knorpule3000 Level 1 of the Dungeon (3, 17, D:1) a +0 club (25, 13, D:1) a +0 club (33, 12, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Loror's Weapon Shoppe a +0 hunting sling of flaming (51 gold) 16 arrows (35 gold) a +2 vorpal falchion (181 gold) a +0 hand axe (33 gold) a +0 club (11 gold) the +8 falchion of the Tundras {freeze, Dex+5} (691 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). 17 stones (18 gold) a +0 short sword (33 gold) 18 stones (19 gold) the +8 scimitar "Hoam" {vorpal, Fly} (606 gold) It inflicts extra damage upon your enemies. Fly: It grants you flight. the +2 great mace "Raeneyn" {elec, +Rage rElec rF++ Dex-2} (627 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. rElec: It insulates you from electricity. +Rage: It lets you go berserk. a +0 whip (27 gold) (16, 7, D:2) a +0 dagger (19, 6, D:2) a +0 club (19, 24, D:2) a +0 dagger (21, 7, D:2) a +0 short sword (32, -4, D:2) a +0 dagger (36, -6, D:2) a scarf of harm (44, 42, D:2) a +0 club (45, 9, D:2) a +0 whip Level 3 of the Dungeon (1, 0, D:3) a +0 leather armour (6, -32, D:3) a +2 vorpal hand axe (7, -5, D:3) 8 arrows (8, -9, D:3) 9 arrows (14, -2, D:3) a +0 hand axe (26, -33, D:3) a +0 leather armour a +0 flail (27, -33, D:3) a +0 club (28, -42, D:3) a +0 mace (28, -33, D:3) a +0 club (29, -39, D:3) a +0 mace (42, -31, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -4, D:4) a +0 giant club (8, 1, D:4) a +0 flail (9, 0, D:4) a +0 chain mail a +0 hand axe a +0 short sword (9, 1, D:4) a +0 dagger a +0 robe a +0 dagger (22, 9, D:4) 21 bolts (28, 3, D:4) a +0 spear (38, 31, D:4) a +0 spear (42, 27, D:4) a +0 pair of gloves (48, 0, D:4) a +0 trident a +0 leather armour (49, 1, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 whip a +0 dagger a +0 ring mail (50, -5, D:4) a +0 dagger (50, 17, D:4) a +1 flail of distortion a +0 chain mail (59, 8, D:4) a +0 dagger a curare-tipped dart Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, -10, D:5) a +0 leather armour (17, 8, D:5) a +0 club (26, 23, D:5) a +0 rapier (29, -10, D:5) 21 poisoned darts (31, 22, D:5) 14 arrows (36, 7, D:5) a +0 club a +0 leather armour a +0 falchion a +0 dagger a +0 robe a +0 war axe Level 6 of the Dungeon [Shop] Xairar's Magic Scroll Shoppe 3 scrolls of enchant weapon (270 gold) a scroll of torment (90 gold) a scroll of enchant weapon (90 gold) a scroll of amnesia (42 gold) a scroll of immolation (42 gold) a scroll of enchant armour (90 gold) (0, 0, D:6) a +0 falchion (11, 25, D:6) a +0 robe a +0 dagger (14, 25, D:6) a +0 dagger a +0 robe (14, 26, D:6) a +0 morningstar a +0 leather armour (29, 22, D:6) a +0 leather armour (32, 27, D:6) 26 arrows (36, 0, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 spear (4, 0, D:7) a +0 spear a +0 spear (8, 42, D:7) a +0 long sword (12, 39, D:7) a +0 dagger a +0 leather armour (14, 1, D:7) a +0 dagger a +0 robe (15, 1, D:7) a +0 dagger a +0 robe (16, 0, D:7) a +0 hand axe (30, 28, D:7) a +0 battleaxe (35, 21, D:7) a +0 morningstar a +0 robe (36, 21, D:7) the +10 flail of the Magi {spect, Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). a +0 robe (38, 19, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (2, -22, D:8) 13 arrows (8, 13, D:8) +0 acid dragon scales (15, -22, D:8) 9 arrows (19, 21, D:8) a +0 short sword 7 poisoned darts (24, -18, D:8) a +0 short sword (26, -17, D:8) a +0 dagger (29, -9, D:8) 8 curare-tipped darts (32, 12, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 morningstar (34, -19, D:8) a +0 robe (35, 1, D:8) a +0 club a +0 leather armour a +0 short sword a +0 hand crossbow a +0 short sword a +0 dagger a +0 hand crossbow of flaming 24 bolts (35, 2, D:8) a +0 short sword 8 poisoned darts a +0 short sword (36, 1, D:8) a +0 club 5 poisoned darts a +0 club (36, 2, D:8) a +0 dagger (39, 17, D:8) a scroll of noise (44, -19, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +2 whip of freezing (4, -14, D:9) a scroll of noise (10, 11, D:9) a +0 rapier (10, 31, D:9) a +0 club (11, 8, D:9) 21 arrows a +0 shortbow (11, 30, D:9) a +0 dagger a +0 whip a +0 whip (12, 30, D:9) a +0 short sword (13, 30, D:9) a +0 dagger a curare-tipped dart (15, 30, D:9) a +0 whip (19, -9, D:9) a +0 dagger (22, 9, D:9) a +0 robe (23, 12, D:9) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Fire (9, -5, Lair:1) a +1 ring mail of poison resistance (still there?) 6 javelins (still there?) a +0 broad axe of venom (still there?) the orc skeleton of Urug (still there?) (10, -2, Lair:1) a basilisk skeleton