knorpule3000 Level 1 of the Dungeon (10, 1, D:1) a jackal corpse (skeletalised by now) (32, 16, D:1) an adder corpse (skeletalised by now) (35, 15, D:1) a quokka skeleton (37, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 19, D:1) a +0 leather armour (43, -23, D:1) a hobgoblin corpse (skeletalised by now) (44, -23, D:1) a bat corpse (skeletalised by now) (44, -19, D:1) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (45, -23, D:1) a +0 spear (48, -27, D:1) a +0 short sword (53, -12, D:1) a +0 whip (55, 5, D:1) a +0 ring mail (57, -13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Keicwugg's Armour Boutique a +0 robe (10 gold) a +0 plate armour (216 gold) a +1 cloak (138 gold) a +0 robe (10 gold) a +0 ring mail of fire resistance (132 gold) a +0 plate armour (216 gold) the +0 pair of gloves "Zina" {^Drain Int+4 Dex+6} (322 gold) ^Drain: It drains your maximum health when unequipped. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) (0, 0, D:2) a +0 flail (0, 2, D:2) an adder skeleton (2, 15, D:2) 5 stones (5, 6, D:2) a +0 falchion (8, 11, D:2) a +0 dagger (18, 7, D:2) a +0 whip a +0 flail (19, -8, D:2) a +0 robe (23, 5, D:2) an adder skeleton (23, 20, D:2) a frilled lizard corpse (skeletalised by now) (24, -12, D:2) an orb of energy (31, -5, D:2) a bat corpse (skeletalised by now) (31, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, -13, D:2) a +0 pair of boots (42, -14, D:2) a +0 robe Level 3 of the Dungeon [Shop] Riqoff's Antique Weapon Shoppe the +6 short sword "Joffodoimo" {flame, rC- Int+3 Dex+4} (1252 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). a +0 long sword (87 gold) a +2 battleaxe of venom (600 gold) a +0 sling (37 gold) a +0 mace (75 gold) a +0 spear (75 gold) a +0 rapier (137 gold) the +7 morningstar "Duyc" {flame, *Noise rElec SInv} (1512 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 war axe (87 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (6, 20, D:3) a +0 dagger a +0 club (7, 20, D:3) a +0 club a +0 leather armour (8, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, -30, D:3) a +0 dagger a +0 leather armour (14, 7, D:3) a +0 club (15, -33, D:3) a +0 hand axe (16, -33, D:3) a +0 flail a +0 short sword (16, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, -33, D:3) a +0 trident (17, 19, D:3) a +0 club (19, 19, D:3) a +0 mace a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (21, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 2, D:3) a bat skeleton (24, -1, D:3) a bat skeleton (24, 13, D:3) a rat skeleton (26, -2, D:3) a +0 short sword (31, -27, D:3) a +0 ring mail (35, 16, D:3) a +0 ring mail (37, -23, D:3) 5 stones a +0 whip a kobold skeleton (44, -2, D:3) a +0 leather armour a +0 hand axe an orc skeleton (45, -24, D:3) a +0 hand axe (46, -2, D:3) a +0 club a +0 club a +2 hand axe of flaming an orc skeleton an orc skeleton (47, 18, D:3) a +0 club (48, -28, D:3) a +0 short sword an orc skeleton (48, -5, D:3) a +0 ring mail a +0 short sword (49, 7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (3, 15, D:4) 10 gold pieces (7, -5, D:4) a potion of curing (9, 15, D:4) 8 gold pieces (18, 16, D:4) 11 gold pieces (27, -11, D:4) a hound corpse (skeletalised by now) a ball python corpse (skeletalised by now) (27, -1, D:4) a +0 short sword (34, 5, D:4) 17 gold pieces (44, -13, D:4) a +0 leather armour (47, -1, D:4) a +0 hand axe