kohrah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (27, 19, D:1) a +0 dagger (29, 3, D:1) a +0 club (29, 14, D:1) 17 arrows (30, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 large shield (3, -11, D:2) a +0 dagger (19, -33, D:2) a +0 scythe a +0 robe (19, 19, D:2) a +0 robe (21, -35, D:2) 22 arrows (22, -21, D:2) a +0 short sword (28, -9, D:2) a +0 short sword (29, -36, D:2) a +0 ring mail (30, -17, D:2) a +0 mace (38, 12, D:2) a cursed -3 club (38, 15, D:2) 16 poisoned needles (40, -1, D:2) a cursed -3 ring of evasion (45, -23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -10, D:3) a +0 blowgun 18 poisoned needles (6, -10, D:3) a poisoned needle (9, -18, D:3) a +0 short sword (10, -7, D:3) a +0 dagger (still there?) Sif Muna's Disquisition on Darkness (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 (11, -7, D:3) a +0 dagger (unseen) (18, 15, D:3) a +0 club (29, -21, D:3) a +0 flail (29, -20, D:3) a +0 short sword a +0 dagger a +0 leather armour (29, -19, D:3) a +0 war axe a +0 short sword a +0 ring mail (30, -24, D:3) 12 poisoned needles (30, -22, D:3) a +0 flail (31, -25, D:3) a +0 whip (35, -2, D:3) a +0 club (38, 23, D:3) a +0 club a cursed -2 dagger a +0 robe a +0 flail (40, -21, D:3) a +0 hand axe (40, -20, D:3) a +0 leather armour a +0 whip (41, -21, D:3) a +0 hand axe a +0 chain mail (46, -21, D:3) a +0 club a +0 leather armour (47, -7, D:3) a +0 whip (51, 0, D:3) a +0 dagger Level 4 of the Dungeon (2, -7, D:4) a +0 flail of crushing (17, 10, D:4) a +2 falchion of freezing a +0 ring mail (18, 10, D:4) a +0 hand axe (19, 10, D:4) a cursed +0 flail (20, 3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, -7, D:5) a +0 robe (18, -27, D:5) 11 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 12, D:6) a +0 club (3, -11, D:6) a +0 falchion a +0 ring mail (3, -4, D:6) a +0 ring mail (30, -9, D:6) 20 arrows (37, -13, D:6) 12 sling bullets (38, -4, D:6) a +0 rapier (42, -14, D:6) a +0 chain mail (45, 13, D:6) a +0 trident (48, 6, D:6) a +0 short sword (52, 5, D:6) 15 arrows (53, -14, D:6) 6 tomahawks of returning Level 7 of the Dungeon (0, 0, D:7) 22 arrows (33, 46, D:7) a +0 giant club (45, 10, D:7) a +0 trident (46, 48, D:7) a +0 trident (50, 34, D:7) a +0 rapier (51, 18, D:7) a +0 flail (58, 41, D:7) a throwing net (59, 18, D:7) a +0 dagger a +0 robe (60, 52, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 2 large rocks (8, -2, D:8) a cursed -3 giant spiked club a +0 giant club (14, 11, D:8) a +0 scale mail (22, -19, D:8) a +0 giant club (22, 1, D:8) a +0 robe (25, 4, D:8) a +0 rapier (28, 19, D:8) a +0 club a +0 leather armour (30, -17, D:8) a +0 trident (30, 20, D:8) a +0 hand axe a +0 leather armour (30, 21, D:8) a +0 flail (31, 21, D:8) a +0 short sword a +0 scale mail (32, 1, D:8) a +0 giant spiked club (34, -19, D:8) a book of Frost (34, 3, D:8) a +0 battleaxe (36, 21, D:8) 18 arrows (38, -15, D:8) a +1 war axe of venom (39, -14, D:8) an uncursed amulet of harm a +1 trident (48, 16, D:8) 22 arrows Level 9 of the Dungeon [Shop] Nudyw's Antique Armour Emporium a +4 chain mail of positive energy (598 gold) a +2 leather armour of magic resistance (399 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 plate armour (483 gold) a +0 buckler (94 gold) a +0 robe (14 gold) a +0 buckler (94 gold) a +0 ring mail (84 gold) +2 ice dragon scales (1512 gold) [Shop] Ynaimab's Antique Weapon Shop a +0 mace (63 gold) a +0 battleaxe (136 gold) a +1 quarterstaff of speed (399 gold) a +0 great mace (136 gold) a +0 flail (73 gold) a +0 club (21 gold) a cursed +0 war axe (10 gold) the cursed +0 eveningstar of the Fox {crush, +Rage rF- rN++ MP+9} (1100 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you go berserk. It has a curse placed upon it. a +0 war axe (73 gold) the +6 short sword of Zutaell {freeze, *Rage +Blink rC+} (1140 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you blink. It may make you go berserk in combat. [Shop] Hiunuh's Food Emporium 4 fruits (78 gold) a bread ration (65 gold) 2 fruits (39 gold) a meat ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a meat ration (65 gold) a royal jelly (26 gold) a royal jelly (26 gold) a meat ration (65 gold) a bread ration (65 gold) [Shop] Guntir's Book Shop a book of Transfigurations (880 gold) a book of Power (720 gold) Sif Muna's Disquisition on Beguiling and Heat (992 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Slow Hexes 2 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Fire Conjuration/Fire 6 e - Invisibility Hexes 6 a book of Necromancy (480 gold) a book of Power (720 gold) a book of Clouds (720 gold) a book of Battle (640 gold) (0, 0, D:9) a +0 short sword (1, 0, D:9) a +0 whip (4, 9, D:9) a +0 dagger of venom (6, 7, D:9) a +0 blowgun 13 poisoned needles (7, 6, D:9) 2 poisoned needles (8, 7, D:9) a poisoned needle (8, 45, D:9) an uncursed ring of fire the +4 chain mail "Xamun" {+Blink rCorr} It lets you blink. It protects you from acid and corrosion. a book of Changes (18, 6, D:9) a +0 spear (22, 34, D:9) a +0 short sword (22, 35, D:9) a +0 short sword a +0 giant spiked club (26, 8, D:9) a +0 plate armour (26, 34, D:9) a poisoned needle (28, 35, D:9) a poisoned needle (30, 35, D:9) a poisoned needle (33, 37, D:9) a +0 blowgun 13 poisoned needles (36, 16, D:9) a +0 giant club (42, 8, D:9) a +0 cloak (47, -5, D:9) 24 arrows (49, 26, D:9) a +0 ring mail (59, 6, D:9) a wand of flame (22/48) a wand of flame (24/48) Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 blowgun 7 poisoned needles (6, -28, D:10) a +0 dagger a +0 robe (8, -28, D:10) a +1 dagger of freezing (12, -33, D:10) a +0 whip (12, -32, D:10) a +0 scale mail (14, -29, D:10) a +0 flail (16, -17, D:10) a +0 giant club (18, -5, D:10) 18 arrows (21, -16, D:10) a +0 whip (27, -29, D:10) a +0 giant club (27, -23, D:10) a +0 mace (27, -22, D:10) a +0 club a +0 chain mail a +0 shortbow a +0 war axe 20 arrows (28, -24, D:10) a +0 trident (28, -20, D:10) a +0 leather armour (29, -21, D:10) a +0 dagger a +0 robe of cold resistance (29, -20, D:10) a +0 leather armour (29, -16, D:10) a +0 troll leather armour a +0 dagger a +0 robe of resistance (29, 10, D:10) a +0 short sword a +0 chain mail (30, -24, D:10) 3 arrows (30, -16, D:10) a +0 dagger (30, 10, D:10) a +0 club (31, -24, D:10) a +0 falchion a +0 leather armour (31, 9, D:10) a +0 short sword (31, 10, D:10) a +0 dagger (32, -16, D:10) a +0 flail a +2 leather armour of fire resistance (32, 0, D:10) a +0 rapier (33, -16, D:10) a +0 dagger a +0 robe (36, -24, D:10) a +0 whip (46, 1, D:10) a +0 robe (50, -14, D:10) a +0 lajatang (50, 10, D:10) a +0 war axe (54, 6, D:10) a cursed +0 trident a +0 plate armour (54, 7, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 trident (2, -1, D:11) an arrow (2, 0, D:11) an arrow (2, 3, D:11) 20 arrows a +0 shortbow (5, 23, D:11) a +0 club (6, -8, D:11) a +0 chain mail (6, 9, D:11) a cursed -2 dagger (9, -3, D:11) 6 curare-tipped needles (13, 33, D:11) a +0 leather armour (15, 11, D:11) 4 large rocks (22, 7, D:11) a +0 long sword a +0 plate armour (32, 5, D:11) a wand of confusion (26/48) a wand of flame (9/48) a wand of confusion (31/48) (32, 10, D:11) a +0 longbow a +0 short sword of distortion (38, 6, D:11) a +0 giant club (40, 15, D:11) a +0 hand axe (41, 3, D:11) a cursed -2 short sword (42, 12, D:11) a +0 whip (43, 14, D:11) a +0 short sword a +0 scale mail (44, 14, D:11) 3 large rocks (44, 15, D:11) a +0 dagger a +0 robe (45, 37, D:11) a +0 dagger a +0 robe a +0 mace (47, 36, D:11) a cursed -3 hand axe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (8, -6, D:12) a +0 scale mail (8, -1, D:12) 4 poisoned needles (11, 12, D:12) a +0 flail (15, 15, D:12) a +0 hunting sling (17, -29, D:12) a +0 chain mail 4 tomahawks of returning a cursed -3 scimitar (21, 7, D:12) a +0 quarterstaff (22, -29, D:12) a cursed -3 trident (23, -29, D:12) a +0 ring mail (25, -29, D:12) a +0 leather armour a +0 short sword (25, -27, D:12) a +1 mace of draining (26, -27, D:12) a +0 club (28, 0, D:12) a +0 blowgun a +0 short sword 18 poisoned needles (34, 0, D:12) a poisoned needle (36, 0, D:12) a poisoned needle (37, 0, D:12) a poisoned needle (39, 0, D:12) a poisoned needle (40, 9, D:12) a +0 flail (42, -4, D:12) a poisoned needle (43, -2, D:12) a +0 club (45, -10, D:12) a +0 robe a +0 dagger (45, -4, D:12) 5 poisoned needles a +0 short sword a +0 blowgun (46, -15, D:12) a +0 hand axe (46, -5, D:12) a +0 whip (47, -12, D:12) a +0 leather armour a +0 hand axe (51, -2, D:12) a +0 hand axe (54, 16, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) 12 bolts (1, -12, D:13) a +0 trident (2, -15, D:13) an arrow (4, -19, D:13) an arrow (5, 21, D:13) a +0 robe (8, -9, D:13) a potion of degeneration a +0 shortbow 29 arrows a +0 shortbow (8, -4, D:13) an arrow (8, -2, D:13) 2 arrows (9, -9, D:13) a +0 scimitar a +0 shortbow 12 arrows (9, -8, D:13) 4 arrows (9, -7, D:13) 19 arrows a +0 shortbow a +2 falchion of holy wrath (9, -6, D:13) 22 arrows a +0 shortbow a +0 chain mail a cursed +0 mace (9, -5, D:13) 4 arrows (9, 0, D:13) an arrow (10, -10, D:13) a +0 scale mail a +0 war axe of electrocution (10, -7, D:13) 17 arrows a cursed -1 shortbow (16, 9, D:13) a +0 whip (19, -23, D:13) an arrow (19, 11, D:13) a +0 trident a +0 shortbow 26 arrows (20, 9, D:13) a +0 robe a +0 hand axe (21, 8, D:13) a +0 leather armour a +0 hand axe (21, 10, D:13) 11 arrows a +0 shortbow (22, -23, D:13) 21 arrows a +0 shortbow (22, 12, D:13) a +0 leather armour a cursed -2 club (23, -23, D:13) a +0 giant club a +0 giant club 2 arrows (24, -23, D:13) a +0 trident a +0 shortbow 19 arrows (24, -10, D:13) a +0 robe a +0 short sword (25, -23, D:13) a +0 shortbow a +0 mace 22 arrows a +0 robe (25, -9, D:13) a +0 robe a +0 battleaxe (26, -9, D:13) a +0 robe a cursed +5 hand axe (26, 19, D:13) 22 arrows (27, -8, D:13) a +0 robe a +0 mace (30, -19, D:13) a +0 war axe a cursed +0 scale mail (30, -4, D:13) 4 large rocks (31, 18, D:13) a +0 cloak (37, -30, D:13) a +0 troll leather armour (41, -19, D:13) the +10 morningstar of Shrieking Terror {drain, *Contam rF+ rN+ Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. (57, -18, D:13) a +0 pair of gloves Level 14 of the Dungeon (0, 0, D:14) an arrow (1, -1, D:14) an arrow (1, 0, D:14) an arrow (3, -30, D:14) 16 sling bullets (4, -1, D:14) an arrow (7, -2, D:14) a +0 shortbow 19 arrows (9, -30, D:14) a +2 large shield a +0 chain mail a +1 morningstar of venom (11, -35, D:14) 2 arrows (11, -33, D:14) 3 arrows (11, -32, D:14) 2 arrows (12, -32, D:14) 17 arrows a +0 short sword a +0 shortbow (13, -32, D:14) 10 arrows a +0 short sword a +0 shortbow (16, -30, D:14) 14 arrows a +0 shortbow (18, -27, D:14) a +0 robe (19, -38, D:14) 2 arrows (19, -30, D:14) an arrow (19, -26, D:14) a +0 whip 2 arrows (19, -25, D:14) an arrow (20, -38, D:14) a book of Frost a book of Geomancy (20, -37, D:14) an arrow (20, -36, D:14) 2 arrows (20, -35, D:14) a +0 shortbow of flaming 11 arrows (20, -34, D:14) a +2 scimitar of flaming (20, -33, D:14) an arrow (23, -30, D:14) a +0 giant club a +0 giant spiked club (28, -4, D:14) 11 sling bullets (34, -6, D:14) a +0 shield a +0 robe a +0 dagger (35, -7, D:14) a +0 dagger (37, -7, D:14) a +0 whip (42, -6, D:14) a +0 fustibalus (54, -1, D:14) a +0 dire flail a +0 dire flail (57, 2, D:14) Sif Muna's Disquisition on Feathery Companions Spells Type Level a - Call Canine Familiar Summoning 3 b - Lightning Bolt Conjuration/Air 5 c - Summon Demon Summoning 5 d - Deflect Missiles Charms/Air 6 Puiwaqon's Incunabulum of Warped Earth Spells Type Level a - Sandblast Earth 1 b - Shroud of Golubria Charms/Translocation 2 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Iron Shot Conjuration/Earth 6 a book of Flames a book of Enchantments (58, -28, D:14) an uncursed ring of stealth (61, -27, D:14) a +0 short sword a +0 scale mail (61, -25, D:14) a +7 long sword a +5 long sword Level 15 of the Dungeon (0, 0, D:15) a steel tomahawk an arrow (1, 0, D:15) 2 arrows (2, 1, D:15) a fruit (6, 4, D:15) an arrow (19, -3, D:15) 4 tomahawks (30, 1, D:15) a wand of enslavement (8/24) (32, 4, D:15) a +0 giant club (unseen) (32, 5, D:15) 4 large rocks (34, 6, D:15) a large rock (44, 2, D:15) a large rock (44, 3, D:15) a scroll of remove curse 22 arrows (47, -1, D:15) a +0 war axe (still there?) 26 stones (still there?) (47, 1, D:15) a potion of ambrosia (48, 0, D:15) a +0 short sword (unseen) (48, 29, D:15) a +0 chain mail (49, -1, D:15) a +0 battleaxe (49, 10, D:15) a +0 robe (49, 31, D:15) an uncursed staff of air (51, 1, D:15) a +0 club (51, 29, D:15) a book of Party Tricks