Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 1816618050256715933 0 knorpule3000 the Apothecary (level 1, 13/13 HPs) Began as a Merfolk Alchemist on Apr 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (1 turns). knorpule3000 the Apothecary (Merfolk Alchemist) Turns: 1, Time: 00:00:14 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, knorpule3000 the Merfolk Alchemist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scroll labelled UGHYRE NAGUNG. Found a staircase leading out of the dungeon. You hit the plant but do no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) P.P.PP.P.PP.P.P P.P.P.PPP.P.P.P P.P.PP.P.PP.P.P P.PP.PP.PP.PP.P PP.PP.PPP.PP.PP PP.PPP...PPP.PP PPP..PPPPP..PPP PPPPP..@..PPPPP PPPPPPPPPPPPPPP ...#######.#.## . .. ?.. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knorpule3000 the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 1