knorpule3000 Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 7, D:1) a +0 dagger (17, 31, D:1) a +0 scale mail (19, 4, D:1) a +0 short sword (20, 15, D:1) a +0 short sword (38, 19, D:1) a +0 dagger (41, 11, D:1) a +0 dagger (41, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (19, -15, D:2) a +0 dagger (21, -13, D:2) a +0 short sword (30, -9, D:2) a +0 robe (37, 17, D:2) 10 bolts (39, 8, D:2) a +0 ring mail (49, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 whip a +0 robe a +0 mace (1, -37, D:3) a +0 dagger (1, 1, D:3) a +0 dagger (13, -18, D:3) a +0 club a +0 scale mail (15, -8, D:3) a +0 club (24, -31, D:3) a +0 dagger (25, -5, D:3) a +0 dagger (31, -40, D:3) a +0 dagger (31, -36, D:3) a +0 robe (35, -9, D:3) a +0 short sword (37, -9, D:3) a +0 scale mail (38, -8, D:3) a +0 flail (44, -17, D:3) a +0 ring mail (47, -24, D:3) a +0 club Level 4 of the Dungeon [Shop] Oceenol's Weapon Shoppe 21 arrows (54 gold) the +1 executioner's axe of the Wizarding Stork {vorpal, Fragile +Blink rN+ Dex+4} (533 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. 9 arrows (23 gold) a +0 shortbow (39 gold) a +0 short sword (39 gold) a +0 shortbow of flaming (96 gold) a +0 long sword (45 gold) the +5 quarterstaff of the Boar {drain, SInv Stlth+} (600 gold) A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 quarterstaff (52 gold) a +0 war axe (45 gold) a +0 trident (45 gold) a +0 spear (39 gold) the +0 falchion of Devotion {drain, Str+7} (352 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+7). a +0 trident (45 gold) (0, 0, D:4) a scroll of vulnerability (2, 2, D:4) a +0 dagger a +0 robe of willpower (3, 2, D:4) a +0 club a +0 spear (4, 3, D:4) a +0 rapier a +1 leather armour of fire resistance a +0 whip a +0 whip a +0 whip (4, 4, D:4) a +0 falchion 2 boomerangs (7, 19, D:4) a +0 plate armour a +0 hand axe (8, 16, D:4) a +0 whip a +0 leather armour (11, 13, D:4) a +0 club (14, -2, D:4) a +0 ring mail (14, 24, D:4) a +0 dagger a +0 leather armour (16, 27, D:4) a +0 club a +0 mace (18, -3, D:4) a +0 robe a +0 dagger a +2 whip of electrocution a +0 chain mail a +0 hand axe a +0 whip (19, 13, D:4) a +0 club a +0 chain mail (21, -23, D:4) a +0 mace a +0 chain mail (21, 7, D:4) a +0 whip (23, 34, D:4) 16 bolts (32, 6, D:4) a +0 war axe (37, 0, D:4) a +0 club (40, -8, D:4) a +0 flail (40, 0, D:4) a large rock (41, 0, D:4) a +0 scale mail a +0 hand axe (46, 3, D:4) a +0 spear (50, -24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (13, -23, D:5) a book of Necromancy (13, 16, D:5) a +0 leather armour (21, -27, D:5) a +0 robe a +0 dagger (21, -26, D:5) a +0 robe a +2 dagger of speed (23, -17, D:5) a +0 spear (24, -26, D:5) a +0 whip (26, 7, D:5) a +1 dagger of speed Level 6 of the Dungeon (0, 0, D:6) a +0 robe (14, 7, D:6) a +0 hand axe (21, 25, D:6) 25 arrows (31, 6, D:6) a +0 ring mail (32, -10, D:6) a +5 short sword a +0 robe (35, -8, D:6) a +0 spear a +0 robe a +2 hand axe a +0 robe (36, 40, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, -2, D:7) a +0 club (1, -1, D:7) a +0 halberd a +0 spear (5, 6, D:7) 10 bolts (13, 15, D:7) a +2 war axe of venom a +0 chain mail (17, -6, D:7) a +0 leather armour (23, -25, D:7) a +0 chain mail Level 8 of the Dungeon (1, 7, D:8) a +0 club (14, 28, D:8) a +0 plate armour (16, 27, D:8) a +0 giant club a +0 dire flail (34, 7, D:8) a +0 flail (38, 38, D:8) 18 bolts (41, 4, D:8) a +0 halberd (42, 33, D:8) 22 arrows (45, 2, D:8) +0 acid dragon scales (50, -1, D:8) a +0 spear (51, 17, D:8) 25 arrows Level 9 of the Dungeon (0, 0, D:9) 31 bolts (0, 14, D:9) a +0 dagger of speed (3, 11, D:9) a +0 club (4, 10, D:9) a +0 dagger a curare-tipped dart (9, 22, D:9) a +0 robe (10, 41, D:9) a +0 whip a +0 short sword a +0 short sword a +0 club (11, 40, D:9) a +1 falchion of flaming (11, 41, D:9) a +1 whip of venom a +0 whip a +0 club (12, 41, D:9) a +0 club a +0 club (14, 11, D:9) a +0 dagger (15, 10, D:9) a +0 short sword (15, 22, D:9) a +0 war axe a +0 chain mail (16, 15, D:9) a +0 war axe (19, 27, D:9) a +0 scimitar (19, 34, D:9) a scroll of blinking (19, 35, D:9) a scroll of blinking (20, -4, D:9) a +0 whip (21, -4, D:9) a +0 dagger (23, -4, D:9) a +0 whip a curare-tipped dart (23, -3, D:9) a +0 short sword (23, 10, D:9) a +0 whip (27, 36, D:9) a +0 flail a +0 chain mail a +0 whip a +0 trident a +0 plate armour (38, 24, D:9) 5 atropa-tipped darts (40, 12, D:9) a +0 halberd (41, 13, D:9) a +0 halberd (41, 16, D:9) a +0 flail a +0 whip a +0 robe a +0 whip (45, 2, D:9) 14 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (10, 23, Lair:1) the +11 spear of Accidental Termination {flame, *Slow rElec Str+3 Int+5 SInv} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Int: It affects your intelligence (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (15, 21, Lair:1) 20 arrows (unseen) (19, 39, Lair:1) a +0 flail (34, 44, Lair:1) 16 arrows (51, 42, Lair:1) a +0 robe (64, 32, Lair:1) a scroll of vulnerability Level 2 of the Lair of Beasts (4, 25, Lair:2) 4 curare-tipped darts (16, 18, Lair:2) 17 arrows (unseen) (24, 35, Lair:2) a +0 cloak (29, 22, Lair:2) a +3 whip (33, 4, Lair:2) a +0 ring mail (40, 1, Lair:2) a +1 buckler a +2 dagger of venom a ring of poison resistance 6 scrolls of noise a +2 dagger of flaming a +2 short sword of freezing a +0 hand axe of electrocution (44, -13, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) an amulet of the acrobat (16, -5, Lair:3) a +2 trident of flaming (23, -22, Lair:3) a +1 vampiric falchion (33, -19, Lair:3) a +2 dagger of venom (35, 10, Lair:3) 16 bolts (56, -16, Lair:3) a +0 scale mail (57, 11, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) an amulet of magic regeneration (0, 2, Lair:4) a +0 hand crossbow (1, -1, Lair:4) a +0 chain mail (1, 0, Lair:4) 7 gold pieces (1, 1, Lair:4) 19 gold pieces (39, -25, Lair:4) a +0 war axe (43, -15, Lair:4) a piece from Xom's chessboard (15/15) (43, -6, Lair:4) a scroll of vulnerability (49, -20, Lair:4) 19 arrows (59, 11, Lair:4) 21 arrows (61, 2, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (37, -32, Lair:5) 7 gold pieces (37, -31, Lair:5) 10 gold pieces (38, -33, Lair:5) 12 gold pieces (38, -31, Lair:5) 24 gold pieces (39, -34, Lair:5) 19 gold pieces (still there?) 18 gold pieces (still there?) (39, -33, Lair:5) 8 gold pieces (42, 1, Lair:5) a scroll of enchant weapon (43, 1, Lair:5) a +0 great sword (44, 1, Lair:5) 2 potions of curing (49, -33, Lair:5) a scroll of vulnerability (53, -12, Lair:5) a +0 hunting sling (55, -10, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 arrows (13, 7, Lair:6) 23 gold pieces (14, -34, Lair:6) an amulet of regeneration (14, 18, Lair:6) 16 stones (17, -29, Lair:6) a scroll of vulnerability (23, 18, Lair:6) 8 stones (27, 12, Lair:6) 10 gold pieces (27, 13, Lair:6) 24 gold pieces (28, -23, Lair:6) a +0 dagger (28, 11, Lair:6) 17 gold pieces (28, 13, Lair:6) 6 gold pieces (29, 9, Lair:6) 16 gold pieces (29, 10, Lair:6) 24 gold pieces (29, 11, Lair:6) 26 gold pieces (29, 12, Lair:6) 15 gold pieces (30, 10, Lair:6) 23 gold pieces (30, 11, Lair:6) 12 gold pieces (37, -23, Lair:6) a scroll of teleportation (41, -21, Lair:6) a manual of Translocations (42, -21, Lair:6) 4 atropa-tipped darts (50, -36, Lair:6) 571 stones 68 poisoned darts (56, 2, Lair:6) an amulet of faith