knorpule3000 Level 1 of the Dungeon [Shop] Salleyx's Armour Shop a +0 chain mail (63 gold) the +1 leather armour of Purpose {rPois Will+} (333 gold) rPois: It protects you from poison. Will: It increases your willpower. quicksilver dragon scales (840 gold) the +0 robe "Toidin" {Harm *Corrode Int+5} (176 gold) Int: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. a +0 robe (9 gold) a +0 pair of boots (63 gold) the +2 plate armour of Honesty {+Inv rF- rC- Str+9} (726 gold) Str: It affects your strength (+9). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. [Shop] Dulazuu's Magic Scroll Boutique a scroll of torment (90 gold) a scroll of vulnerability (90 gold) a scroll of magic mapping (42 gold) a scroll of brand weapon (240 gold) a scroll of blinking (90 gold) (0, 0, D:1) 13 stones (5, -17, D:1) a +0 dagger (6, -33, D:1) 13 stones (7, -28, D:1) 17 stones (10, -25, D:1) a +0 dagger (11, -6, D:1) a +0 short sword (15, 9, D:1) a +0 club (18, -28, D:1) 9 stones (20, -11, D:1) a +0 leather armour (21, 2, D:1) a +0 short sword (23, -21, D:1) a +0 dagger (29, -29, D:1) a +0 club (29, -13, D:1) a +0 dagger (30, -3, D:1) a +0 whip (35, -19, D:1) a +0 short sword (45, -5, D:1) a +0 club 4 stones Level 2 of the Dungeon (1, -3, D:2) 17 stones (2, -2, D:2) 24 stones (13, -2, D:2) a +0 dagger (17, -23, D:2) a +0 robe (24, -6, D:2) a +0 short sword (33, -23, D:2) 28 stones (34, 0, D:2) a +0 dagger a stone (36, -20, D:2) a +0 leather armour (51, -1, D:2) 4 large rocks (54, -19, D:2) 16 stones Level 3 of the Dungeon (2, 6, D:3) 5 large rocks (7, 3, D:3) a +0 mace (8, 5, D:3) a +0 club (9, -10, D:3) a +0 chain mail (10, -11, D:3) a +0 hand axe (10, -9, D:3) a +0 whip a +0 falchion 3 silver boomerangs a +0 scale mail (17, -1, D:3) a +0 rapier (22, -32, D:3) 29 stones Level 4 of the Dungeon [Shop] Fitz's Antique Armour Emporium the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2601 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 chain mail (81 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 helmet (81 gold) a +0 barding (414 gold) the +10 plate armour of Gestures {Contam Rampage Stlth+} (1389 gold) Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. a +0 ring mail (72 gold) a +0 leather armour (36 gold) (12, 0, D:4) a +0 short sword 3 stones (13, 0, D:4) a +0 dagger (21, -25, D:4) a +0 spear (25, -43, D:4) a +0 whip (32, -7, D:4) a +0 club (34, -6, D:4) a +0 whip (35, -29, D:4) 12 stones (52, -3, D:4) a Young Poisoner's Handbook Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, -4, D:5) a +0 giant club (8, 4, D:5) 4 large rocks (15, 11, D:5) a +0 whip (18, -16, D:5) 2 potions of lignification (22, 13, D:5) 11 stones (25, 4, D:5) a +0 dagger 2 silver boomerangs a +0 leather armour the Ecumenical Temple