kohrah Level 1 of the Dungeon (0, 0, D:1) 11 arrows (1, 19, D:1) 19 arrows (2, 24, D:1) a +0 ring mail (4, 8, D:1) 23 bolts (18, 7, D:1) a +0 club (26, 14, D:1) a +0 club (26, 18, D:1) a +0 club (27, 8, D:1) a +0 club a +0 club (28, 2, D:1) 15 arrows (28, 8, D:1) a +0 short sword (28, 11, D:1) a stone (28, 12, D:1) a stone (28, 13, D:1) a stone (32, 13, D:1) a +0 club (32, 26, D:1) 21 stones (35, -3, D:1) a cursed amulet of inaccuracy (43, 11, D:1) 16 poisoned needles (44, 11, D:1) a +0 dagger (44, 20, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (2, -4, D:2) 23 sling bullets (7, 14, D:2) a +0 club a +0 chain mail (9, 25, D:2) 12 stones (10, 26, D:2) 22 stones (13, 14, D:2) a +0 robe (15, 23, D:2) a +0 ring mail (16, 0, D:2) a +0 dagger 2 stones (18, 1, D:2) a stone (18, 2, D:2) a +0 ring mail (19, 1, D:2) a stone (23, 18, D:2) 11 arrows (27, -11, D:2) 18 arrows (31, 10, D:2) 15 stones (35, 17, D:2) a +0 club (37, 20, D:2) 10 sling bullets (38, 23, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -11, D:3) a +0 trident a +0 leather armour (14, -36, D:3) 11 stones (14, -3, D:3) 17 stones (15, -19, D:3) 8 stones (15, -5, D:3) a +0 club a +2 leather armour of poison resistance (15, -3, D:3) a +0 robe (24, -5, D:3) a +0 robe (25, 8, D:3) 5 bolts (27, -33, D:3) 22 stones (31, -28, D:3) a +0 robe (33, -32, D:3) a +0 war axe (34, -5, D:3) a +0 robe a +0 dagger a +0 short sword (38, 0, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Yde Usog's Antique Weapon Shop a +0 whip (70 gold) the +3 quarterstaff "Peech" {holy, *Noise +Inv Dex+4} (1150 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It lets you turn invisible. It may make noises in combat. a +0 quarterstaff (112 gold) a +3 arbalest of flaming (702 gold) a +0 lajatang (420 gold) the +7 captain's cutlass {speed, disarm} (1512 gold) Attacks with this weapon are significantly faster. the +5 rapier of Caaqugel {flame, rElec rPois Str+2} (1528 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It insulates you from electricity. It protects you from poison. a +1 dagger of speed (364 gold) a +0 quarterstaff of protection (190 gold) (0, 0, D:4) a cursed amulet of inaccuracy (1, 27, D:4) a +4 dire flail of protection a +0 ring mail (2, 8, D:4) a +0 robe (7, 13, D:4) a +0 scale mail (32, 28, D:4) a +0 helmet (41, 13, D:4) 25 sling bullets