kmx the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (33, 8, D) a +2 great sword of flaming +0 fire dragon scales +0 fire dragon scales a +2 scimitar of flaming a fire dragon skeleton a fire dragon skeleton (34, 10, D) a +0 great sword of flaming (34, 23, D) a ghoul corpse (34, 38, D) a +0 robe (unseen) (35, 0, D) an uncursed staff of summoning (35, 10, D) a +1 great sword of flaming (unseen) (35, 15, D) an uncursed amulet of faith (35, 29, D) a +3 plate armour of cold resistance (36, 0, D) an uncursed staff of summoning (36, 15, D) a +2 battleaxe of electrocution (36, 29, D) an uncursed ring of stealth (37, 0, D) a +4 plate armour of magic resistance (37, 1, D) a fan of gales (37, 14, D) a +5 triple sword (37, 15, D) a +0 scimitar of venom (38, 0, D) an uncursed staff of conjuration (38, 1, D) a +0 ring mail of cold resistance (38, 15, D) a +2 shortbow of flaming (38, 29, D) a +1 plate armour of fire resistance (39, 14, D) an uncursed staff of cold (39, 15, D) a phial of floods (39, 29, D) a book of Unlife (39, 38, D) a +0 robe (unseen) (40, 1, D) an uncursed staff of energy (40, 15, D) a lamp of fire (40, 29, D) a +3 dagger of electrocution (41, 0, D) a +0 fustibalus of freezing (41, 1, D) an uncursed ring of fire (41, 14, D) an uncursed staff of earth (41, 15, D) a +2 great sword of protection (41, 29, D) a +0 flail of protection (42, 0, D) a +6 great sword of slicing (42, 15, D) a +1 great sword of draining (43, 14, D) a phial of floods (47, 8, D) a +0 shortbow a +0 short sword a +0 leather armour 14 arrows an elf skeleton (47, 9, D) a +0 short sword an elf skeleton (47, 31, D) a +1 falchion of holy wrath (49, 1, D) a lamp of fire (49, 9, D) a +0 rapier a +0 rapier a +1 leather armour of fire resistance an arrow an elf skeleton (49, 24, D) the +3 leather armour of Qarchy {Str+4} It affects your strength (+4). (49, 36, D) a +0 chain mail of cold resistance (49, 37, D) an uncursed staff of earth (50, 0, D) a lightning rod (4/4) (50, 1, D) an uncursed staff of air (50, 6, D) a +0 short sword (unseen) (50, 8, D) a +0 scimitar a +0 longbow 16 arrows (50, 9, D) a +0 rapier a +0 leather armour a cursed ring of attention an arrow an elf skeleton (50, 12, D) the cursed +1 fire dragon scales of Raolu {rF++ rC- Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. (50, 24, D) an uncursed staff of conjuration (50, 25, D) an uncursed staff of fire (50, 36, D) an uncursed ring of positive energy (50, 37, D) an uncursed staff of summoning (51, 0, D) a +5 longbow (51, 7, D) an uncursed staff of air (unseen) (51, 8, D) an arrow a +0 short sword a +0 ring mail (51, 12, D) a +4 hunting sling of freezing (51, 25, D) a +4 ring of intelligence (51, 37, D) a +1 arbalest of freezing (52, 1, D) an uncursed ring of flight (52, 13, D) a +2 arbalest of freezing (52, 14, D) an uncursed ring of protection from cold the amulet of Megirak {Inacc Dex+7} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+7). a +6 ring of intelligence a +0 shield a +0 robe (52, 24, D) a +1 whip of flaming (52, 36, D) an uncursed staff of summoning (52, 37, D) a +0 long sword of holy wrath (53, 5, D) a +0 longbow (unseen) (53, 6, D) a +0 shortbow (unseen) (53, 12, D) a +2 dire flail of protection (53, 13, D) a +0 trident of venom (53, 24, D) an uncursed staff of conjuration (53, 25, D) a phial of floods (53, 36, D) a +2 leather armour of cold resistance (53, 37, D) a +1 scale mail of fire resistance (54, 1, D) a phial of floods (54, 12, D) an uncursed staff of cold (54, 24, D) a +0 quarterstaff of protection (54, 25, D) the cursed +1 arbalest of Wyrd {flame, Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It has a curse placed upon it. (55, 0, D) a +0 dagger (55, 1, D) a +0 dagger (55, 12, D) an uncursed staff of death (55, 13, D) a +2 helmet of intelligence (55, 24, D) the +0 helmet "Luociqext" {rElec MR+ SInv} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (59, 31, D) a +1 antimagic spear (59, 32, D) a +1 war axe of freezing (59, 33, D) a throwing net (59, 36, D) a crystal ball of energy (59, 37, D) a +0 dagger (59, 38, D) a +0 robe (unseen) (59, 41, D) a +0 robe (unseen) (60, 31, D) a +0 trident (60, 37, D) a fan of gales (60, 41, D) a +0 robe (60, 44, D) a +0 chain mail a +2 battleaxe of flaming (61, 0, D) an uncursed staff of air (61, 8, D) the +1 robe of Haeris {rElec Regen+ Str+5 Int-4} It affects your strength (+5). It affects your intelligence (-4). It insulates you from electricity. It increases your rate of regeneration. (61, 9, D) the +4 whip of Superiority {slash, +Fly rC- MP-9 Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It makes you vulnerable to cold. It affects your magic capacity (-9). It lets you fly. a +0 shortbow 19 arrows (61, 10, D) the +5 short sword "Jayroshro" {pierce, rElec rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. a +0 arbalest 16 bolts (61, 16, D) a cursed ring of attention (61, 30, D) a +0 shortbow an uncursed staff of death 18 arrows (61, 32, D) a +0 shortbow 14 arrows (61, 33, D) a +0 trident (61, 36, D) a +0 dagger (61, 37, D) a +6 ring of strength a fan of gales a lightning rod (4/4) a +6 ring of dexterity a +0 long sword (61, 40, D) a +0 robe (unseen) (61, 41, D) a +0 robe (62, 9, D) a +0 arbalest 11 bolts (62, 11, D) a bolt (62, 12, D) a bolt an arrow (62, 13, D) a bolt (62, 16, D) an uncursed staff of fire (62, 26, D) a +0 trident (62, 27, D) an uncursed staff of cold (62, 33, D) an arrow (62, 37, D) a lamp of fire (62, 38, D) a +0 robe a +0 dagger (63, 9, D) a +3 rapier of flaming a +0 arbalest 13 bolts (63, 16, D) a +5 ring of intelligence (63, 26, D) a +1 pair of gloves of archery (63, 27, D) a +2 robe of magic resistance (64, 16, D) an uncursed ring of ice (64, 26, D) a +0 trident (67, 41, D) a +0 trident (68, 0, D) an uncursed staff of air (68, 11, D) a +0 flail (68, 13, D) a +0 dagger (68, 41, D) a +0 trident (unseen) (68, 43, D) a +0 trident 6 boomerangs a +3 long sword of protection (69, 0, D) a fan of gales (69, 11, D) a +0 dire flail (69, 31, D) a +0 short sword a +0 buckler (69, 32, D) a +2 scimitar of freezing (70, 30, D) a +0 short sword a +0 ring mail (70, 31, D) a +0 dagger (unseen) (71, 17, D) a lamp of fire (71, 26, D) an uncursed ring of protection from cold (71, 36, D) an uncursed staff of poison (72, 8, D) a lamp of fire (72, 16, D) the +5 morningstar "Busicry" {flame, *Corrode Str+2 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+3). It may corrode you when you take damage. (72, 26, D) an uncursed ring of poison resistance (72, 27, D) a +3 ring mail of positive energy (72, 36, D) an uncursed staff of wizardry (72, 37, D) a +2 ring of protection (73, 16, D) an uncursed ring of ice (73, 26, D) a +3 shortbow of velocity (73, 27, D) a +0 ring mail of cold resistance (73, 37, D) a +0 trident