kmx the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (33, 7, D) a +0 mace (33, 9, D) a large rock (33, 10, D) 3 large rocks (34, 7, D) 2 large rocks (still there?) a +0 mace (still there?) (34, 8, D) 3 large rocks (unseen) (35, 0, D) a +2 hunting sling of freezing (35, 15, D) a +0 flail (36, 0, D) an uncursed staff of summoning (36, 1, D) a +2 antimagic flail (36, 15, D) the Handbook of Toxic Lightness Spells Type Level Known a - Swiftness Charms/Air 2 no b - Poisonous Vapours Poison/Air 2 no c - Static Discharge Conjuration/Air 3 no d - Mephitic Cloud Conjuration/Poison/Air 3 yes e - Olgreb's Toxic Radiance Poison 4 no f - Conjure Ball Lightning Conjuration/Air 6 yes (37, 1, D) a +2 arbalest of flaming (37, 15, D) a book of Geomancy (38, 0, D) a +4 war axe of chopping (38, 15, D) an uncursed staff of energy (39, 0, D) the +3 battleaxe of the Hall of Blades {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (39, 1, D) an uncursed staff of poison (40, 0, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). Cheibriados disapproves of the use of such an item. (40, 1, D) the cursed +0 great mace of Strategic Superiority {protect, MP+9 Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+5). It affects your magic capacity (+9). It has a curse placed upon it. (40, 15, D) the Papyrus of Supportive Envenoming Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Summon Butterflies Summoning 1 no c - Summon Small Mammal Summoning 1 yes d - Summon Ice Beast Ice/Summoning 4 yes e - Summon Lightning Spire Summoning/Air 4 yes f - Dragon's Call Summoning 9 no (41, 0, D) an uncursed staff of energy (41, 1, D) a +4 hand crossbow of velocity (42, 0, D) a crystal ball of energy (42, 1, D) an uncursed staff of energy (47, 6, D) an uncursed staff of conjuration (47, 19, D) +0 acid dragon scales (unseen) (47, 31, D) a +0 chain mail (49, 0, D) an uncursed staff of wizardry (49, 1, D) an uncursed staff of poison (49, 6, D) a +0 scythe of flaming (49, 24, D) a +2 falchion of draining (49, 37, D) a lamp of fire (50, 0, D) an uncursed staff of air (50, 13, D) a manual of Short Blades 3 potions of berserk rage the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (50, 24, D) the +2 plate armour of Birdsong {rPois rF- Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. (50, 25, D) a +2 flail of holy wrath (50, 36, D) a +2 buckler of poison resistance (50, 37, D) a +2 ring mail of cold resistance (51, 0, D) a +6 hand crossbow of velocity (51, 12, D) an uncursed ring of poison resistance (51, 13, D) a +0 scale mail of cold resistance (51, 25, D) a phial of floods (51, 37, D) the cursed +1 ring mail "Xuosilal" {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (52, 0, D) a cursed staff of fire (52, 3, D) the +4 long sword of Insufficient Pleasure {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (52, 13, D) a cursed amulet of inaccuracy (52, 37, D) a +2 trident of piercing (53, 0, D) a phial of floods (53, 2, D) a +0 trident (unseen) (53, 24, D) an uncursed staff of energy (53, 25, D) a +0 dagger of draining (53, 36, D) an uncursed staff of power (53, 37, D) a +0 dagger of holy wrath (54, 0, D) a +3 scimitar of holy wrath (54, 1, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (54, 13, D) a +2 shortbow of freezing (54, 15, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a cursed +4 amulet of reflection (54, 24, D) an uncursed staff of air (54, 36, D) an uncursed staff of fire (54, 37, D) the ring "Roxkant" {Ice rPois rN+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. 10 potions of haste (55, 0, D) an uncursed staff of earth (55, 12, D) a +4 demon blade of venom (55, 13, D) an uncursed staff of energy (55, 24, D) a +2 dagger of flaming (56, 25, D) a +0 trident (59, 36, D) a +3 war axe of freezing (59, 37, D) a +3 chain mail of cold resistance (60, 36, D) a +6 ring of intelligence an uncursed ring of flight (60, 37, D) an uncursed staff of death (61, 0, D) a +4 hunting sling of freezing (61, 8, D) an uncursed staff of cold (61, 26, D) the cursed +2 longbow of the Shore {flame, +Inv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. It has a curse placed upon it. (61, 36, D) an uncursed ring of stealth (61, 37, D) a +2 morningstar of protection (62, 1, D) a +2 pair of boots of flying (62, 9, D) a crystal ball of energy (62, 16, D) a +2 scimitar of holy wrath (62, 27, D) a +1 lajatang of electrocution (62, 37, D) the +6 hand axe "Imynesel" {flame, rF+ rN+ Str-3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It protects you from fire. It protects you from negative energy. It lets you see invisible. (63, 8, D) a +0 chain mail of positive energy (63, 17, D) the +4 scimitar of Reinforcement {freeze, rF+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. (63, 26, D) a +5 broad axe a +5 battleaxe a +4 long sword of holy wrath (63, 27, D) an uncursed staff of air (64, 16, D) a +6 hand axe of venom (64, 17, D) the +7 hand axe "Zeostrer" {holy, MP+9 Int+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your magic capacity (+9). It makes you more stealthy. (64, 26, D) a +0 quarterstaff of crushing (64, 27, D) a +5 spear of venom (65, 26, D) a +2 ring mail of poison resistance (67, 0, D) the +10 mace of Ytrim Seow {crush, rElec Int-5 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It insulates you from electricity. It lets you see invisible. (68, 0, D) an uncursed staff of poison (68, 4, D) a +0 short sword a +0 robe (69, 36, D) a +0 pair of boots of flying (70, 8, D) a +0 rapier (70, 12, D) a +1 hand axe of freezing a +0 short sword a +0 leather armour a +0 buckler a +0 dagger (70, 36, D) a +1 spear of flaming (71, 8, D) a +0 rapier (71, 12, D) a +0 quarterstaff of crushing a +0 rapier a +0 leather armour (71, 16, D) a lightning rod (4/4) (71, 17, D) an uncursed staff of cold (71, 20, D) a +0 hand axe a +0 robe (71, 26, D) a +4 quarterstaff of draining (71, 37, D) a +1 dagger of draining (72, 16, D) the cursed +1 scale mail "Hadis" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (72, 17, D) a +7 hand axe of chopping (72, 26, D) a +2 great mace of draining (72, 27, D) an uncursed ring of see invisible (72, 36, D) an uncursed amulet of the acrobat an uncursed ring of protection from magic a +6 ring of strength a +6 ring of dexterity (73, 16, D) the +2 hunting sling "Beastbane" {freeze, rC+ Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. (73, 17, D) a +1 scale mail of cold resistance (73, 26, D) an uncursed ring of protection from cold (73, 37, D) a cursed staff of earth