kmx the Dungeon (3, 2, D) a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (17, 8, D) 2 javelins (17, 11, D) a +0 trident (18, 10, D) an uncursed staff of poison a +0 shortbow (18, 11, D) a +0 trident a +0 robe (18, 12, D) the cursed +0 quarterstaff "Hoisaac" {venom, rPois rC+++ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. 4 silver javelins a cursed +0 leather armour (18, 13, D) 3 javelins a silver javelin (19, 0, D) an uncursed staff of death (19, 1, D) a +0 spear (19, 10, D) a +0 spear (19, 11, D) a +0 trident (19, 12, D) a +3 vampiric trident a +0 leather armour a +0 trident (19, 13, D) a +1 rapier of draining the +3 robe "Rumyigg" {+Blink rF- rC++ Str+3} It affects your strength (+3). It makes you vulnerable to fire. It greatly protects you from cold. It lets you blink. 5 silver javelins (19, 16, D) a +2 dagger of speed (19, 17, D) an uncursed staff of cold (20, 0, D) a +1 pair of boots of running (20, 11, D) a +0 spear of venom 9 javelins a +0 leather armour a +0 spear a +0 leather armour (20, 12, D) a +0 spear a +0 leather armour (20, 13, D) an uncursed ring of protection from magic the amulet of Becoz {Gourm *Slow Dex+6} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+6). It may slow you when you take damage. a +6 ring of strength a +6 ring of dexterity a +0 spear of piercing a cursed +0 leather armour 14 silver javelins (20, 16, D) a +4 arbalest of freezing (21, 1, D) an uncursed ring of protection from cold (21, 13, D) a +0 trident a +0 robe 3 silver javelins (21, 16, D) the +7 arbalest of Wisdom {velocity, +Inv rElec rN+ Str-2} Any bolt fired from it inflicts extra damage. It affects your strength (-2). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (21, 34, D) the ring "Beymeps" {rC+ MP+9 Str+6} [ring of protection from cold] It affects your strength (+6). It protects you from cold. It affects your magic capacity (+9). (21, 37, D) a +2 halberd of chopping (22, 0, D) a lightning rod (4/4) (22, 1, D) a +1 halberd of venom (22, 16, D) a phial of floods (22, 17, D) an uncursed amulet of the acrobat (22, 34, D) a potion of might (23, 0, D) a lightning rod (4/4) (23, 1, D) a manual of Polearms (23, 16, D) a +2 battleaxe of electrocution (23, 17, D) a +4 chain mail of poison resistance (23, 18, D) an uncursed staff of death (23, 34, D) 4 potions of haste (23, 42, D) a scroll of acquirement (24, 16, D) a +4 war axe of distortion (24, 18, D) the +6 chain mail of Bawee {+Blink Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). It lets you blink. (24, 34, D) a +1 antimagic trident (25, 16, D) the +9 shortbow "Beast's Death" {venom, Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). (25, 17, D) an uncursed staff of summoning (25, 18, D) a +1 glaive of holy wrath (26, 0, D) a +2 leather armour of cold resistance (26, 1, D) a +0 robe (26, 16, D) a +3 scale mail of fire resistance (26, 17, D) a +6 ring of intelligence 29 silver javelins (27, 0, D) a fan of gales (27, 16, D) the cursed +0 war axe of the Saviour {elec, Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It has a curse placed upon it. (27, 17, D) the cursed +2 battleaxe of Hepliaklqana's Hatred {flame, rElec SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (28, 1, D) a +2 pair of boots of running (28, 16, D) a +3 hunting sling of flaming (28, 17, D) a +1 cloak of invisibility (29, 0, D) a fan of gales (29, 1, D) an uncursed staff of cold (29, 16, D) the +4 cloak of the Quahog {*Drain rElec rF+} It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (29, 17, D) an uncursed staff of fire (33, 6, D) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves (33, 7, D) a +0 battleaxe a +0 leather armour (33, 8, D) a +0 dire flail of draining a +0 ring mail a +2 dagger of venom a +0 robe a +0 dagger of chaos a +0 robe (33, 9, D) 1023 bolts the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. a +0 long sword of protection 2 throwing nets a +0 scale mail (33, 37, D) a +6 trident a +0 war axe 4 potions of haste (33, 38, D) a +0 long sword a +0 war axe (34, 28, D) a +2 leather armour of magic resistance (34, 37, D) a +0 war axe a +2 flail of holy wrath a +0 glaive a +0 halberd (34, 38, D) the +7 morningstar "Ypram" {holy, MR+ Str+2 Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +0 cloak a +2 large shield (34, 39, D) a +0 scimitar (35, 0, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (35, 10, D) a +3 quarterstaff of chaos a +0 cloak of magic resistance a +0 halberd a +0 robe a +1 whip of flaming a +0 robe (35, 24, D) a +1 hunting sling of flaming (35, 28, D) the +1 swamp dragon scales "Foikoim" {-Tele rElec rPois Str-3 SInv} It affects your strength (-3). It insulates you from electricity. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. (35, 38, D) a +0 cloak an uncursed amulet of the gourmand a +1 short sword of protection a +2 long sword of holy wrath a +0 whip a +0 cloak (35, 39, D) a +0 short sword a +0 mace a +0 dire flail (36, 10, D) a +0 short sword a +0 leather armour (36, 14, D) a +2 robe (36, 15, D) a fan of gales (36, 28, D) a +0 dire flail (36, 29, D) a +2 ring of dexterity (36, 37, D) a +0 glaive (36, 38, D) a +0 glaive (36, 39, D) a cursed +0 short sword a +1 cloak (38, 0, D) a +3 war axe of electrocution (38, 1, D) a +2 chain mail of fire resistance (38, 14, D) the cursed +0 cloak of the Desolation of Salt {-Tele Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). It prevents most forms of teleportation. It has a curse placed upon it. (38, 15, D) an uncursed amulet of rage (38, 29, D) a +0 leather armour of magic resistance (38, 39, D) the cursed ring "Jorch" {+Inv rElec rN+ MR++ Int-2} [ring of intelligence] It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. a manual of Maces & Flails a manual of Polearms an uncursed ring of protection from cold (39, 0, D) the cursed +0 scale mail of the Monkey's Uncle {rC+} It protects you from cold. It has a curse placed upon it. (39, 1, D) an uncursed staff of air (39, 14, D) a scroll of brand weapon (39, 28, D) an uncursed staff of wizardry (39, 29, D) a +1 broad axe of chopping (40, 0, D) an uncursed staff of poison (40, 1, D) a +1 hand crossbow of flaming (40, 14, D) a +0 trident of flaming (40, 29, D) a +0 war axe (41, 0, D) a +0 trident (41, 1, D) an uncursed staff of earth (41, 14, D) an uncursed ring of resist corrosion (41, 15, D) a +4 great sword of distortion (41, 29, D) a fan of gales (42, 0, D) the cursed +0 falchion of Koazaredd {venom, Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It has a curse placed upon it. (42, 14, D) a +0 antimagic spear (42, 15, D) an uncursed ring of fire (42, 28, D) the +5 hand crossbow of Invincibility {velocity, Str+3 Int+4} Any bolt fired from it inflicts extra damage. It affects your strength (+3). It affects your intelligence (+4). (44, 28, D) an uncursed staff of wizardry (47, 41, D) a +3 scimitar of flaming (47, 42, D) a +5 great sword of flaming (47, 43, D) a +3 scimitar of flaming a +0 scimitar of flaming (48, 20, D) a +2 demon blade a +0 chain mail (48, 44, D) a +4 scimitar of flaming (49, 1, D) the +2 shield of Valiance {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (49, 12, D) a +0 great sword of holy wrath (49, 29, D) a +5 battleaxe of freezing (unseen) (49, 30, D) a +0 dire flail (unseen) (49, 36, D) a scroll of brand weapon a manual of Axes (49, 37, D) the +12 chain mail of Valour {Regen+ Int+3} It affects your intelligence (+3). It increases your rate of regeneration. (50, 1, D) a +2 long sword of electrocution (50, 12, D) a +0 centaur barding of stealth (50, 13, D) a lightning rod (4/4) (50, 18, D) a +5 halberd of flaming a +0 chain mail a +0 hand axe a +4 hunting sling of flaming a +0 robe (50, 24, D) an uncursed staff of fire (50, 25, D) an uncursed staff of air (50, 36, D) the +3 leather armour "Kuisei Kafu" {Regen+} It increases your rate of regeneration. (51, 0, D) a +2 broad axe of flaming (51, 13, D) a +1 ring mail of cold resistance (51, 24, D) an uncursed staff of summoning (51, 32, D) a +3 dire flail a +0 plate armour (51, 36, D) a +0 scimitar of flaming (52, 1, D) a +2 arbalest of freezing (52, 13, D) a +2 spear of piercing (52, 25, D) a +1 scale mail of fire resistance (52, 30, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. an uncursed staff of wizardry 6 potions of haste a +0 dagger a +0 robe (52, 36, D) an uncursed staff of air (52, 37, D) a +1 vampiric battleaxe (53, 1, D) a +1 large shield of positive energy (53, 12, D) an uncursed staff of summoning (53, 24, D) an uncursed staff of cold (53, 25, D) a crystal ball of energy (53, 33, D) a +3 great mace of protection a +0 chain mail a +1 halberd of flaming a +0 plate armour (53, 36, D) an uncursed staff of summoning (53, 37, D) a +2 fustibalus of freezing (54, 0, D) an uncursed amulet of the gourmand an uncursed ring of fire a +6 ring of intelligence (54, 1, D) the cursed +1 scythe of Giadisir {pain, rC+ rN+ MP-9 Int+10} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+10). It protects you from cold. It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. (54, 12, D) a lamp of fire (inert) (54, 13, D) the +10 fustibalus "Vak Niut" {freeze, Str+2 Int-3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-3). It lets you see invisible. (54, 24, D) a +0 robe (54, 36, D) a +2 plate armour of fire resistance (55, 0, D) the +7 chain mail "Iputycad" {+Fly} It lets you fly. (55, 1, D) an uncursed staff of air (55, 12, D) a +2 plate armour of cold resistance (55, 13, D) a +4 scale mail of cold resistance (55, 33, D) a +0 battleaxe a +0 chain mail (59, 12, D) an uncursed staff of fire a +0 arbalest (59, 22, D) a +3 hand axe of electrocution (59, 37, D) a +2 dagger of holy wrath (60, 10, D) a +0 spear (unseen) (60, 13, D) a +0 battleaxe a +0 plate armour (60, 23, D) a +0 short sword a +2 shortbow of freezing a +0 leather armour a +0 longbow a +4 scimitar of draining (60, 37, D) a +1 rapier of venom (61, 0, D) a +6 giant club (61, 5, D) a scroll of acquirement (61, 8, D) a +2 robe of cold resistance (61, 16, D) a +0 shortbow a +0 short sword a +0 leather armour a crystal ball of energy (61, 21, D) a +0 leather armour (61, 26, D) a +5 scimitar of pain (61, 36, D) an uncursed staff of conjuration (61, 37, D) an uncursed staff of earth (61, 43, D) a +2 long sword of holy wrath a +0 large shield (62, 1, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (62, 9, D) a cursed ring of attention (62, 16, D) a +3 long sword (62, 17, D) a fan of gales (62, 26, D) a +2 leather armour of cold resistance (62, 28, D) the ring of the Inquisitive Suns {+Fly rF+} [ring of flight] It protects you from fire. It lets you fly. the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +5 triple sword a +5 double sword a +5 demon blade 4 scrolls of blinking 3 potions of berserk rage a +0 shield a +0 scale mail a +0 long sword (62, 37, D) a +5 shortbow of freezing (63, 8, D) an uncursed ring of flight (63, 16, D) a +0 rapier (63, 17, D) a -2 shortbow (63, 22, D) a +0 hand axe (unseen) (63, 26, D) a +2 falchion of slicing (63, 27, D) an uncursed amulet of harm (63, 33, D) the cursed +1 quarterstaff of the Bouncing Planets {flame, rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. It has a curse placed upon it. (64, 17, D) the cursed +0 robe "Ugodot" {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (64, 26, D) a +1 helmet of see invisible (64, 27, D) a +2 scale mail of fire resistance (68, 3, D) a +4 hunting sling of velocity (68, 12, D) a +2 great sword of electrocution a +0 flail (69, 0, D) an uncursed staff of conjuration (69, 13, D) a +0 club a +0 flail (69, 22, D) a cursed +0 scimitar a +0 hand crossbow of flaming a +0 robe (69, 31, D) a +1 flail of holy wrath a +0 flail a +0 plate armour (70, 8, D) a +0 hand axe (70, 9, D) the +0 buckler "Iczaptef" {rElec Int+3 Dex+5 Stlth-} It affects your intelligence (+3). It affects your dexterity (+5). It insulates you from electricity. It makes you less stealthy. (70, 31, D) a +0 dire flail a +0 chain mail (70, 32, D) a +1 morningstar of holy wrath a +0 plate armour (70, 36, D) an uncursed ring of flight (71, 10, D) a +0 short sword (unseen) (71, 16, D) a cursed ring of attention (71, 17, D) an uncursed staff of conjuration (71, 26, D) a +0 ring mail of fire resistance (71, 27, D) an uncursed staff of death (72, 26, D) a +0 hand axe (72, 27, D) a +2 robe of magic resistance (72, 37, D) a +2 robe of fire resistance (73, 1, D) a +0 falchion (73, 26, D) a cursed amulet of inaccuracy (74, 3, D) a +0 robe (75, 1, D) the +3 chain mail of the Lizard {Int+5} It affects your intelligence (+5).