kmx667 Level 1 of the Dungeon (18, 23, D:1) a +0 dagger (23, 39, D:1) a +0 club (31, 36, D:1) a +0 dagger (32, 14, D:1) a +0 whip (48, 22, D:1) a +0 dagger (49, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 26, D:2) a +0 robe (16, 53, D:2) a +0 club (18, 34, D:2) a +0 whip (28, 12, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour (5, 18, D:3) a +0 club (7, 0, D:3) a +0 hammer (11, 12, D:3) a +0 dagger a +0 sling (17, 9, D:3) a +0 flail (20, 6, D:3) a +0 helmet (24, 14, D:3) a +0 dagger (32, -9, D:3) a staff of air (33, 0, D:3) a +0 club (43, 3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Sirel Numec's Armour Shoppe the +0 ring mail "Mean" {rPois MP+9} (409 gold) rPois: It protects you from poison MP+9: It affects your magic capacity (+9). a +0 pair of boots (54 gold) a +2 hat (192 gold) a +3 plate armour of cold resistance (540 gold) a +0 robe (8 gold) a +2 ring mail of poison resistance (216 gold) a +0 plate armour (276 gold) (0, 0, D:4) a hound corpse (skeletalised by now) (16, 24, D:4) a serpent talisman (17, 5, D:4) a +0 spear (25, 7, D:4) a +0 whip a +0 whip a +0 plate armour a +0 robe a gnoll corpse (skeletalised by now) (31, 26, D:4) a poisoned dart