Dungeon Sprint DCSS version 0.17.1-1-g73c8601 (webtiles) character file. 0 kolansburg the Cudgeler (level 1, 18/18 HPs) Began as a Human Berserker on Dec 30, 2015. Was a Follower of Trog. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:53 (76 turns). kolansburg the Cudgeler (Human Berserker) Turns: 76, Time: 00:04:53 Health: 18/18 AC: 25 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 5 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . K - +10 dark maul {crush} rCold . . . Clarity . I - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg . . . SustAt . (shield currently unavailable) rPois . Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . NoTele + (no boots) MR +.... NoCast + (no amulet) Stlth .......... (no ring) (no ring) @: somewhat resistant to hostile enchantments, extremely unstealthy A: no striking features a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace K - the +10 dark maul (weapon) {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. L - the +15 Mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. M - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. N - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. O - the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. Armour b - a +0 animal skin j - a +5 crystal plate armour I - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. J - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands E - a wand of disintegration (7) F - a wand of fire (5) G - a wand of cold (5) H - a wand of draining (5) Scrolls i - 4 scrolls of blinking k - 3 scrolls of recharging l - 7 scrolls of fog m - a scroll of holy word n - 5 scrolls of identify o - 5 scrolls of remove curse p - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage s - 2 potions of brilliance t - 2 potions of invisibility u - 4 potions of resistance v - a potion of experience w - 5 potions of agility x - 5 potions of might Comestibles c - 5 bread rations q - 42 fruits r - 4 meat rations Skills: + Level 3.0 Fighting + Level 3.0 Maces & Flails + Level 2.0 Armour + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Things that are here: the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +15 heavy crossbow "Sniper" {velocity, SInv} the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} Okay, then. Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Things that are here: the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +15 heavy crossbow "Sniper" {velocity, SInv} the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} Items here: )))))))) Items here: )))))))) N - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} Things that are here: the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +15 heavy crossbow "Sniper" {velocity, SInv} the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} O - the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓_8_8_88©88_8_8_▓ ▓8.........@)..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..().....}..._▓ ▓8...).....=...8▓ ▓_......?..|..._▓ ▓8...[.........8▓ ▓_...[.<......._▓ ▓8.............8▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | kolansburg the Human Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Found an iron altar of Okawaru. 3 | D | Found a radiant altar of Vehumet. 3 | D | Found a shimmering altar of Xom. 3 | D | Found a burning altar of Makhleb. 5 | D | Found a deep blue altar of Sif Muna. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a roughly hewn altar of Beogh. 7 | D | Found a white marble altar of Elyvilon. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a bloodstained altar of Trog. 76 | D | Quit the game