kmx the Dungeon (0, 51, D) the +4 eveningstar "Urchuo" {drain, *Drain Str+7 Dex+8} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your dexterity (+8). It causes draining when unequipped. (0, 62, D) an uncursed staff of poison (1, 33, D) an uncursed staff of death (1, 34, D) an uncursed ring of fire (1, 51, D) a +1 spear of freezing (1, 52, D) a +4 ring of dexterity (2, 14, D) the +6 trident "Esouc" {pierce, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (2, 15, D) an uncursed staff of earth (2, 16, D) a cursed -5 ring of protection (2, 33, D) a +0 ring mail of cold resistance (2, 34, D) a +0 fustibalus of velocity (2, 50, D) an uncursed ring of ice (2, 51, D) an uncursed staff of poison (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +1 trident of protection (3, 15, D) an uncursed staff of poison (3, 16, D) a +0 scimitar of protection (3, 32, D) a fan of gales (3, 33, D) a +0 dire flail (3, 52, D) a manual of Unarmed Combat (3, 53, D) an uncursed staff of energy a manual of Short Blades (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +2 battleaxe of freezing (4, 15, D) a +2 ring of intelligence (4, 16, D) a crystal ball of energy (4, 32, D) a +0 trident of venom (4, 50, D) a +4 shortbow of velocity (4, 51, D) a +0 vampiric hand axe (4, 52, D) a +2 robe of cold resistance (5, 14, D) a +4 halberd of venom (5, 16, D) a +6 morningstar of holy wrath (5, 33, D) a +1 vampiric falchion (5, 34, D) a +3 broad axe of flaming (5, 50, D) a +0 leather armour of fire resistance (unseen) (5, 51, D) an uncursed staff of energy (5, 54, D) a +1 spear of pain (6, 14, D) an uncursed ring of positive energy (6, 15, D) the +4 dagger "Killer Klown's Bane" {pierce, Int-3 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+6). (6, 32, D) a +1 mace of crushing (6, 33, D) a +0 war axe of flaming (6, 51, D) a lightning rod (4/4) (7, 15, D) a fan of gales (7, 32, D) a +1 troll leather armour (7, 34, D) a +0 trident (7, 50, D) a lightning rod (4/4) (7, 51, D) an uncursed staff of energy (7, 52, D) the cursed +0 leather armour of Yredelemnul's Reproof {Str+2} It affects your strength (+2). It has a curse placed upon it. the +6 mace "Muigiofe" {freeze, rElec rF- MP+9 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. an uncursed staff of poison (8, 15, D) a +1 short sword of holy wrath (8, 32, D) a phial of floods (8, 34, D) a +3 rapier of freezing (8, 50, D) a +0 battleaxe of chopping (8, 58, D) the cursed +0 scale mail "Ruaxo" {rPois} It protects you from poison. It has a curse placed upon it. (9, 16, D) a +0 dagger of venom (9, 32, D) a cursed staff of air (9, 33, D) a +2 scale mail of cold resistance (9, 39, D) a +0 dire flail (unseen) (9, 50, D) a phial of floods (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 15, D) an uncursed staff of wizardry (10, 32, D) a +2 vampiric great sword (10, 33, D) a cursed staff of fire (10, 52, D) an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +0 flail of crushing (11, 15, D) an uncursed staff of poison (11, 32, D) the cursed +1 quarterstaff of a Gauntlet {elec, *Drain +Rage MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. (11, 33, D) a +0 scimitar of holy wrath (11, 50, D) an uncursed staff of poison (12, 14, D) a fan of gales (12, 16, D) a +3 amulet of reflection a +3 amulet of reflection a +1 cloak of magic resistance (12, 32, D) a +0 mace (12, 34, D) a +3 fustibalus of flaming (12, 40, D) a +0 scimitar (12, 41, D) a +0 glaive (unseen) (12, 50, D) the +11 hand crossbow "Demonspawn's Bane" {freeze, rElec Str-4 Int+9 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your intelligence (+9). It insulates you from electricity. It makes you less stealthy. (12, 51, D) the cursed +0 great sword "Giantbane" {slice, rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (13, 32, D) the +1 leather armour "Tydar" {rN++} It greatly protects you from negative energy. (13, 33, D) a +2 robe of magic resistance (13, 34, D) a cursed -3 ring of strength (13, 38, D) a +0 flail (unseen) (13, 40, D) a +2 mace of venom the amulet "Lunofif" {Harm *Drain rC+ Int+2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+2). It protects you from cold. It causes draining when unequipped. a +3 flail of crushing (13, 41, D) a +0 dire flail (unseen) (13, 42, D) a cursed -2 short sword (unseen) (13, 50, D) a +4 long sword of holy wrath (13, 51, D) a +0 mace of distortion (14, 39, D) a +0 long sword (14, 40, D) a cursed +0 dire flail a +1 flail of draining a +0 short sword a +12 vampiric club (14, 41, D) a +2 scimitar of holy wrath (14, 42, D) a +0 vampiric war axe (14, 50, D) an uncursed staff of wizardry (14, 51, D) a fan of gales (14, 52, D) a +3 ring of dexterity 2 scrolls of holy word a +2 halberd of chopping (15, 40, D) a cursed -3 long sword (17, 65, D) a +4 eudemon blade of holy wrath a +1 chain mail of cold resistance a +2 large shield (18, 48, D) an uncursed ring of resist corrosion (18, 49, D) a +1 scale mail of positive energy (18, 50, D) 4 scrolls of enchant weapon (18, 65, D) a +1 demon whip of venom a cursed staff of air (19, 1, D) a +3 leather armour of poison resistance (19, 41, D) a +2 war axe of chopping (19, 48, D) an uncursed staff of wizardry (19, 49, D) a +1 arbalest of freezing (19, 50, D) an uncursed amulet of the acrobat (19, 62, D) a +2 battleaxe a cursed +0 chain mail (20, 1, D) an uncursed staff of fire (20, 12, D) the +3 lajatang "Mughipnu" {venom, rPois rF+ Int-2 Dex+8} It poisons the flesh of those it strikes. It affects your intelligence (-2). It affects your dexterity (+8). It protects you from fire. It protects you from poison. (20, 17, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. an uncursed ring of see invisible (20, 32, D) an uncursed staff of conjuration (20, 49, D) the +5 battleaxe of Triumph {flame, +Blink Str-2 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your intelligence (+2). It lets you blink. (20, 50, D) the +7 quarterstaff "Tudeq" {drain, rC+ Str+6 Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your intelligence (-3). It protects you from cold. (21, 0, D) a crystal ball of energy (21, 16, D) a +3 flail of draining (21, 17, D) a +6 arbalest of velocity (21, 32, D) a +3 lajatang of speed (21, 34, D) a phial of floods (21, 48, D) the +2 chain mail of Qillezir {Str-3 Int+2 Slay+5} It affects your strength (-3). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (21, 49, D) the +3 spear "Conservator" {pierce, rC+ MP+9 Int-2 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from cold. It affects your magic capacity (+9). (22, 0, D) an uncursed ring of positive energy (22, 16, D) an uncursed staff of power (22, 17, D) an uncursed staff of earth (22, 32, D) a +0 hand crossbow of flaming (22, 33, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (22, 34, D) an uncursed ring of flight (22, 48, D) a +1 long sword of holy wrath (22, 49, D) the +9 arbalest "Demon's Bane" {velocity, Fragile +Fly rN+++ Int+4} Any bolt fired from it inflicts extra damage. It affects your intelligence (+4). It renders you almost immune to negative energy. It lets you fly. It will be destroyed if unequipped. (22, 50, D) a +2 halberd of protection (22, 52, D) an uncursed ring of resist corrosion an uncursed amulet of rage an uncursed staff of wizardry (22, 66, D) the cursed +3 mace "Ojykoeh" {flame, rElec rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (23, 1, D) a +1 scythe of venom (23, 16, D) a +1 dagger of venom (23, 17, D) a +2 hand crossbow of flaming (23, 18, D) the +3 whip "Quakerau" {slash, rElec Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (23, 32, D) an uncursed staff of air (23, 33, D) an uncursed amulet of guardian spirit the ring "Demp" {Dex+3 Stlth-} [ring of attention] It affects your dexterity (+3). It makes you less stealthy. the amulet of Knowledge {Faith rElec rPois Str-3 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-3). It insulates you from electricity. It protects you from poison. It lets you see invisible. a +2 ring of protection (23, 48, D) a +1 chain mail of cold resistance (23, 49, D) a +1 hunting sling of flaming (23, 50, D) a +1 trident of flaming (24, 0, D) a +2 vampiric trident (24, 16, D) a +5 ring of dexterity (24, 18, D) an uncursed ring of resist corrosion (24, 28, D) the +2 morningstar "Tobby" {freeze, *Noise Str+4 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+5). It may make noises in combat. (24, 32, D) a +0 helmet the +4 chain mail of Hedging {Dex+3 SInv Stlth-} It affects your dexterity (+3). It lets you see invisible. It makes you less stealthy. (24, 33, D) a +6 ring of dexterity a +6 ring of dexterity (24, 34, D) an uncursed staff of wizardry (24, 44, D) an uncursed staff of energy (24, 48, D) an uncursed staff of wizardry (24, 49, D) the +0 ring mail of the Pleiades {Dex+2} It affects your dexterity (+2). (24, 50, D) a +0 battleaxe of electrocution (25, 0, D) an uncursed staff of earth (25, 1, D) the +8 great sword of Acliuc {slice, *Noise rElec rN+++ Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It insulates you from electricity. It renders you almost immune to negative energy. It may make noises in combat. (25, 16, D) a +1 ring mail of poison resistance (25, 17, D) a +3 ring mail of cold resistance (25, 18, D) a fan of gales (25, 32, D) a lamp of fire (25, 34, D) a +2 quarterstaff of protection (26, 1, D) a +2 spear of piercing (26, 17, D) an uncursed staff of energy (26, 34, D) a phial of floods (26, 49, D) a scroll of brand weapon (27, 0, D) an uncursed staff of summoning (27, 1, D) a +2 quarterstaff of protection the +2 ring mail of the Battered Dances {MR+ Int+4 Stlth-} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you less stealthy. (27, 16, D) the cursed +0 quarterstaff of Lesk {drain, +Fly rF+ Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It protects you from fire. It lets you fly. It has a curse placed upon it. (27, 17, D) a cursed ring of attention (27, 33, D) an uncursed ring of flight (27, 34, D) a lamp of fire (27, 50, D) a +1 cloak of magic resistance (28, 0, D) a fan of gales (28, 1, D) a +2 scimitar of protection (28, 16, D) an uncursed staff of poison (28, 33, D) an uncursed staff of fire (28, 48, D) a +2 mace of protection (28, 49, D) a +0 shortbow of freezing (28, 50, D) a phial of floods (29, 0, D) a +3 scale mail of cold resistance (29, 1, D) a crystal ball of energy (29, 16, D) the +3 shortbow "Riohame" {flame, rF++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (29, 17, D) an uncursed ring of flight +0 shadow dragon scales (29, 32, D) a +1 plate armour of cold resistance (29, 33, D) an uncursed ring of wizardry (29, 48, D) an uncursed staff of cold (30, 50, D) an uncursed staff of death the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (31, 48, D) an uncursed staff of cold (32, 49, D) a +3 plate armour of poison resistance (32, 50, D) a +3 battleaxe of chopping (33, 9, D) a +2 morningstar of venom (33, 10, D) a +0 battleaxe (33, 11, D) a +0 war axe (33, 49, D) a lamp of fire (33, 50, D) an uncursed ring of magical power (34, 9, D) a +0 short sword of flaming a cursed +0 cloak (34, 10, D) a +0 great mace of draining (34, 28, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +5 mace of protection (34, 48, D) a +0 halberd of venom (35, 0, D) an uncursed staff of death (35, 10, D) a +0 battleaxe a cursed +0 long sword a +0 long sword (35, 11, D) a +0 dire flail a +6 rapier a +0 war axe (35, 14, D) an uncursed amulet of faith (35, 29, D) a +3 hand crossbow of flaming (36, 0, D) a +0 halberd (36, 1, D) an uncursed staff of poison (36, 9, D) a +0 halberd (unseen) (36, 10, D) a +0 halberd (36, 28, D) an uncursed staff of fire (36, 29, D) an uncursed staff of death (37, 0, D) an uncursed staff of power (37, 1, D) an uncursed staff of energy (37, 10, D) a +0 glaive (37, 14, D) a +2 leather armour of fire resistance (37, 15, D) a +4 ring mail of cold resistance (37, 28, D) a +2 leather armour of cold resistance (37, 29, D) the cursed +1 hunting sling of Paper {flame, MP+9 Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your magic capacity (+9). It has a curse placed upon it. (37, 50, D) the +1 great sword of Areu {slice, Fragile MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It makes you more stealthy. (37, 53, D) a +0 mace a +0 hand axe (37, 55, D) a +0 long sword a +0 buckler of cold resistance (37, 56, D) a +0 flail (38, 0, D) a +0 trident (38, 1, D) a +0 long sword (38, 14, D) a cursed staff of death (38, 15, D) a +2 robe of magic resistance (38, 28, D) a fan of gales (38, 29, D) a +2 hand crossbow of flaming (38, 48, D) a +0 halberd (38, 49, D) the cursed +0 plate armour of the Elephant {-Tele rF++ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It greatly protects you from fire. It prevents most forms of teleportation. It has a curse placed upon it. (38, 53, D) a +4 scimitar of holy wrath an uncursed ring of stealth +0 storm dragon scales a +4 antimagic short sword a +0 scimitar (38, 54, D) a +3 mace of protection a +0 mace (38, 55, D) a +0 mace of holy wrath a +2 ring of evasion a +2 vampiric long sword a scroll of holy word a +0 halberd (39, 14, D) an uncursed staff of death (39, 28, D) a +2 dagger of venom (39, 29, D) an uncursed staff of poison (39, 48, D) an uncursed staff of air (39, 49, D) a +0 trident (39, 50, D) a +2 scimitar of slicing (39, 52, D) a +8 club a +0 hand axe the ring of Xeorhus {rPois Str+4 SInv} [ring of see invisible] It affects your strength (+4). It protects you from poison. It lets you see invisible. a +0 whip a +0 cloak a +6 ring of dexterity (39, 53, D) a +0 halberd a +0 glaive (39, 55, D) a +0 glaive (40, 0, D) a +4 arbalest of freezing (40, 1, D) a +0 long sword (40, 14, D) a +3 quarterstaff (40, 15, D) the cursed +1 dagger of the Forest {pain, *Slow rC+ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. (40, 28, D) the cursed +0 robe of Infinity {Int+4 SInv} It affects your intelligence (+4). It lets you see invisible. It has a curse placed upon it. (40, 29, D) the cursed +1 broad axe "Suakhajy" {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. (40, 48, D) a +2 robe of the Archmagi (40, 49, D) a phial of floods (40, 50, D) the cursed +1 great sword "Poxkur" {chaos, rF++ MR++} Each time it hits an enemy it has a different, random effect. It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, 51, D) the +10 flail of Xom's Favour {venom, MR+ MP+9 Int+4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. a +1 cloak of magic resistance (40, 52, D) a +1 morningstar of freezing (40, 53, D) a +0 glaive a cursed ring of attention a +0 flail an uncursed ring of fire (41, 1, D) a +6 ring of strength (41, 14, D) a scroll of brand weapon (41, 15, D) a +5 war axe of flaming (41, 28, D) a +0 scimitar of holy wrath (41, 29, D) an uncursed staff of air (41, 48, D) the cursed +0 ice dragon scales "Baofatz" {rF- rC++ rCorr Str+3 Stlth+} It affects your strength (+3). It makes you vulnerable to fire. It greatly protects you from cold. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (41, 49, D) a +0 chain mail of fire resistance (42, 1, D) a +0 robe of magic resistance (42, 14, D) an uncursed staff of earth (42, 28, D) an uncursed staff of air (42, 50, D) the +5 great mace "Taebok" {venom, rElec MR+ Dex-5} It poisons the flesh of those it strikes. It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. (43, 14, D) a +3 chain mail of cold resistance (43, 15, D) a +1 battleaxe of flaming (43, 29, D) an uncursed amulet of rage (44, 28, D) a crystal ball of energy (44, 48, D) a lightning rod (4/4) (44, 49, D) a +0 rapier (44, 50, D) a +0 war axe (44, 51, D) a +3 hunting sling of flaming (45, 48, D) the +6 arbalest "Damnation" {damnation} (45, 49, D) a manual of Unarmed Combat (45, 50, D) a +3 short sword of protection (45, 51, D) the +0 mace of the Lurker {crush, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (46, 48, D) a +0 vampiric short sword (46, 49, D) 3 scrolls of brand weapon the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. the +2 fire dragon scales "Zaatz" {rElec rF++ rC- Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (46, 51, D) an uncursed staff of death (47, 30, D) a cursed -1 spear a +0 robe a +0 robe (47, 31, D) a +1 rapier of venom a +0 robe a +0 buckler an uncursed ring of resist corrosion a +0 quarterstaff a +0 robe (47, 42, D) a +0 scythe of protection (47, 48, D) an uncursed amulet of guardian spirit (47, 49, D) a +0 short sword (47, 50, D) an uncursed staff of air (47, 51, D) a phial of floods (48, 44, D) a +0 battleaxe (48, 49, D) a crystal ball of energy (48, 50, D) a +2 falchion of slicing (48, 51, D) an uncursed staff of energy (49, 0, D) the +8 quarterstaff "Nahigyqe" {flame, Str-4 Int+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+2). It makes you more stealthy. the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (49, 1, D) a +2 fustibalus of flaming (49, 12, D) a fan of gales (49, 24, D) a +2 morningstar of protection (49, 33, D) a +0 quarterstaff a +0 robe (49, 37, D) an uncursed staff of fire (49, 48, D) a lamp of fire (49, 49, D) a +3 plate armour of cold resistance (50, 1, D) a +2 hand crossbow of flaming (50, 13, D) a +0 battleaxe of chopping (50, 25, D) a crystal ball of energy (50, 36, D) the +8 dagger of Paper {elec, *Noise Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It may make noises in combat. (50, 37, D) a +2 great sword of electrocution (50, 49, D) an uncursed staff of air (50, 50, D) a +4 battleaxe of freezing (51, 0, D) the cursed +1 great sword of Okawaru's Condemnation {slice, -Tele +Fly rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (51, 1, D) a lightning rod (4/4) (51, 12, D) a lamp of fire (51, 13, D) a +6 ring of intelligence (51, 24, D) a +2 dagger of venom (51, 37, D) a +3 leather armour of magic resistance (51, 48, D) an uncursed staff of poison (51, 49, D) a lamp of fire (51, 50, D) a +0 dagger of speed (52, 0, D) the +1 ring mail "Kutymi Mifu" {rF+} It protects you from fire. (52, 13, D) an uncursed staff of death (52, 25, D) a lightning rod (4/4) (52, 37, D) the +2 great sword "Citust" {venom, *Drain +Inv MR+ Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It affects your resistance to hostile enchantments. It lets you turn invisible. It causes draining when unequipped. (52, 50, D) a +0 hand axe (53, 0, D) a +1 flail of draining (53, 1, D) an uncursed staff of poison (53, 12, D) a cursed amulet of inaccuracy (53, 13, D) an uncursed staff of wizardry (53, 24, D) a lamp of fire (53, 25, D) an uncursed ring of poison resistance an uncursed ring of flight +5 gold dragon scales (53, 36, D) the +7 scale mail of Submission {*Drain rC+ MR++ Str+4} It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (53, 37, D) a lightning rod (4/4) (53, 48, D) a +0 short sword (53, 49, D) a +2 chain mail of poison resistance (54, 12, D) a fan of gales (54, 24, D) a lamp of fire (54, 25, D) a lightning rod (4/4) (55, 0, D) the cursed +1 ring mail "Ydylus" {Stlth+} It makes you more stealthy. It has a curse placed upon it. (55, 1, D) an uncursed staff of wizardry (55, 12, D) +2 storm dragon scales (57, 66, D) a +0 long sword (unseen) (58, 41, D) an uncursed staff of energy (58, 47, D) a +0 chain mail of poison resistance (58, 48, D) a +0 halberd of freezing (58, 49, D) the cursed +0 short sword of the Manifold Princes {holy, *Drain +Blink rC++ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It greatly protects you from cold. It lets you blink. It causes draining when unequipped. It has a curse placed upon it. (58, 57, D) a +3 eudemon blade of holy wrath a +2 chain mail of positive energy a +0 large shield a +4 ring of strength (58, 61, D) a +2 scimitar of flaming an uncursed ring of magical power (59, 37, D) a +1 mace of holy wrath (59, 47, D) a +2 large shield of reflection (59, 50, D) the +0 helmet of Honour {rC+ Str-3 Dex+2} It affects your strength (-3). It affects your dexterity (+2). It protects you from cold. a +3 ring of evasion (59, 63, D) the ring "Meurchon" {+Fly rF- rN+++ MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you fly. the ring "Wodgh" {rN+ Int+3 Dex+5 Stlth-} [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (+5). It protects you from negative energy. It makes you less stealthy. the +0 buckler of Intercession {+Inv Regen+ MP-9 Dex+4} It affects your dexterity (+4). It affects your magic capacity (-9). It lets you turn invisible. It increases your rate of regeneration. a +4 quick blade a +0 ring mail (60, 4, D) a +0 dire flail a +0 robe (60, 37, D) an uncursed staff of summoning (60, 61, D) a +0 rapier (unseen) (60, 63, D) a +4 quarterstaff of crushing (unseen) (61, 0, D) an uncursed staff of power (61, 26, D) a +2 morningstar of holy wrath (61, 36, D) a +0 chain mail of magic resistance (61, 37, D) a +3 shortbow of flaming (61, 48, D) a +1 arbalest of flaming (61, 49, D) the +6 shortbow of Natt {flame, rPois rC+++ Str-5 Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+3). It renders you almost immune to cold. It protects you from poison. (62, 16, D) the ring of Tender Moments {*Corrode rPois rF+ rN+} [ring of protection from fire] It protects you from fire. It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. (62, 26, D) a crystal ball of energy (62, 27, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (62, 36, D) a lightning rod (4/4) (62, 37, D) an uncursed staff of poison (62, 47, D) the +10 quarterstaff of Fate {flame, *Corrode *Drain +Inv rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. It causes draining when unequipped. a +2 ring mail of fire resistance (62, 49, D) the +8 long sword of the Coward {slice, +Fly rC- Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It makes you vulnerable to cold. It lets you fly. It makes you more stealthy. (62, 57, D) a +2 morningstar of distortion a +3 arbalest of velocity a +0 plate armour of fire resistance the ring "Rahufos" {*Drain rElec rCorr Int+2} [ring of resist corrosion] It affects your intelligence (+2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. (63, 0, D) a +1 halberd of protection (63, 8, D) an uncursed staff of power (63, 17, D) a +0 antimagic glaive (63, 27, D) the +7 hunting sling of Contradiction {venom, +Fly rElec Str+6 Int-3} It poisons the ammo it fires. It affects your strength (+6). It affects your intelligence (-3). It insulates you from electricity. It lets you fly. (63, 36, D) a phial of floods (63, 37, D) a +1 chain mail of fire resistance (63, 48, D) a +2 dagger of protection (63, 50, D) a +0 long sword (63, 56, D) an uncursed ring of ice (64, 16, D) a +3 triple sword of draining (64, 27, D) a fan of gales an uncursed ring of fire the cursed +0 plate armour of the Tormentor {Regen+} It increases your rate of regeneration. It has a curse placed upon it. +5 ice dragon scales a +0 quarterstaff a fan of gales (64, 37, D) the cursed +2 quarterstaff of Mayhem {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. a +0 leather armour (64, 47, D) a +0 dagger of electrocution (64, 48, D) a cursed amulet of harm (64, 49, D) a +0 robe (64, 50, D) a +1 cloak of magic resistance (65, 47, D) a lightning rod (4/4) (65, 48, D) an uncursed staff of death (65, 49, D) a +1 hand axe of flaming (65, 50, D) a +1 falchion of draining (66, 48, D) a fan of gales (66, 51, D) the +7 chain mail of the Flute {rElec} It insulates you from electricity. (67, 48, D) a +3 leather armour of magic resistance (67, 49, D) the cursed +1 ring mail "Zera Wituhul" {rPois rN+} It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (67, 50, D) an uncursed staff of summoning (68, 0, D) a +0 flail of protection (68, 47, D) an uncursed staff of power (68, 48, D) a +0 whip of venom (68, 50, D) a +2 great mace of crushing (69, 0, D) an uncursed staff of poison (69, 36, D) a +2 long sword of slicing (69, 47, D) a lamp of fire (69, 49, D) an uncursed staff of poison (70, 10, D) a +0 scimitar a +0 buckler (70, 11, D) a +3 dagger a +0 longbow 10 arrows a +0 leather armour (70, 49, D) a cursed staff of fire (71, 9, D) a +2 shortbow of flaming 25 arrows (71, 13, D) 2 arrows (71, 16, D) an uncursed staff of power (71, 17, D) a phantom mirror (71, 27, D) a crystal ball of energy (71, 32, D) a cursed -1 long sword (71, 33, D) a +4 whip of freezing a +0 leather armour a +0 buckler (71, 36, D) a +0 spear (71, 37, D) a +0 scimitar of draining (71, 41, D) a +0 spear (71, 42, D) a +0 rapier a cursed +0 robe (71, 47, D) a cursed ring of attention (71, 49, D) a phial of floods (72, 8, D) a fan of gales (72, 9, D) a +1 trident of piercing (72, 26, D) a +0 scale mail of magic resistance (72, 37, D) an uncursed staff of power (72, 41, D) a cursed -2 spear (unseen) (72, 43, D) the +2 dagger "Souq" {venom, *Corrode rPois rN+ MR+} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (72, 48, D) a lamp of fire (72, 49, D) a +0 dagger (73, 3, D) a +2 hand axe of chopping (73, 16, D) a +0 vampiric lajatang (73, 17, D) a +0 pair of gloves of archery (73, 26, D) a cursed amulet of inaccuracy (73, 27, D) a +0 short sword (73, 28, D) a +0 short sword a +0 ring mail (73, 36, D) a +1 hand axe of flaming (73, 47, D) a +2 quarterstaff of protection (73, 49, D) an uncursed staff of cold (74, 3, D) a +1 long sword of freezing (74, 48, D) an uncursed staff of wizardry (74, 49, D) an uncursed staff of air (75, 47, D) a +4 glaive of chopping (75, 48, D) a +4 ring of strength (75, 49, D) an uncursed staff of power