kmx Level 1 of the Dungeon (10, -1, D:1) a +0 club (19, 19, D:1) 2 potions of might (19, 20, D:1) 14 gold pieces (21, 17, D:1) 7 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, -6, D:2) a bat corpse (11, -11, D:2) an adder corpse (12, -28, D:2) a +0 ring mail (18, 10, D:2) 18 bolts (38, -13, D:2) 9 gold pieces (44, -11, D:2) 11 gold pieces (44, -10, D:2) a +0 leather armour (44, -9, D:2) 10 gold pieces (44, -8, D:2) 22 arrows (44, -7, D:2) a potion of heal wounds (45, -11, D:2) 4 gold pieces (45, -8, D:2) the +7 hand crossbow "Pendulum" {elec, +Fly Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It lets you fly. (45, -7, D:2) 7 gold pieces (46, -15, D:2) a scroll of fear