Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8314872414563295138 23 knorpule3000 the Caller (level 2, 0/19 HPs) Began as a Mummy Summoner on June 19, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (1425 turns). knorpule3000 the Caller (Mummy Summoner) Turns: 1425, Time: 00:01:44 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 72% Magic: 2/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . c - +0 short sword rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 13% 3 Mercury Arrow Conj/Alch 2% 2d5 32% 2 Launch Clockwork Bee Frge 1% N/A 54% 3 Eringya's Surprising Cr Summ 13% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits your cerulean imp. Your cerulean imp hits the hobgoblin with a -3 spear. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The hobgoblin hits your cerulean imp but does no damage. The hobgoblin hits you. You die... ......................#..# ####.....####.#######.##.# #####..........÷...÷#.### ####.#########......# #.# #...#.##.#.# #.# #...#....#.# #.# #....!..## # #.#####.......# #....5@.......# #...gg..b.....+ ................# .....##+#.......# .... #.......# ... ####....# .. ###### . You could see 2 hobgoblins, a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 9 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knorpule3000 the Mummy Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1010 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/5 1346 | D:1 | Reached skill level 4 in Summonings 1349 | D:1 | Learned a level 2 spell: Call Imp 1425 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Summonings | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 22 Short sword || 38 Unarmed || 1 Cast: Summon Small Mamm || 26 Call Imp || 2 Armour: Robe || 35 Dodge: Dodged || 39