kmx the Dungeon (0, 0, D) a +0 broad axe (unseen) (0, 3, D) a cursed -3 mace (unseen) (0, 4, D) 2 large rocks of returning (1, -1, D) a +0 dagger (unseen) (1, 0, D) a +0 short sword (1, 1, D) a +1 quarterstaff of speed (2, -18, D) a cursed +3 giant club (2, 0, D) a crystal ball of energy (2, 1, D) an uncursed ring of positive energy (2, 2, D) an uncursed staff of poison (3, -37, D) a +1 halberd of venom (3, -36, D) a +2 broad axe of electrocution (3, -35, D) a +3 vampiric morningstar (3, -19, D) an uncursed staff of conjuration (3, -17, D) a manual of Long Blades (3, -1, D) a +0 dagger (unseen) (3, 0, D) a +1 spear of venom (3, 5, D) a +1 trident of freezing (unseen) (4, -49, D) a +5 triple sword (unseen) (4, -48, D) a +5 lajatang (4, -47, D) 1000 sling bullets (unseen) (4, -37, D) an uncursed amulet of regeneration (4, -36, D) an uncursed staff of conjuration (4, -35, D) a cursed staff of air (4, -19, D) a +0 war axe (4, -18, D) a +0 war axe (4, -9, D) a +4 antimagic falchion a +0 plate armour (4, -1, D) the Almanac of Changing and Aid Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Excruciating Wounds Charms/Necromancy 5 d - Irradiate Conjuration/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 (4, 1, D) an uncursed staff of summoning (5, -49, D) a +5 quick blade (unseen) (5, -48, D) a +5 giant spiked club (unseen) (5, -47, D) a +5 bardiche (unseen) (5, -46, D) a +5 battleaxe a +5 broad axe (5, -44, D) a +3 large shield a +3 shield a +3 buckler (5, -43, D) a +5 crystal plate armour (unseen) (5, -36, D) a +3 ring mail of poison resistance (5, -35, D) a +2 hand crossbow of flaming (5, -18, D) an uncursed staff of poison (5, -1, D) a +0 eudemon blade of holy wrath (unseen) (5, 1, D) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (5, 2, D) 2 arrows (6, -37, D) an uncursed ring of protection from magic (6, -36, D) a +0 hand crossbow of freezing (6, -35, D) a phial of floods (6, -18, D) an uncursed staff of air (6, -17, D) a +4 falchion of protection (6, -9, D) a +2 morningstar of pain a +0 robe (6, -8, D) a cursed +1 flail a +0 robe (6, -6, D) a +0 dire flail (6, -1, D) a fan of gales (inert) (6, 1, D) a +2 war axe of chopping (7, -37, D) a fan of gales (inert) (7, -35, D) an uncursed ring of wizardry (7, -17, D) a phial of floods (7, -10, D) a +1 vampiric long sword a +0 robe (7, -7, D) a cursed -2 dagger a +0 robe a human corpse (7, -6, D) a +0 halberd a +0 chain mail (7, -5, D) a +0 mace a +1 ring mail of cold resistance (7, -4, D) a +0 trident (7, -1, D) a +3 spear of freezing (7, 0, D) a +3 dagger of chaos (still there?) an uncursed staff of air (still there?) (7, 1, D) an uncursed staff of power (7, 4, D) a +3 longbow of flaming (unseen) (8, -35, D) a +2 ring mail of cold resistance (8, -18, D) a +0 dagger (8, -17, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (8, -9, D) a +1 mace of protection a +0 robe (8, -7, D) a +0 spear (unseen) (8, -6, D) an uncursed staff of power a +0 robe (8, -5, D) a +6 vampiric lajatang a +1 robe of magic resistance a +4 quarterstaff of draining a +0 plate armour an uncursed amulet of harm a +2 long sword a +0 robe (8, -1, D) an uncursed staff of fire (8, 0, D) an uncursed staff of power (8, 1, D) the Collected Works on Flamy Shape Shifting Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Beastly Appendage Transmutation 1 c - Spider Form Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (8, 3, D) an arrow (9, -37, D) the ring of Zaysuzaw {Ice rN+ Dex+4 Slay+2} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (9, -36, D) a cursed staff of wizardry (9, -35, D) an uncursed staff of fire (9, -19, D) a +3 dagger (9, -18, D) an uncursed staff of conjuration (9, -6, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. a +0 robe (9, -5, D) a +0 war axe (unseen) (9, -4, D) a +0 war axe a +0 chain mail (9, -1, D) 4 potions of haste (9, 0, D) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (9, 1, D) a phantom mirror (9, 2, D) a +3 glaive (unseen) (10, -36, D) an uncursed staff of earth (10, -35, D) an uncursed staff of conjuration (10, -19, D) a +0 short sword (10, -17, D) a cursed staff of summoning (10, -7, D) a cursed +5 flail (unseen) (10, -6, D) a +4 flail a +0 leather armour of fire resistance (10, -5, D) a +0 great mace (unseen) (10, -4, D) a +0 flail a +4 morningstar of protection a +0 chain mail (10, -1, D) the +1 falchion of the Crypt {freeze, rF++ rC+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from cold. a scroll of brand weapon (still there?) (10, 0, D) the ring of Mistrust {*Slow rElec rF+ rC++ rN+++} [ring of protection from fire] It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It renders you almost immune to negative energy. It may slow you when you take damage. (10, 1, D) the +9 short sword of Zorphe Kuufe {speed, *Rage rPois Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from poison. It may make you go berserk in combat. (11, -51, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (11, -45, D) an uncursed staff of energy (11, -36, D) an uncursed staff of power (11, -19, D) a +0 robe (11, -7, D) a +0 battleaxe (11, -1, D) a scroll of acquirement (11, 0, D) a book of Fire (11, 1, D) a +0 dagger (12, -51, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -36, D) a +2 falchion of draining (12, -18, D) a crystal ball of energy (12, -17, D) a +0 dagger (12, -1, D) a +0 buckler of protection (12, 0, D) a sack of spiders (12, 1, D) a lamp of fire (inert) (13, -35, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (13, -19, D) the cursed +0 chain mail "Tuulieps" {Dex-5 Slay+5} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. (13, -18, D) a cursed ring of attention (13, -17, D) a fan of gales (inert) (13, -1, D) a +5 club (13, 0, D) a box of beasts (13, 1, D) a +3 quarterstaff of protection (14, -19, D) a +0 longbow of flaming (14, -17, D) the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (14, -1, D) an uncursed staff of death (14, 0, D) a phial of floods (14, 1, D) a +0 mace of crushing (18, -32, D) a +2 dagger of freezing (unseen) (18, -29, D) a +0 halberd (18, -28, D) a +0 battleaxe a +0 hand axe a +0 short sword the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (18, -27, D) a +0 scimitar a +0 long sword (18, -26, D) a +0 cloak the +10 mace "Ammozoti" {drain, +Inv rPois Str+2 Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (-3). It protects you from poison. It lets you turn invisible. (19, -48, D) a +2 whip of venom (19, -33, D) a +1 war axe of electrocution (unseen) (19, -28, D) a +2 war axe of electrocution (unseen) (19, -26, D) the +4 quarterstaff of Abuse {flame, +Inv rElec rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It lets you turn invisible. a +0 whip a +0 cloak a +0 short sword (20, -50, D) a +2 leather armour of cold resistance (20, -34, D) a +0 mace (20, -28, D) a +0 dire flail (20, -27, D) a +2 rapier of protection a +1 cloak a +0 rapier a +0 cloak (20, -26, D) a +0 long sword a +0 cloak (20, -19, D) the +2 plate armour of Death's Door {Regen+ Str-2 Int+5} It affects your strength (-2). It affects your intelligence (+5). It increases your rate of regeneration. (21, -50, D) a +2 scale mail of magic resistance (21, -44, D) an uncursed staff of poison (21, -34, D) a +0 scimitar (21, -29, D) a +0 glaive (21, -28, D) a +0 long sword (unseen) (21, -19, D) an uncursed staff of air (21, -18, D) a crystal ball of energy (22, -51, D) a lightning rod (3/4) (22, -50, D) a crystal ball of energy (22, -35, D) a +0 rapier of protection (22, -34, D) a +0 whip (22, -31, D) a +0 war axe (22, -30, D) a +0 long sword a +0 cloak (22, -19, D) a +2 dagger of venom (22, -17, D) an uncursed ring of protection from magic an uncursed staff of death (23, -51, D) a +1 dire flail of draining (23, -50, D) a lightning rod (3/4) (23, -34, D) a +0 scimitar (23, -28, D) a +0 scimitar (unseen) (23, -26, D) a +2 lajatang of protection (unseen) (23, -19, D) a +1 broad axe of venom (23, -18, D) a +0 dagger of protection (23, -17, D) a crystal ball of energy (24, -50, D) a +6 shortbow of freezing (24, -48, D) a +0 trident a +0 robe a +3 ring of evasion (24, -35, D) a +2 fustibalus of flaming (24, -34, D) a +0 trident (24, -19, D) the ring "Isimearch" {rPois rC+} [ring of poison resistance] It protects you from cold. It protects you from poison. (24, -17, D) an uncursed amulet of the acrobat (25, -51, D) a +0 dire flail of venom (25, -50, D) an uncursed ring of positive energy (25, -34, D) the +1 scale mail of the Equinox {*Corrode Regen+ Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. It may corrode you when you take damage. (25, -33, D) the +10 arbalest of the Lesser Evil {elec, Str+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+6). (25, -18, D) a +2 short sword of electrocution (25, -17, D) an uncursed staff of poison (26, -35, D) a +0 whip (26, -34, D) an uncursed staff of summoning (26, -33, D) a +1 scale mail of magic resistance (26, -19, D) an uncursed ring of stealth (26, -18, D) a +2 ring mail of cold resistance (27, -51, D) a manual of Crossbows (27, -34, D) an uncursed staff of wizardry (27, -19, D) an uncursed staff of summoning (27, -18, D) a +2 giant spiked club (28, -51, D) an uncursed ring of protection from cold (28, -34, D) a +0 short sword (28, -19, D) a +1 dire flail of draining (28, -18, D) a +2 buckler of protection (28, -17, D) an uncursed staff of conjuration (29, -50, D) a phial of floods (29, -19, D) an uncursed staff of wizardry (29, -18, D) the +0 robe of Death Resistance {rElec} It insulates you from electricity. (30, -35, D) a +2 leather armour of cold resistance (30, -34, D) a +3 plate armour of poison resistance (30, -19, D) an uncursed ring of see invisible (30, -18, D) an uncursed staff of air (35, -45, D) a +0 dire flail a +0 arbalest 23 bolts a +10 plate armour of ponderousness the cursed ring "Osomuwkyo" {-Tele rElec rPois rF+ EV-5} [ring of evasion] It affects your evasion (-5). It protects you from fire. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (35, -44, D) a sling bullet a bolt (35, -43, D) 2 sling bullets 2 bolts a throwing net (35, -23, D) a cursed amulet of inaccuracy (36, -45, D) a +0 trident of venom a +0 chain mail a +0 large shield a cursed -3 ring of evasion a +2 scimitar of flaming (36, -44, D) a +0 hunting sling the +1 eveningstar of the Warrior {crush, rF++ MP-9 SInv Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It affects your magic capacity (-9). It lets you see invisible. It makes you more stealthy. 22 sling bullets a +0 ring mail a +0 hand axe the +6 scale mail "Foas" {rElec Str+5} It affects your strength (+5). It insulates you from electricity. a +2 lajatang of venom a +0 robe (36, -36, D) an uncursed staff of power (36, -23, D) a lamp of fire (inert) (37, -51, D) a +1 leather armour of fire resistance (37, -50, D) a +3 leather armour of cold resistance (37, -45, D) a +1 glaive of chopping a +0 scale mail (37, -37, D) a lamp of fire (inert) (37, -36, D) a phial of floods (37, -22, D) a lamp of fire (inert) (38, -51, D) a lightning rod (3/4) (38, -50, D) a +2 dagger of electrocution (38, -45, D) 2 potions of degeneration a scroll of brand weapon the cursed +3 mace of the Open Hand {elec, rF+ MP+9 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. a +0 leather armour (38, -37, D) the amulet of Lurowore {Gourm rC+ Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from cold. It makes you more stealthy. (38, -36, D) a +5 hand crossbow of freezing (38, -23, D) an uncursed staff of fire (38, -22, D) a +4 mace of crushing (39, -50, D) a +4 war axe of electrocution (39, -48, D) a +4 battleaxe of venom a +0 robe of magic resistance (39, -46, D) the cursed +1 hand axe "Ycrauch" {drain, MR+ Str+7 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 animal skin (39, -37, D) a +0 hand axe of flaming (39, -36, D) 4 scrolls of enchant armour (39, -23, D) an uncursed staff of earth (40, -51, D) +0 shadow dragon scales (40, -37, D) the +3 shortbow of Conflict {venom, MR++ SInv} It poisons the ammo it fires. It affects your resistance to hostile enchantments. It lets you see invisible. (40, -36, D) an uncursed staff of summoning (40, -22, D) a +0 rapier of protection (41, -51, D) a -1 spear (41, -50, D) a +0 quarterstaff (41, -36, D) an uncursed ring of ice (41, -23, D) the ring of Veicyrra {rPois rF+ MR+ Slay-2 Stlth+} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (41, -22, D) +1 ice dragon scales (42, -51, D) a +2 rapier of holy wrath (42, -50, D) a +0 flail (42, -37, D) a +1 trident of protection (42, -23, D) a +2 hand axe of chopping (43, -51, D) a +1 robe of magic resistance (43, -50, D) a +0 scale mail (43, -23, D) the +8 scimitar of the Invisible Suns {venom, Fragile Str+4 Int+4} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It will be destroyed if unequipped. (43, -22, D) a fan of gales (inert) (44, -37, D) a +3 giant spiked club (44, -36, D) an uncursed staff of energy (44, -23, D) an uncursed ring of positive energy (44, -22, D) a +2 war axe of electrocution (45, -23, D) an uncursed staff of wizardry (48, -8, D) (unseen) (49, -43, D) a +4 battleaxe of holy wrath (49, -33, D) a +0 giant club a cursed -1 giant club (49, -32, D) a +2 great sword of flaming (49, -22, D) the cursed +1 long sword of Karma {freeze, rN++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a cursed -1 robe (50, -51, D) the +3 leather armour of the Gravedigger {rC+ rCorr Int+3} It affects your intelligence (+3). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (50, -50, D) a +2 scythe of flaming (50, -39, D) the amulet "Xynyso" {Inacc Int+5 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). It affects your dexterity (+3). (50, -31, D) 4 large rocks (50, -27, D) an uncursed staff of fire (50, -22, D) (unseen) (50, -15, D) the +3 scimitar of Xom's Generosity {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). (50, -14, D) a +2 broad axe of chopping (51, -51, D) a +3 fustibalus of flaming (51, -50, D) a cursed ring of attention (51, -39, D) a +2 leather armour of cold resistance (51, -38, D) the +2 short sword "Bemn" {flame, +Rage rF+ rC- Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It lets you go berserk. (51, -32, D) a +0 dire flail a +0 giant club (51, -31, D) 4 large rocks a +2 great sword of flaming (51, -30, D) 8 large rocks (unseen) (51, -27, D) a +1 mace of protection (51, -26, D) an uncursed staff of power (51, -23, D) a +2 spear of piercing (unseen) (52, -50, D) a +1 ring of protection (52, -39, D) an uncursed amulet of magic regeneration (52, -38, D) the +2 flail "Rumpaij" {freeze, rElec Str+3 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+2). It insulates you from electricity. (52, -33, D) a +3 halberd of flaming (52, -26, D) a fan of gales (inert) (53, -51, D) 28 silver javelins (53, -39, D) the +6 great sword of Kuym {slice, rPois Int+2 Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. It lets you see invisible. (53, -38, D) a +3 scimitar of slicing (53, -34, D) a large rock (unseen) (53, -33, D) a large rock (53, -26, D) an uncursed amulet of magic regeneration (53, -15, D) a +0 shortbow of freezing (54, -51, D) a +2 battleaxe of freezing (54, -50, D) a +2 robe of the Archmagi (54, -39, D) a +2 cloak of magic resistance (54, -38, D) an uncursed ring of positive energy (54, -27, D) a +2 ring mail of positive energy (55, -51, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (55, -50, D) the +1 leather armour "Siyjawn" {*Contam rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. (55, -39, D) a +0 battleaxe of freezing (55, -27, D) a +3 scythe of protection (55, -26, D) a +0 spear (55, -15, D) a +4 long sword of draining (56, -51, D) a +1 robe (56, -50, D) an uncursed staff of conjuration (56, -39, D) a +1 quarterstaff of pain (61, -15, D) a +5 executioner's axe the +10 dark maul {crush} It inflicts extra damage upon your enemies. a +4 amulet of reflection a phantom mirror (61, -14, D) the +3 trident "Vor Ujad" {elec, MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). (61, -10, D) a +0 spear of venom a +0 leather armour (61, -9, D) a +0 trident (62, -43, D) a lightning rod (3/4) (62, -35, D) a +2 plate armour of fire resistance (62, -31, D) a +0 flail a +0 robe (62, -30, D) a +0 battleaxe (62, -14, D) a +2 spear of freezing (62, -11, D) a +0 trident (62, -10, D) a +4 scythe of slicing a +0 leather armour (63, -51, D) an uncursed amulet of faith (63, -43, D) an uncursed staff of summoning (63, -42, D) an uncursed staff of power (63, -35, D) a cursed -3 ring of strength (63, -34, D) an uncursed ring of fire (63, -31, D) a +0 flail (unseen) (63, -25, D) a +2 chain mail of fire resistance (63, -24, D) a +2 hand crossbow of flaming (63, -15, D) a +5 falchion of electrocution (63, -14, D) a +0 leather armour (63, -10, D) a +3 spear of venom 9 javelins a +0 leather armour an uncursed amulet of guardian spirit (63, -7, D) 2 javelins (64, -51, D) an uncursed staff of air (64, -35, D) a +1 lajatang of electrocution (64, -34, D) the cursed +1 plate armour of the Game of Life {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, -24, D) an uncursed ring of fire (64, -14, D) an uncursed staff of energy (64, -10, D) a +0 trident (65, -35, D) a lightning rod (3/4) (65, -34, D) a +4 hand crossbow (65, -25, D) a +1 whip of venom (66, -25, D) a +0 chain mail of magic resistance (69, -51, D) a +0 hand axe (69, -47, D) a +0 flail (70, -51, D) an uncursed staff of power (70, -47, D) a +0 falchion the cursed +2 shortbow of Disaster {freeze, MR+ Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, -15, D) the +7 trident "Cium" {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (71, -43, D) the cursed +1 plate armour "Puolae" {rC++ rN+ rCorr Str-4} It affects your strength (-4). It greatly protects you from cold. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (71, -42, D) +0 storm dragon scales (71, -15, D) a +3 amulet of reflection (71, -14, D) an uncursed ring of protection from magic (72, -35, D) an uncursed staff of summoning (72, -34, D) a +3 leather armour of poison resistance (72, -25, D) a +6 battleaxe of electrocution a +0 short sword 4 scrolls of enchant armour (72, -15, D) a scroll of brand weapon (72, -14, D) an uncursed staff of conjuration (73, -42, D) an uncursed staff of earth (73, -35, D) a +4 long sword of holy wrath (73, -25, D) a +1 trident of piercing (73, -24, D) +1 storm dragon scales (73, -13, D) a +6 ring of intelligence a +6 ring of dexterity a wand of random effects (15) a wand of flame (15) (74, -35, D) a crystal ball of energy (74, -34, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (74, -25, D) an uncursed amulet of magic regeneration (74, -15, D) an uncursed ring of resist corrosion (74, -14, D) an uncursed ring of protection from fire