Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3274612691762722918 44 kmx667 the Apothecary (level 3, 0/26 HPs) Began as a Merfolk Alchemist on May 8, 2024. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (702 turns). kmx667 the Apothecary (Merfolk Alchemist) Turns: 702, Time: 00:03:47 Health: 0/26 AC: 2 Str: 8 (10) XL: 3 Next: 62% Magic: 2/6 EV: 12 Int: 13 (14) God: Gold: 39 SH: 0 Dex: 11 (14) Spells: 3/6 levels left rFire . . . h - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons g - a +0 sling h - a +0 rapier (weapon) Missiles f - 14 stones (quivered) Armour a - a +0 robe (worn) j - a +0 plate armour Jewellery d - a ring of positive energy Scrolls k - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting + Level 1.0 Short Blades + Level 3.3 Dodging + Level 2.2 Stealth + Level 2.4 Spellcasting - Level 0.7 Conjurations + Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 b - Mercury Vapours Alch/Air 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 4% 1d4 24% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Vampiric Draining Necr 1% 2d6 58% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Martyr's Knell Necr/Summ 1% N/A 94% 4 Curse of Agony Necr 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold hits you with a +0 whip. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The kobold barely misses you. The hobgoblin hits you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! The kobold hits you with a +0 whip. Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is almost dead. The kobold barely misses you. The endoplasm freezes you. You are frozen. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. You kill the endoplasm! The kobold hits you with a +0 whip. You die... ................. ##'#..#..######## #.#..#....### #.#..#.##...# #.# #.#..#.####.## #.# #.#..#.# #..#####.# #.#.<#.# ##....##.# . #.#.##.# ####.##.# ##.. #.#.##.# #@##.# ..... #.#....# #K†#.#...... #.###..# ##.......... #.# #..##########...#....# #.# #.............>.'....' #.###.###############....# #.....# ....# ####### ...# ... You could see a kobold. Vanquished Creatures An adder (D:2) 2 dart slugs 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins 4 kobolds (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kmx667 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 181 | D:1 | Learned a level 2 spell: Mercury Vapours 198 | D:1 | Found Nuyrghep's Weapon Emporium. 307 | D:1 | Reached skill level 1 in Fighting 477 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 658 | D:2 | Reached skill level 1 in Short Blades 702 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms, serial_shops, shop, minmay_pentomino_v2 D:2: layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.3 Short Blades | 1 | 1.0 Stealth | | 2.2 Spellcasting | | 2.4 Conjurations | | 0.7 Alchemy | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Short sword || 5 Rapier || 45 Punch || 1 Throw: Stone || 2 Cast: Sting || 23 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 32 Dodge: Dodged || 61