Dungeon Crawl Stone Soup version 0.25-a0-705-ge9988fc0fb (webtiles) character file. Game seed: 16237761393261103450, levelgen mode: deterministic 126 kmx the Stinger (level 5, -6/31 HPs) Began as an Octopode Venom Mage on Apr 3, 2020. Mangled by an orc priest ... wielding a +0 mace (9 damage) ... on level 4 of the Dungeon on Apr 4, 2020. The game lasted 00:07:03 (2076 turns). kmx the Stinger (Octopode Venom Mage) Turns: 2076, Time: 00:07:04 Health: -6/31 AC: 1 Str: 7 XL: 5 Next: 9% Magic: 8/9 EV: 14 Int: 17 God: Gold: 57 SH: 0 Dex: 12 Spells: 8/9 levels left rFire + . . SeeInvis . n - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... Rnd*Rage + (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: about to teleport A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, berserk 1, dopey 1, fire resistance 1, gelatinous body 1, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 spear n - a +0 quarterstaff (weapon) Missiles d - 3 poisoned darts (quivered) g - 61 sling bullets Armour e - a +0 tower shield i - a +0 kite shield Jewellery q - an uncursed ring of wizardry {unknown} Wands f - a wand of flame (20) Scrolls h - 2 scrolls of identify l - 2 scrolls of remove curse m - a scroll of amnesia r - a scroll of noise {unknown} u - a scroll of random uselessness {unknown} Comestibles b - 10 rations t - 3 chunks of flesh Skills: + Level 2.6 Dodging - Level 2.6 Stealth + Level 1.5 Shields * Level 2.9 Spellcasting + Level 1.8 Transmutations * Level 4.8 Poison Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air ##.... 10% 2 ##..... Ignite Poison Fire/Tmut/Pois ##...... 22% 3 ###.... Olgreb's Toxic Radiance Pois ###..... 24% 4 ####... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You tend to lose your temper in combat. You are dopey. (Int -2) Your flesh is heat resistant. (rF+) You evolve. Message History Unknown command. Okay, then. The orc priest invokes the aid of Beogh against you. You barely resist. As you read the scroll labeled BADAFR FURE, it crumbles to dust. It is a scroll of identify. m - a scroll of amnesia The orc priest looks satisfied for a moment. As you read the scroll labeled OMURUOMPEEDE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (blue smoke, lightly wounded) The sting hits the orc priest but does no damage. The orc priest is poisoned. The orc priest is lightly wounded. The orc priest hits you with a +0 mace! You die... .##*,,# *,* *,#o#*,* ..##..# *,* *,#o#*,* ..##..# *,* *,#o#*,* ...#.(# *,* *,#§#*,* ##.#..# *,****,#§#*,* ......# *,,,,,,#§#*,* ##.##.# ******,#§#*,* ##.##.#############§#*,* ..)...........§§@oo§#*,* ###.#.###############*,* .........# *<* )........# *** ...#..#### ...'.># ...#### ...# ...# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:4) A worker ant (D:4) 2 adders (D:3) An ooze (D:3) A leopard gecko (D:2) 9 orcs 2 ball pythons (D:3) A bat (D:1) 2 hobgoblins (D:3) 5 jackals (D:2) 4 kobolds 2 quokkas 5 goblins 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kmx the Octopode Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:2 | Noticed Sigmund 350 | D:1 | Reached XP level 2. HP: 8/17 MP: 3/5 728 | D:3 | Reached skill level 4 in Poison Magic 1055 | D:3 | Reached XP level 3. HP: 21/21 MP: 2/6 1244 | D:3 | Reached skill level 1 in Shields 1436 | D:2 | Reached XP level 4. HP: 16/27 MP: 2/7 1889 | D:4 | Reached XP level 5. HP: 23/31 MP: 1/9 2062 | D:4 | Upgraded the game from 0.25-a0-701-gb30f108f01 to | 0.25-a0-705-ge9988fc0fb 2064 | D:4 | Gained mutation: You evolve. [potion of mutation] 2064 | D:4 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 2064 | D:4 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2064 | D:4 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 2076 | D:4 | Mangled by an orc priest Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring D:2: cheibrodos_helix_gallery, layout_basic, grunt_decor_clamped, uniq_sigmund D:3: layout_rooms, lemuel_crystal_altar, first_ration D:4: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Poison Magic | 4 | 4.8 Shields | 1 | 1.5 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.9 Transmutations | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 24 | || 24 Constrict | 9 | 2 || 11 Tentacles | 5 | || 5 Quarterstaff | 6 | 3 || 9 Cast: Sting | 42 | 17 || 59 Use: Scroll | | 5 || 5 Potion | | 3 || 3 Eat: Chunk | 2 | 2 || 4 Dodge: Dodged | 27 | 16 || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 180 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 69 | 0 | 0.0 | 19 | 0 | 0.0 D:4 | 83 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------