kmx the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 37, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (49, 43, D) a jumping spider corpse (49, 44, D) a tarantella corpse (50, 37, D) an uncursed staff of conjuration (51, 37, D) an uncursed ring of protection from fire (52, 37, D) a +2 ring of intelligence (53, 37, D) an uncursed staff of death (59, 36, D) a +0 longbow of flaming (59, 40, D) a +7 trident of venom a +0 robe (59, 43, D) a +2 rapier of electrocution a +0 robe (60, 37, D) an uncursed staff of fire (60, 38, D) a manticore skeleton (61, 0, D) an uncursed ring of protection from fire (61, 16, D) a +2 robe of magic resistance (61, 36, D) a +2 ring mail of poison resistance (61, 37, D) an uncursed staff of air (61, 38, D) a manticore skeleton (61, 39, D) a snapping turtle skeleton (61, 42, D) a +0 trident (62, 1, D) a +6 war axe of draining (62, 26, D) a +2 arbalest of velocity (62, 27, D) a +3 great sword of slicing (62, 32, D) a +0 short sword (unseen) (62, 36, D) a crystal ball of energy (63, 0, D) a +6 dagger of holy wrath (63, 8, D) a +3 great sword of holy wrath (63, 17, D) an uncursed ring of positive energy a +6 ring of dexterity a +5 broad axe a +0 robe (63, 26, D) a +0 spear (63, 27, D) a crystal ball of energy (63, 31, D) a +0 spear (63, 32, D) a +0 short sword (unseen) (63, 36, D) a cursed staff of summoning (64, 16, D) an uncursed amulet of regeneration (64, 17, D) a +0 short sword of flaming (64, 26, D) the +5 leather armour of the Lich-sworn {Str+2} It affects your strength (+2). the cursed ring "Aruivoz" {rC+ Str+4 Dex-4} [ring of dexterity] It affects your strength (+4). It affects your dexterity (-4). It protects you from cold. It has a curse placed upon it. (64, 27, D) a +2 hunting sling of velocity (67, 41, D) a +0 mace of crushing a +0 shortbow 20 arrows a +0 leather armour (67, 42, D) a +3 scimitar a +0 long sword (68, 39, D) an arrow (68, 43, D) 2 arrows (69, 0, D) a crystal ball of energy (69, 36, D) a +0 short sword (69, 40, D) a +0 short sword a +0 shortbow 11 arrows a +0 leather armour (69, 41, D) an arrow (69, 42, D) a +0 longbow an uncursed staff of air a +0 leather armour a +0 dagger a cursed +0 ring mail a +4 glaive of venom 17 arrows a +2 war axe of chopping (70, 9, D) a +1 glaive of venom (70, 12, D) a +0 dagger a +0 robe (70, 36, D) the +1 leather armour "Isuor" {Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). (70, 37, D) the +0 leather armour "Unousak" {Str+4} It affects your strength (+4). (70, 40, D) an arrow (70, 41, D) an arrow (71, 16, D) an uncursed staff of conjuration (71, 17, D) an uncursed staff of poison (71, 37, D) a +0 dagger (71, 40, D) an arrow (71, 42, D) an arrow (72, 16, D) an uncursed staff of energy (72, 26, D) the cursed +0 glaive of Salt {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It has a curse placed upon it. (72, 27, D) an uncursed ring of see invisible (72, 36, D) the +6 morningstar of Painful Death {venom, +Fly Str+5 Int+2} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your intelligence (+2). It lets you fly. a cursed staff of earth (72, 37, D) an uncursed staff of air (73, 1, D) +2 acid dragon scales (73, 27, D) a +2 chain mail of cold resistance (73, 37, D) an uncursed staff of energy