kmx Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 44, D:1) 21 sling bullets (6, 41, D:1) a +0 short sword a +0 short sword (12, -4, D:1) 2 throwing nets (13, 25, D:1) a +0 dagger (13, 35, D:1) a +0 leather armour (15, 10, D:1) a +0 leather armour (18, 25, D:1) 25 sling bullets (26, 39, D:1) a +0 dagger (28, -11, D:1) a +0 ring mail (32, 32, D:1) 17 bolts (36, 43, D:1) a +0 dagger (37, 9, D:1) a +0 club (37, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 24, D:2) a cursed +0 leather armour (1, 17, D:2) a +0 hat (10, 11, D:2) a +0 club (12, 19, D:2) a +0 mace (13, 4, D:2) 18 sling bullets (15, 32, D:2) a +0 dagger (18, 35, D:2) a +0 club (22, 14, D:2) a +0 war axe (25, 39, D:2) a +0 scythe a +0 robe (27, 17, D:2) a +0 hunting sling (28, 9, D:2) a +0 flail (32, 14, D:2) a +0 short sword (36, 15, D:2) 23 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, -17, D:3) a +0 club (7, -14, D:3) a +0 club (14, -18, D:3) a cursed +0 dagger (14, -14, D:3) a +0 robe (20, -34, D:3) a +0 trident (21, -15, D:3) 5 large rocks (26, -2, D:3) a +0 club (36, -26, D:3) a +0 leather armour (51, -23, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (6, 12, D:4) a +0 leather armour (7, 3, D:4) a +0 scythe (14, -1, D:4) a +0 ring mail (19, 4, D:4) a +0 chain mail (19, 6, D:4) a +0 spear a +0 shortbow (20, -23, D:4) a +0 giant spiked club (23, -3, D:4) a +0 giant club (42, -7, D:4) a +0 robe (46, -31, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Weaph's Weapon Shoppe a +0 broad axe (56 gold) a +0 great sword (91 gold) a +0 rapier (56 gold) a +0 arbalest (63 gold) a +0 quarterstaff (56 gold) a +0 long sword (49 gold) 11 arrows (30 gold) a cursed -2 quarterstaff (1 gold) 20 arrows (56 gold) a +0 spear (42 gold) [Shop] Pidom's Book Shoppe a book of Clouds (540 gold) the Almanac of Evil Transmigration (1020 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Agony Necromancy 5 c - Dispel Undead Necromancy 5 d - Death Channel Necromancy 6 a book of Changes (300 gold) the Guide on Destructive Envenoming (810 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Lightning Bolt Conjuration/Air 5 a book of Debilitation (480 gold) a book of Flames (420 gold) a manual of Axes (1324 gold) a book of Beasts (660 gold) a book of Air (420 gold) a Young Poisoner's Handbook (480 gold) [Shop] Yzymyirr's Gadget Shop a wand of polymorph (10) (156 gold) a fan of gales (inert) (520 gold) a crystal ball of energy (260 gold) a phial of floods (520 gold) a wand of polymorph (5) (91 gold) a wand of enslavement (11) (169 gold) a lamp of fire (520 gold) a wand of iceblast (8) (156 gold) a lamp of fire (520 gold) a box of beasts (260 gold) a fan of gales (inert) (520 gold) (0, 0, D:5) a +0 scale mail a +0 club (0, 1, D:5) a +0 robe a +0 dagger (1, 3, D:5) a +0 leather armour a +0 dagger (2, 1, D:5) a +0 robe a +0 dagger (11, -14, D:5) a +0 leather armour a +0 war axe (18, 5, D:5) a +0 robe (20, -26, D:5) a +0 short sword (21, -32, D:5) a +0 mace (21, -31, D:5) a +0 ring mail a +0 falchion (24, -33, D:5) a +0 ring mail a +0 dagger of venom (26, 3, D:5) a +0 hunting sling (30, -12, D:5) a +1 ring mail of poison resistance (31, -31, D:5) a +0 flail (35, -31, D:5) a +1 shortbow of velocity (39, -9, D:5) a +0 helmet Level 6 of the Dungeon [Shop] Poheira's Lightly-Used Armoury a -2 eveningstar (70 gold) a -2 crystal plate armour (980 gold) a -3 naga barding (112 gold) -1 gold dragon scales (1050 gold) -2 pearl dragon scales (1260 gold) a -1 demon blade (140 gold) -3 gold dragon scales (910 gold) a -1 double sword (140 gold) a -2 fustibalus (70 gold) a -3 crystal plate armour (910 gold) (0, 10, D:6) a +0 falchion (5, 0, D:6) a +0 whip (27, 6, D:6) a +0 ring mail a +0 club (31, -10, D:6) a +0 hand axe (32, -3, D:6) a +0 giant club (39, 5, D:6) a +0 hand axe (40, -10, D:6) a +0 rapier (42, -1, D:6) a +0 dagger (49, -15, D:6) a +0 short sword (50, 0, D:6) a +0 cloak (51, -14, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Emanil Boty's Antique Armour Emporium a +0 scale mail (140 gold) a +0 ring mail (140 gold) a +2 robe of magic resistance (619 gold) a +0 ring mail (140 gold) the cursed +0 fire dragon scales "Zeogufro" {+Inv rF++ rC- Str+3} (2705 gold) It affects your strength (+3). It greatly protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. It has a curse placed upon it. a +1 scale mail of poison resistance (455 gold) a +0 pair of gloves (157 gold) a +1 ring mail of fire resistance (560 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +0 centaur barding (805 gold) (0, 0, D:7) 25 bolts (8, 6, D:7) 2 tomahawks (18, 10, D:7) a +2 plate armour of magic resistance a +0 mace of protection (19, 15, D:7) a +0 war axe (33, 15, D:7) a +0 robe a +0 dagger (47, -3, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (15, 25, D:8) a +0 ring mail (16, 4, D:8) a +0 trident (18, 14, D:8) a +0 halberd (19, 18, D:8) a +1 hand axe of flaming (21, 20, D:8) a +0 dagger (25, 30, D:8) a +0 ring mail a +0 club (38, 16, D:8) a +0 chain mail (38, 23, D:8) 28 sling bullets (49, 21, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Xounuxer's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:9) a +0 robe a +5 battleaxe (13, 4, D:9) a +0 club (13, 49, D:9) a +0 giant spiked club a +0 giant club (17, 4, D:9) a +0 cloak (20, -1, D:9) a +0 giant spiked club (36, -2, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (8, 1, D:10) a +0 dagger (8, 2, D:10) a +0 scimitar a +0 chain mail (13, 18, D:10) a +0 hand axe a +0 ring mail (16, -20, D:10) a +0 short sword (36, -16, D:10) a +0 flail (42, -1, D:10) a +0 flail (45, 3, D:10) a +0 long sword (46, 1, D:10) a +0 long sword (50, -3, D:10) a +0 long sword (52, -4, D:10) a +0 long sword (54, -2, D:10) a +0 hand crossbow (54, 1, D:10) a cursed +0 long sword (55, -1, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Weoro's Armour Shoppe the +1 chain mail of Ciygicuo {MR+} (397 gold) It affects your resistance to hostile enchantments. a +0 scale mail (72 gold) a +0 leather armour (36 gold) a +0 cloak (81 gold) a +0 helmet (81 gold) a +0 robe (12 gold) a +0 plate armour (414 gold) a +0 helmet (81 gold) [Shop] Naulab's Distillery a potion of brilliance (68 gold) a potion of agility (68 gold) a potion of haste (170 gold) a potion of curing (51 gold) a potion of flight (51 gold) a potion of mutation (136 gold) a potion of curing (51 gold) (0, 0, D:11) a +0 mace (6, 22, D:11) a +0 short sword (6, 23, D:11) a +0 shield (29, 13, D:11) 6 arrows (33, -13, D:11) the +3 leather armour "Gaashoet" {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. (42, -7, D:11) a +0 hunting sling (62, 17, D:11) a cursed +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +2 dagger of flaming 3 tomahawks a +0 scale mail (4, 0, D:12) a tomahawk (12, 10, D:12) a +0 leather armour (13, -16, D:12) a +0 scale mail a +0 short sword (16, 4, D:12) an arrow (16, 5, D:12) an arrow (16, 6, D:12) an arrow (17, 0, D:12) 12 arrows a +0 shortbow (17, 3, D:12) an arrow (21, 11, D:12) a -2 ring of protection an uncursed ring of protection from cold 4 scrolls of enchant weapon 3 scrolls of enchant armour a -2 ring of dexterity (26, -13, D:12) a +0 longbow (30, -6, D:12) a +0 broad axe a +0 plate armour (30, -4, D:12) a +0 giant spiked club a +0 giant spiked club (32, 11, D:12) a cursed +0 shortbow a +0 shortbow (34, 11, D:12) a cursed -1 shortbow a +0 shortbow (41, -8, D:12) a +0 halberd a +0 robe (46, -4, D:12) a +4 short sword a +1 vampiric short sword (46, -2, D:12) a +0 short sword (47, -24, D:12) 2 large rocks (49, -18, D:12) a large rock a +0 giant spiked club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +1 longbow of flaming a +0 centaur barding (26, 7, D:13) a +0 mace Level 14 of the Dungeon (1, -2, D:14) 2 bolts (1, 0, D:14) a +0 trident (3, 1, D:14) a +0 robe a +0 dagger (3, 40, D:14) a potion of lignification (17, 23, D:14) the cursed +0 helmet of Elitism {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. (26, 34, D:14) a +0 dagger a +0 robe (30, 33, D:14) 8 bolts (30, 34, D:14) 12 bolts (40, 46, D:14) a +0 short sword Level 15 of the Dungeon (7, 27, D:15) a +0 shortbow (12, -4, D:15) a +0 blowgun (15, 30, D:15) a large rock (20, 27, D:15) 2 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 chain mail a +0 giant spiked club a +0 giant club (3, -16, Orc:1) a large rock (3, -4, Orc:1) a +0 leather armour a cursed -2 hand axe (4, -4, Orc:1) a +0 club (5, -19, Orc:1) a large rock (5, -3, Orc:1) a +0 plate armour a +0 dire flail a +0 club (8, -21, Orc:1) 2 large rocks Level 2 of the Orcish Mines [Shop] Kaozogaa's Book Emporium a book of Minor Magic (280 gold) a Young Poisoner's Handbook (560 gold) a book of Necromancy (420 gold) a book of Cantrips (280 gold) a book of Changes (350 gold) a book of Frost (490 gold) a book of Unlife (910 gold) a book of Frost (490 gold) a book of Burglary (1050 gold) a book of Misfortune (280 gold) a Fen Folio (1050 gold) [Shop] Rorav's Weapon Shoppe 11 stones (14 gold) 11 stones (14 gold) 34 sling bullets (221 gold) 27 bolts (70 gold) 14 stones (18 gold) a +0 war axe (45 gold) a +0 shortbow (39 gold) a +0 club (13 gold) a +0 long sword (45 gold) a +0 trident (45 gold) a +0 club (13 gold) 8 tomahawks (52 gold) [Shop] Rirphol's Armour Boutique a +2 robe of fire resistance (177 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +2 helmet (165 gold) a +0 leather armour (20 gold) a +0 buckler of protection (115 gold) the +8 scale mail "Wietios" {rCorr} (566 gold) It provides partial protection from all sources of acid and corrosion. a +4 chain mail of magic resistance (315 gold) a +0 plate armour (230 gold) [Shop] Larphy's General Store a ration (70 gold) 18 bolts (50 gold) a wand of scattershot (7) (462 gold) 19 arrows (53 gold) (8, 16, Orc:2) a +0 scimitar (9, -12, Orc:2) a +0 trident (10, -11, Orc:2) a +0 flail a +0 leather armour (10, -10, Orc:2) a +0 glaive a +0 plate armour (18, 10, Orc:2) 4 large rocks (18, 21, Orc:2) a +0 dagger a +0 robe (18, 24, Orc:2) a +0 flail a +0 scale mail (30, 0, Orc:2) a +0 war axe a +0 chain mail (46, -32, Orc:2) a +0 club a +0 ring mail (51, -24, Orc:2) a +0 dagger a +1 robe of magic resistance a steel tomahawk (52, -30, Orc:2) a +0 hand axe a +0 leather armour (52, -24, Orc:2) a +0 dire flail a +0 plate armour (54, 11, Orc:2) a +0 giant club (56, 5, Orc:2) a +0 giant club (57, 4, Orc:2) a +0 giant club (59, 3, Orc:2) a cursed +0 plate armour a +0 mace Level 1 of the Elven Halls (0, 0, Elf:1) a +1 dagger of venom a +0 chain mail (0, 2, Elf:1) a +0 long sword (0, 43, Elf:1) a +0 mace (1, 1, Elf:1) a +0 rapier a +0 scale mail (2, 2, Elf:1) a +0 short sword (2, 3, Elf:1) a +0 rapier (2, 4, Elf:1) a +0 dagger (6, 1, Elf:1) a +0 club (7, 11, Elf:1) a +0 dagger (7, 22, Elf:1) a cursed +0 pair of gloves (8, 23, Elf:1) a +0 whip (9, 13, Elf:1) a scroll of enchant weapon (11, 11, Elf:1) a +1 flail of holy wrath (12, -17, Elf:1) a +0 rapier a +0 leather armour (12, 32, Elf:1) a +2 ring mail of fire resistance a +0 long sword (17, 19, Elf:1) an uncursed staff of earth (18, 16, Elf:1) 4 needles of frenzy (36, -14, Elf:1) a +0 plate armour (38, 0, Elf:1) a +0 long sword (51, -17, Elf:1) a +1 scimitar of holy wrath (53, -16, Elf:1) a +0 dagger a +0 leather armour (57, 33, Elf:1) a cursed -2 robe (60, 25, Elf:1) a +2 pair of boots Level 2 of the Elven Halls [Shop] Jitagushra's Elven Fire a wand of flame (19) (105 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of protection from fire (250 gold) a scroll of immolation (35 gold) the ring of the Duke {rF+ rN+ Str+4 Int-5} (341 gold) [ring of protection from fire] It affects your strength (+4). It affects your intelligence (-5). It protects you from fire. It protects you from negative energy. a wand of flame (19) (105 gold) an uncursed ring of protection from fire (250 gold) (5, 2, Elf:2) a +2 dagger of draining a +0 shortbow 4 arrows a cursed +0 leather armour (8, 4, Elf:2) 3 arrows (9, 5, Elf:2) an arrow (12, 7, Elf:2) 2 arrows (20, 25, Elf:2) a +3 scimitar of protection (23, -9, Elf:2) a +0 scimitar of slicing (28, -24, Elf:2) a +0 shield (30, -23, Elf:2) a +0 long sword (30, -3, Elf:2) a +0 leather armour a +0 dagger 13 arrows a +0 shortbow (50, -24, Elf:2) a +0 rapier (50, -23, Elf:2) a +0 dagger a +0 longbow 23 arrows a +0 leather armour (50, -21, Elf:2) a +0 long sword (51, -23, Elf:2) a +2 battleaxe of chopping (51, -21, Elf:2) a +0 short sword a +0 leather armour (51, -19, Elf:2) a cursed -1 long sword (56, 18, Elf:2) a +0 leather armour a +0 dagger (58, 28, Elf:2) a +0 buckler a +0 leather armour a +0 scimitar (59, 24, Elf:2) a +0 ring mail a +0 long sword (59, 26, Elf:2) a +0 dagger (59, 27, Elf:2) a +0 ring mail 18 arrows a +4 shortbow of flaming (59, 28, Elf:2) 21 arrows a +0 long sword a +0 shortbow Level 3 of the Elven Halls [Shop] Duuj's Weapon Boutique 16 stones (22 gold) a +1 morningstar of venom (165 gold) a cursed +0 hand crossbow (7 gold) 13 stones (18 gold) a +0 fustibalus (210 gold) a +0 club (14 gold) a +0 halberd (56 gold) a +3 short sword of protection (288 gold) (0, 0, Elf:3) a +0 trident (3, 21, Elf:3) a +0 chain mail (47, 24, Elf:3) the cursed quicksilver dragon scales "Xinom" {rPois MR+ Regen+ Str-2 Int+7} It affects your strength (-2). It affects your intelligence (+7). It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (47, 27, Elf:3) the +3 halberd "Ythruec" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (49, 28, Elf:3) the +8 short sword of Konoqiggiv {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (51, 28, Elf:3) the cursed +1 ring mail of Patterns {rF- Str+5 Int+5} It affects your strength (+5). It affects your intelligence (+5). It makes you vulnerable to fire. It has a curse placed upon it. (52, 23, Elf:3) the cursed +1 hunting sling "Qutiecew" {flame, *Corrode Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It may corrode you when you take damage. It has a curse placed upon it. (56, 34, Elf:3) the +10 battleaxe of the Hall of Blades {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (56, 36, Elf:3) the +8 mace "Woot" {flame, *Contam *Drain +Fly Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+9). It lets you fly. It causes magical contamination when unequipped. It causes draining when unequipped. (65, 25, Elf:3) 2 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (21, 16, Lair:1) a +0 ring mail (41, 6, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (1, 18, Lair:2) a +0 quarterstaff (5, 31, Lair:2) a +0 robe (13, 39, Lair:2) a +0 rapier (34, 11, Lair:2) the cursed +0 cloak of Noon {rElec} It insulates you from electricity. It has a curse placed upon it. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (2, -6, Lair:3) a +0 great mace of draining a +0 ring mail Level 4 of the Lair of Beasts (0, 31, Lair:4) a +3 troll leather armour {Snorg} (5, 7, Lair:4) a +0 plate armour (31, 31, Lair:4) 4 tomahawks (38, 26, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 poisoned needles (42, 26, Lair:6) a +3 ring of evasion 4 potions of lignification an uncursed ring of flight an uncursed ring of protection from cold an uncursed ring of stealth Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear Level 2 of the Swamp (0, 0, Swamp:2) a +0 scimitar (25, -5, Swamp:2) a +0 hand crossbow Level 3 of the Swamp (0, 0, Swamp:3) 25 bolts a +0 long sword (3, 6, Swamp:3) +0 swamp dragon scales Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (5, 5, Spider:1) a +0 scale mail (12, -23, Spider:1) a +0 whip a +2 robe of positive energy (13, 5, Spider:1) a +0 scale mail (18, 0, Spider:1) a +0 plate armour Level 2 of the Spider Nest (0, 0, Spider:2) the +5 war axe of Midnight {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. (36, 40, Spider:2) a +0 plate armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 giant club (33, -10, Spider:3) a +0 war axe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 mace (17, 26, Spider:4) a +0 hand crossbow (23, 14, Spider:4) a +0 dagger (26, 21, Spider:4) a +0 scale mail of cold resistance Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 triple sword of the Thing {vamp, rC++ Str+5 Int-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your intelligence (-3). It greatly protects you from cold. (6, 2, Slime:5) the +6 short sword "Ubaos" {chaos, Int+6} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+6). Level 1 of the Vaults (0, 0, Vaults:1) a cursed -2 trident 8 tomahawks a +0 chain mail (1, -3, Vaults:1) a +0 short sword a +0 chain mail (1, 1, Vaults:1) a +0 long sword a +0 plate armour a +0 whip a +0 leather armour (9, 19, Vaults:1) 34 arrows (10, 19, Vaults:1) a +0 chain mail (10, 22, Vaults:1) a +0 ring mail (11, 21, Vaults:1) a +0 short sword (18, 11, Vaults:1) the cursed +2 mace of Tartarus {flame, rPois rF+ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (27, 28, Vaults:1) a cursed -1 arbalest 13 bolts (27, 29, Vaults:1) a +0 arbalest 18 bolts (27, 30, Vaults:1) a +0 arbalest 15 bolts (35, 20, Vaults:1) 19 arrows (35, 22, Vaults:1) a +0 plate armour (36, 21, Vaults:1) an uncursed staff of air (36, 24, Vaults:1) a +0 plate armour Level 2 of the Vaults (0, 0, Vaults:2) a +0 long sword a +0 robe (10, 20, Vaults:2) a +0 war axe of freezing a +2 ring mail of magic resistance a +0 buckler of protection (14, 25, Vaults:2) a +1 great sword of flaming (18, 19, Vaults:2) 5 large rocks (20, -18, Vaults:2) a large rock (21, -22, Vaults:2) 4 large rocks (22, -22, Vaults:2) 25 bolts a +0 arbalest a +0 dire flail (23, -23, Vaults:2) 3 large rocks (23, -22, Vaults:2) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 plate armour a +3 war axe (23, -21, Vaults:2) a +0 ring mail a +0 morningstar (23, -16, Vaults:2) a bolt (24, -22, Vaults:2) a +0 giant club a +0 dire flail (25, -23, Vaults:2) a +0 giant club a +0 chain mail a +2 long sword of slicing (25, -22, Vaults:2) a +0 ring mail a +0 antimagic morningstar (26, -23, Vaults:2) a +0 giant club a +0 robe a +0 spear (27, -23, Vaults:2) a +0 giant spiked club a +0 giant spiked club (28, -23, Vaults:2) a cursed -2 giant club a +0 dire flail (31, -23, Vaults:2) a +2 robe of magic resistance a +0 dagger (32, -23, Vaults:2) a +0 ring mail a +1 morningstar of protection (33, -23, Vaults:2) a +0 plate armour a +0 scimitar a +0 long sword a +0 chain mail (33, -22, Vaults:2) a +0 scale mail a cursed -2 war axe a +0 chain mail a +0 flail (34, -22, Vaults:2) +0 ice dragon scales (34, -14, Vaults:2) a +0 troll leather armour a +0 ring mail a +0 mace (35, -13, Vaults:2) a +0 troll leather armour (36, -23, Vaults:2) a +0 leather armour (37, 34, Vaults:2) a large rock (39, 36, Vaults:2) 4 large rocks (53, 31, Vaults:2) the ring of Doecki Gedua {+Fly rC++ Int-5 Slay+2 Stlth+} [ring of flight] It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. It lets you fly. It makes you more stealthy. (73, -18, Vaults:2) a potion of degeneration Level 3 of the Vaults (0, 0, Vaults:3) a +0 morningstar a +0 scale mail (12, -32, Vaults:3) a +0 hunting sling (20, 7, Vaults:3) a +0 shortbow 28 arrows Level 4 of the Vaults (0, 0, Vaults:4) a +0 giant club (1, -1, Vaults:4) a +1 dire flail of venom a +0 chain mail (1, 0, Vaults:4) a +0 arbalest 19 bolts a +0 giant club (1, 1, Vaults:4) a +0 giant club a +0 arbalest 20 bolts a +0 flail a cursed +0 ring mail a +0 giant spiked club a +0 spear of piercing a +0 robe a +0 giant club (1, 2, Vaults:4) a +0 giant spiked club a +0 dire flail a +0 chain mail a +0 long sword a +0 chain mail a +0 flail a +0 robe (1, 3, Vaults:4) a bolt (1, 4, Vaults:4) a cursed -3 giant club (1, 6, Vaults:4) a bolt (2, 1, Vaults:4) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (2, 2, Vaults:4) a +0 giant club a +3 great mace of venom a +0 plate armour (2, 3, Vaults:4) a bolt (2, 8, Vaults:4) a +0 short sword (21, -9, Vaults:4) a +2 short sword of freezing a +0 longbow 8 arrows a +0 leather armour (21, -7, Vaults:4) an arrow (21, -6, Vaults:4) an arrow (21, -3, Vaults:4) a +0 short sword a +0 chain mail (23, -4, Vaults:4) a +0 long sword (23, -3, Vaults:4) an arrow a +0 short sword (24, -4, Vaults:4) a +0 flail a +0 chain mail (24, -3, Vaults:4) an arrow a +0 flail a +0 ring mail (36, 18, Vaults:4) a +2 scimitar of protection 3 steel tomahawks a +0 chain mail Level 5 of the Vaults [Shop] Ihelew's Magic Scroll Shoppe a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) 2 scrolls of identify (60 gold) a scroll of brand weapon (300 gold) a scroll of enchant weapon (112 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) 2 scrolls of enchant armour (225 gold) a scroll of enchant weapon (112 gold) [Shop] Yhoug's Jewellery Boutique a cursed ring of attention (58 gold) a cursed -3 ring of evasion (26 gold) an uncursed ring of resist corrosion (260 gold) the amulet of Goets {Reflect rElec rN+ Int+3 Slay-4 SH+4} (451 gold) [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from negative energy. It affects your SH (+4). an uncursed ring of flight (227 gold) a +3 ring of strength (204 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of wizardry (390 gold) the ring "Yfet Esi" {MR+ EV+1 Str+3} (284 gold) [ring of evasion] It affects your evasion (+1). It affects your strength (+3). It affects your resistance to hostile enchantments. [Shop] Eklip's Distillery a potion of agility (48 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) 2 potions of lignification (72 gold) a potion of mutation (96 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of invisibility (96 gold) a potion of haste (120 gold) a potion of resistance (120 gold) [Shop] Plog's Jewellery Shop an uncursed ring of ice (450 gold) an uncursed ring of fire (450 gold) an uncursed amulet of guardian spirit (540 gold) a cursed ring of teleportation (81 gold) a +2 ring of evasion (180 gold) an uncursed amulet of the gourmand (540 gold) an uncursed ring of fire (450 gold) an uncursed ring of fire (450 gold) the amulet of Disaster {Gourm Int+4} (817 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). a +4 amulet of reflection (486 gold) a cursed amulet of inaccuracy (36 gold) an uncursed amulet of the acrobat (540 gold) an uncursed amulet of the acrobat (540 gold) (0, 0, Vaults:5) the +7 hand crossbow of the Doomed Warrior {freeze, rC- MR+ Int+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (21, 24, Vaults:5) the +7 hand crossbow of Darkness {elec, Int+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). (21, 31, Vaults:5) a +1 chain mail of fire resistance (23, 30, Vaults:5) a +2 hunting sling of freezing (23, 36, Vaults:5) a +1 whip of draining (28, 44, Vaults:5) a bolt (30, 34, Vaults:5) a +0 battleaxe a cursed +0 chain mail (34, 30, Vaults:5) a +0 giant club (35, 31, Vaults:5) a +0 giant club a +0 giant spiked club (36, 4, Vaults:5) a +8 plate armour of ponderousness (36, 30, Vaults:5) a +0 dire flail a +0 dire flail a +3 dagger (37, 27, Vaults:5) a +0 club (37, 28, Vaults:5) a book of Transfigurations (37, 30, Vaults:5) a +0 giant spiked club a +0 giant spiked club a +1 dire flail of crushing (37, 31, Vaults:5) a +0 giant club a +0 giant club (38, 27, Vaults:5) a cursed -2 war axe (38, 31, Vaults:5) a +0 giant club a +0 giant club a +0 flail a +0 robe (38, 34, Vaults:5) a book of Necromancy (39, 31, Vaults:5) a +0 giant club (39, 33, Vaults:5) a +0 long sword (39, 34, Vaults:5) 29 bolts Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 flail Level 2 of the Realm of Zot (0, 0, Zot:2) +0 gold dragon scales Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 hand axe (1, 1, Zot:3) a +0 trident (unseen) Level 4 of the Realm of Zot (0, 0, Zot:4) 21 arrows (25, 10, Zot:4) a +3 war axe a +0 long sword (26, 9, Zot:4) a +2 hand axe of draining (26, 10, Zot:4) a +0 battleaxe a +0 battleaxe a +0 cloak (41, -18, Zot:4) +0 gold dragon scales (46, -25, Zot:4) a +0 trident (58, 11, Zot:4) a +0 glaive Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 dire flail (unseen) (20, -11, Zot:5) a +0 scimitar (20, -1, Zot:5) 2 throwing nets (21, -1, Zot:5) a phantom mirror Level 5 of the Abyss (0, 0, Abyss:5) a scroll of remove curse Level 1 of the Depths (3, 26, Depths:1) a +2 long sword a +0 leather armour a +0 buckler (12, 15, Depths:1) a +0 morningstar (37, 12, Depths:1) a +4 plate armour of poison resistance (43, 11, Depths:1) an uncursed staff of earth (50, 17, Depths:1) an uncursed staff of energy Level 2 of the Depths (0, 0, Depths:2) a large rock (0, 18, Depths:2) a +0 chain mail of poison resistance (1, 15, Depths:2) 7 exploding tomahawks (15, -20, Depths:2) 3 tomahawks of dispersal (unseen) (25, -14, Depths:2) 8 curare-tipped needles (26, -9, Depths:2) a +0 leather armour (28, -18, Depths:2) the +1 leather armour "Qoakhunt" {rF- rN+ Str+4 Slay+5} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from negative energy. (28, -17, Depths:2) a +2 scale mail of cold resistance (28, -16, Depths:2) the +4 hand crossbow "Conservator" {elec, *Drain MR+ Int+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It causes draining when unequipped. (29, -18, Depths:2) a +2 plate armour of poison resistance (29, 19, Depths:2) a +0 rapier of holy wrath a +1 robe of the Archmagi a +2 buckler of reflection (30, -18, Depths:2) a +0 great sword of flaming (30, -16, Depths:2) the +0 leather armour of Uhuij {+Blink rF- rN+ Str+10} It affects your strength (+10). It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. (30, 1, Depths:2) 20 arrows (32, -15, Depths:2) a +4 chain mail of fire resistance (38, -12, Depths:2) a +1 long sword of holy wrath (39, -13, Depths:2) a +1 dire flail a +0 leather armour (40, -11, Depths:2) a +0 ring mail a +1 buckler of reflection Level 3 of the Depths (7, 1, Depths:3) a +0 trident a +0 scale mail (33, -13, Depths:3) 2 large rocks (47, -42, Depths:3) a +0 dire flail a +0 great mace (48, -28, Depths:3) a bolt (48, -27, Depths:3) 3 bolts (48, -26, Depths:3) a +0 buckler (49, -34, Depths:3) a bolt (50, -45, Depths:3) a +2 hunting sling of flaming (50, -32, Depths:3) a +0 arbalest 22 bolts (57, -48, Depths:3) 3 large rocks Level 4 of the Depths (1, 0, Depths:4) the ring of Kiyjeim {*Tele *Drain +Blink MR+ Stlth+} [ring of teleportation] It may teleport you next to monsters. It affects your resistance to hostile enchantments. It lets you blink. It causes draining when unequipped. It makes you more stealthy. (66, 38, Depths:4) 2 large rocks Level 5 of the Depths (0, 0, Depths:5) a bolt (14, 23, Depths:5) a +0 dire flail a +0 dire flail (23, 18, Depths:5) a +0 scimitar (23, 20, Depths:5) a +0 long sword (35, 39, Depths:5) a +0 robe (56, 9, Depths:5) a large rock