kmx the Dungeon [Shop] Aba Voce's Jewellery Boutique an uncursed ring of ice (300 gold) a cursed amulet of inaccuracy (24 gold) a +4 ring of intelligence (324 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of fire (300 gold) an uncursed ring of resist corrosion (240 gold) an uncursed ring of magical power (240 gold) [Shop] Uceukiul's Antique Weapon Shop a cursed -1 dagger (3 gold) a +0 dagger (60 gold) a +0 spear (90 gold) a +1 glaive of protection (444 gold) a +1 arbalest of velocity (411 gold) a +0 club (30 gold) the +7 falchion of the Battered Hells {slice, rPois rC+ MR+} (1899 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +5 eveningstar of flaming (1620 gold) a +0 hunting sling (45 gold) a +0 dagger (60 gold) a +0 whip (75 gold) a +0 club (30 gold) [Shop] Acwag's General Store a ration (70 gold) 13 arrows (36 gold) 17 stones (23 gold) a +0 whip (35 gold) 16 bolts (44 gold) a +0 ring mail (56 gold) a +0 short sword (42 gold) [Shop] Dililev's Weapon Shop a +0 hunting sling (16 gold) 27 bolts (59 gold) a +0 spear (33 gold) a +0 club (11 gold) a +4 shortbow of flaming (301 gold) 19 stones (20 gold) a +0 mace (33 gold) a +0 short sword (33 gold) the +6 great sword of a Gauntlet {flame, rF+} (612 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (0, 0, D) 4 large rocks (0, 8, D) a +0 dagger a +0 chain mail (0, 12, D) a +0 helmet (0, 13, D) a +0 centaur barding (0, 14, D) a +2 scimitar of flaming a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of flaming (0, 17, D) a potion of invisibility (0, 49, D) a +0 shortbow 13 arrows (0, 50, D) an arrow (0, 56, D) a stone (4, 1, D) a +0 cloak (4, 2, D) a +0 helmet (4, 26, D) a +0 war axe a +0 chain mail (4, 45, D) a +0 dire flail a +0 chain mail (6, -3, D) a +0 bardiche a +0 chain mail (6, -2, D) a +0 war axe a +0 plate armour (6, 13, D) a +0 battleaxe a +3 plate armour (6, 29, D) a +0 mace a +0 plate armour (6, 30, D) a +0 dire flail a +0 chain mail (6, 57, D) a +0 flail a +0 chain mail of fire resistance (8, 8, D) a +0 bardiche a +0 plate armour (8, 18, D) a +2 great mace of protection a +0 arbalest 25 bolts a cursed +0 plate armour a +2 war axe a +0 plate armour (8, 25, D) a +0 scimitar a +0 chain mail (8, 27, D) a +0 war axe a +0 plate armour (8, 28, D) a +0 long sword a +0 chain mail a +0 great mace a +0 plate armour (8, 29, D) a +0 war axe (8, 30, D) a +0 battleaxe a +0 plate armour (8, 32, D) a +0 dire flail a +0 arbalest 20 bolts a +0 chain mail a cursed -3 short sword a +0 great sword a +0 plate armour (8, 34, D) a bolt (8, 35, D) a +0 dire flail a +0 plate armour (8, 39, D) a +0 falchion a +0 club (8, 40, D) a +0 dagger a +0 robe (8, 42, D) a +0 club a +0 dagger (8, 43, D) a cursed -2 flail a +0 dagger a +2 robe of magic resistance (8, 44, D) a +0 broad axe a +0 chain mail a +0 whip a +0 dagger a +0 ring mail a +0 great mace a +0 plate armour a +0 dagger a +0 robe (8, 45, D) a +0 great mace a +0 plate armour (8, 51, D) a +0 war axe a +0 plate armour (8, 57, D) a +0 long sword a +0 plate armour (10, 35, D) a +1 scimitar of flaming a +0 robe (10, 43, D) a +0 short sword a +0 cloak (12, 13, D) a +0 shortbow (12, 14, D) a +0 shortbow (12, 17, D) a +0 battleaxe a +0 leather armour (12, 18, D) a +0 pair of boots a +0 troll leather armour a +0 scale mail (12, 21, D) a +0 battleaxe of freezing (12, 28, D) a +3 scale mail (12, 29, D) a +1 robe of magic resistance (12, 30, D) a +3 scale mail (12, 32, D) the cursed +0 ring mail of Kaaconk {SInv} It lets you see invisible. It has a curse placed upon it. (12, 33, D) the +4 naga barding of Valiance {Dex+7} It affects your dexterity (+7). (12, 34, D) a +3 scale mail (12, 36, D) a +0 long sword a +0 robe (12, 37, D) a +1 giant spiked club (12, 38, D) a +1 double sword (12, 39, D) a +3 quick blade (12, 40, D) a +0 arbalest 22 bolts a +1 flail of protection (12, 41, D) a +1 giant spiked club (12, 43, D) a bolt a +3 trident of protection (12, 44, D) the cursed +0 war axe of Dismay {chop, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It has a curse placed upon it. (12, 45, D) a bolt (12, 47, D) an uncursed ring of see invisible (14, 9, D) a +0 dagger a +2 robe of fire resistance (16, 13, D) an alligator corpse (16, 22, D) a +0 trident a +0 spear a black mamba skeleton a shock serpent skeleton a naga skeleton a salamander skeleton (16, 23, D) a +1 halberd of protection a +0 robe a naga corpse (skeletalised by now) (16, 24, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (16, 31, D) a +0 trident (16, 32, D) a +0 trident 7 boomerangs (16, 33, D) a +2 trident of freezing 4 boomerangs (16, 36, D) a +0 vampiric demon trident a +0 robe (16, 37, D) a +0 trident 4 boomerangs