -16, D) a +0 war axe (30, 8, D) a +0 robe a scroll of brand weapon (30, 12, D) a +2 mace of protection (unseen) (30, 15, D) the cursed +1 plate armour of Hadjma {rPois rC++ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (31, 8, D) a +6 whip of venom a +0 robe (31, 11, D) a +0 hand axe of chopping a +0 robe an uncursed ring of stealth (32, 10, D) a +5 trident of piercing a +0 robe (34, -12, D) a large rock a +0 longbow of flaming 24 arrows a +0 leather armour (34, -11, D) 8 arrows an uncursed staff of summoning a +0 arbalest a +0 arbalest 39 bolts 5 large rocks (34, -10, D) a bolt 17 arrows 8 large rocks (34, -9, D) a bolt 3 arrows 7 large rocks (35, -12, D) 6 large rocks (35, -11, D) 3 large rocks a cursed -3 longbow a +0 leather armour a +0 shortbow 19 arrows (35, -10, D) 2 arrows (35, 16, D) a +0 robe (36, -11, D) a +0 longbow 32 arrows a +0 leather armour (36, -10, D) a large rock (36, -2, D) a +0 dagger of venom (36, 4, D) a +2 antimagic rapier (still there?) a +0 robe (still there?) (36, 11, D) the +7 hand axe of Haxtu {holy, rF++ Str+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It greatly protects you from fire. (37, -17, D) a +3 ring mail of poison resistance (37, -12, D) a large rock (37, -10, D) 2 large rocks (37, -3, D) an uncursed staff of conjuration (37, -2, D) an uncursed staff of power (37, 1, D) a +0 broad axe (unseen) (37, 4, D) a +0 quarterstaff (unseen) (37, 5, D) 6 arrows (37, 11, D) a +2 ring of strength (37, 12, D) an uncursed ring of ice (37, 14, D) a +0 robe (38, -17, D) an uncursed staff of conjuration (38, -16, D) a +2 executioner's axe of flaming (38, -3, D) a +3 leather armour of fire resistance (38, 4, D) a +0 broad axe (unseen) (38, 5, D) a +5 morningstar of freezing a +0 animal skin (38, 11, D) an uncursed staff of fire (38, 18, D) a +0 robe (39, -16, D) a lamp of fire (inert) (39, 2, D) a manual of Short Blades a scroll of brand weapon (40, -16, D) an uncursed ring of magical power (40, -3, D) a crystal ball of energy (40, -2, D) a +2 antimagic rapier (40, 2, D) a +0 longbow (unseen) (40, 8, D) an arrow (40, 11, D) a +0 shortbow of freezing (40, 12, D) an uncursed ring of stealth (41, -17, D) a +2 helmet of see invisible a +1 pair of gloves of strength (41, -16, D) a +1 morningstar of protection (41, -11, D) a +0 shortbow (unseen) (41, -2, D) an uncursed staff of earth (41, 11, D) a +1 halberd of venom (41, 12, D) the ring "Jihos" {rF+ Int-4 Dex+7} [ring of protection from fire] It affects your intelligence (-4). It affects your dexterity (+7). It protects you from fire. (42, -17, D) an uncursed staff of summoning (42, -16, D) a +2 trident of flaming (42, 1, D) a +0 quarterstaff (unseen) (42, 11, D) a crystal ball of energy (42, 12, D) a lightning rod (4/4) (43, -16, D) a phial of floods (inert) (43, -3, D) a +1 hunting sling of velocity (43, -2, D) a +2 great sword of slicing (43, 12, D) a lightning rod (4/4) (44, -3, D) a lightning rod (4/4) (44, -2, D) a +2 vampiric spear (44, 11, D) the +9 trident of the Forgotten Wishes {pierce, +Fly rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you fly. It makes you more stealthy. (45, 11, D) a crystal ball of energy (45, 12, D) the cursed +0 pair of gloves of Zin's Indignation {rElec MR+ Stlth+} It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (48, -13, D) a +0 halberd (unseen) (48, -12, D) a +2 great mace of protection a +0 shortbow of flaming (48, -11, D) a +0 short sword a +0 robe (48, 0, D) a +0 hand axe (48, 1, D) a +0 long sword a +0 chain mail a +0 broad axe (48, 2, D) 3 large rocks (49, -14, D) a +0 dire flail (49, -2, D) a +0 giant spiked club (49, 1, D) a +3 long sword a +2 plate armour of poison resistance (50, -17, D) a +0 mace (50, -16, D) an uncursed amulet of harm (50, -1, D) a +0 troll leather armour a +0 giant spiked club (50, 0, D) a large rock (50, 7, D) the amulet of Rohaakena {Gourm rElec Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). It insulates you from electricity. a +6 ring of dexterity a crystal ball of energy (50, 11, D) an uncursed ring of see invisible (50, 12, D) a +0 trident (50, 20, D) the cursed +0 great sword of Huotsoewn {slice, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It has a curse placed upon it. (51, -16, D) a +2 war axe of freezing (51, -5, D) an uncursed staff of cold (51, -3, D) a +0 war axe (unseen) (51, 0, D) a cursed -2 dagger a +2 robe of magic resistance a +1 dagger of speed a +1 robe of cold resistance (51, 7, D) the +8 hand crossbow "Qivvipt" {freeze, rElec rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (51, 8, D) a lamp of fire (inert) (51, 19, D) a +2 ring mail of magic resistance (52, -5, D) a +0 scale mail of fire resistance (52, -4, D) the +4 great mace "Joazoj" {crush, Fragile +Blink rN+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It lets you blink. It will be destroyed if unequipped. (52, -1, D) a +0 glaive (unseen) (52, 7, D) an uncursed amulet of magic regeneration (52, 19, D) an uncursed staff of energy (52, 20, D) the +6 hunting sling of Ravage {venom, rPois} It poisons the ammo it fires. It protects you from poison. (53, -16, D) a crystal ball of energy (53, -5, D) a cursed +0 war axe a +0 chain mail (53, 20, D) the +9 plate armour of the Purple Skies {Regen+} It increases your rate of regeneration. (54, -16, D) an uncursed staff of summoning (54, -4, D) a lightning rod (4/4) (54, 8, D) an uncursed staff of conjuration (54, 23, D) the +3 broad axe of Hiufu {chop, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +5 executioner's axe a manual of Short Blades the amulet of Vinorr {rPois Regen+ Dex+2} [amulet of regeneration] It affects your dexterity (+2). It protects you from poison. It increases your rate of regeneration. (55, -17, D) an uncursed ring of protection from fire (55, -5, D) an uncursed staff of energy (55, 7, D) a +2 rapier of draining (55, 8, D) a +2 morningstar of venom (56, -17, D) a +1 hand crossbow of velocity (56, -4, D) a crystal ball of energy (56, 7, D) a cursed staff of poison (57, -5, D) a +3 ring of strength a +6 ring of intelligence (60, 20, D) the ring "Dacyiper" {Fire Int-2 Dex+6 SInv} [ring of fire] It enhances your fire magic. It affects your intelligence (-2). It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. the ring of the Swan {+Inv +Fly MP-9 SInv} [ring of see invisible] It affects your magic capacity (-9). It lets you see invisible. It lets you turn invisible. It lets you fly. the amulet of Enotyest {Regen+ Int+4} [amulet of regeneration] It affects your intelligence (+4). It increases your rate of regeneration. (60, 26, D) a +0 dagger a +0 robe a cursed staff of poison (62, -9, D) a +0 scale mail of magic resistance (62, -1, D) an uncursed staff of fire (62, 19, D) a +1 longbow of flaming (62, 20, D) a +2 scale mail of positive energy (62, 26, D) a cursed -1 dagger a +0 robe (63, -17, D) a cursed amulet of inaccuracy (63, 0, D) the +5 halberd of the Spectre {drain, Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). (63, 10, D) a +1 centaur barding of stealth (63, 27, D) a +0 dagger a cursed +0 robe (64, -14, D) a +1 hand axe of electrocution (64, -1, D) a +1 shortbow of flaming (64, 19, D) a +2 morningstar of protection (64, 20, D) a +2 trident of venom (65, -1, D) an uncursed staff of fire (65, 9, D) the +9 halberd of Destiny {antimagic, Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). (65, 10, D) a +1 helmet of see invisible (70, -17, D) a +1 flail of venom (70, 19, D) a +0 dagger (71, -8, D) a +0 antimagic broad axe a +0 arbalest 6 bolts (71, -7, D) a +1 great sword of flaming a +0 shortbow 21 arrows (71, -6, D) a +2 antimagic trident a +0 shortbow 15 arrows (71, 2, D) a +0 dagger a +0 robe (71, 22, D) a +1 glaive of venom a +0 plate armour (71, 23, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 robe a +0 hand axe a +0 leather armour a cursed +0 dire flail a +8 blowgun a +0 chain mail (72, -8, D) an uncursed staff of conjuration a +0 shortbow 22 arrows (72, -6, D) 4 bolts 7 arrows (72, -5, D) a bolt an arrow (72, -1, D) a +5 broad axe a +5 battleaxe a +0 short sword (72, 0, D) a +0 glaive (72, 2, D) a +0 club a +0 mace the +5 double sword "Qot Idghe" {slice, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. a +0 chain mail (72, 9, D) the cursed ring of Tempters {AC-2 SInv} [ring of protection] It affects your AC (-2). It lets you see invisible. It has a curse placed upon it. a +6 ring of intelligence a +3 large shield a +5 plate armour +5 fire dragon scales a +5 crystal plate armour a +0 leather armour (72, 10, D) an uncursed ring of resist corrosion (72, 20, D) a +2 rapier of freezing (72, 23, D) a +0 dagger a +0 robe a +0 mace a +0 chain mail (73, -9, D) a +0 shortbow (73, -7, D) a +2 shortbow of freezing 26 arrows (73, 2, D) a +0 scimitar a +0 chain mail (73, 3, D) a +0 battleaxe a +0 chain mail (73, 9, D) an uncursed amulet of regeneration (73, 10, D) a +2 great sword of slicing (73, 19, D) the cursed +0 hand crossbow of the Middle {elec, rN++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from negative energy. It has a curse placed upon it. (73, 20, D) a +1 dagger of venom (73, 23, D) a cursed +0 club a +0 long sword a +0 plate armour a +0 trident a +0 plate armour (74, -16, D) a +0 trident (74, 0, D) a +2 scale mail of poison resistance (74, 9, D) an uncursed staff of poison (74, 14, D) a +0 arbalest 8 bolts (75, -15, D) a +2 morningstar of draining (75, 14, D) a cursed -2 glaive a +0 chain mail (75, 16, D) a +0 dire flail a +0 chain mail (76, -16, D) a +0 trident (76, -15, D) a +4 battleaxe of freezing 6 tomahawks of returning (76, 14, D) 4 large rocks a +0 great mace a +0 plate armour