Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 5097594775637759401 9 knorpule3000 the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on May 6, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (220 turns). knorpule3000 the Magician (Djinni Conjurer) Turns: 220, Time: 00:01:20 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 25% Gold: 13 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. You hit the plant but do no damage. The hobgoblin completely misses you. Your magical contamination has completely faded away. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. You see here a +0 short sword. The hobgoblin barely misses you. b - a +0 short sword The hobgoblin hits you. The rat attacks as it pursues you! The rat bites you but does no damage. b - a +0 short sword (weapon) You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat misses you. You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... #......# ....... #......# ....... #.###### ...?... #.# ....... #.# ....... #####.##### ....... #>........## #####†...... ######'###.###..###..(..†..... ................@gg........... ...........#######J.#########. ...........# #...# .##........♣## ##g.### ##.........P.######..).# #.PP..♣.♣......J...J.#..... ..PP......♣.........†##.... .P....P.P....♣.......# .... .♣..P.....P..♣P......# ... You could see an endoplasm, a hobgoblin and a goblin. Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knorpule3000 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | knorpule3000 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 55 | D:1 | Reached skill level 1 in Fighting 220 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Short sword || 5 Unarmed || 1 Cast: Magic Dart || 22 Armour: Robe || 11 Dodge: Dodged || 8