kolansburg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 3, D:1) a +0 robe (7, 3, D:1) a +0 club a +0 ring mail (45, 8, D:1) a +0 short sword (34, 10, D:1) a +0 short sword (45, 10, D:1) 22 poisoned bolts (0, 11, D:1) a +0 dagger (-4, 14, D:1) a cursed +0 leather armour (20, 16, D:1) a +0 short sword (34, 16, D:1) a +0 dagger (31, 18, D:1) a +0 spear (23, 21, D:1) a +0 dagger (27, 25, D:1) 16 arrows (-1, 28, D:1) 18 arrows (48, 28, D:1) 6 tomahawks (37, 35, D:1) a +0 club (9, 37, D:1) 3 large rocks (25, 45, D:1) a cursed -3 club (35, 52, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-16, 11, D:2) 9 bolts (-16, 31, D:2) 2 stones (-15, 31, D:2) a stone (-14, 31, D:2) a stone (9, 31, D:2) a +0 long sword (-21, 33, D:2) a cursed -3 club (23, 35, D:2) 13 bolts (4, 39, D:2) a +0 club (-4, 41, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (-29, 1, D:3) a +0 club (-15, 2, D:3) a +0 club (6, 4, D:3) a +0 dagger (7, 4, D:3) a +0 club (-13, 5, D:3) a +0 club (10, 5, D:3) a +0 leather armour (-32, 10, D:3) 18 stones (14, 25, D:3) 22 bolts (20, 32, D:3) a stone (22, 36, D:3) a stone (8, 44, D:3) a +0 leather armour (14, 44, D:3) a +0 club (18, 44, D:3) a stone (21, 50, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (-2, 2, D:4) a +0 robe (11, 5, D:4) a +0 short sword (13, 6, D:4) a +0 scale mail a +0 club (11, 7, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 7, D:4) a +0 short sword (-31, 9, D:4) 22 sling bullets (14, 11, D:4) a +0 long sword (-3, 31, D:4) 8 needles of confusion (8, 31, D:4) 11 stones (-5, 34, D:4) 16 stones (7, 48, D:4) a -2 ring of intelligence Level 5 of the Dungeon (0, 0, D:5) the +2 robe of Astrito {*Confuse Int+2 Slay+2} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may confuse you when you take damage. (-10, 6, D:5) a +0 leather armour (-8, 8, D:5) a +0 robe (-7, 9, D:5) 18 stones (-4, 10, D:5) a +0 dagger (14, 11, D:5) a +0 scale mail (46, 11, D:5) a +0 scale mail (23, 14, D:5) a +0 chain mail (45, 18, D:5) a +0 quarterstaff (19, 22, D:5) a +0 trident (37, 24, D:5) 18 sling bullets (16, 25, D:5) a +0 flail (37, 28, D:5) 12 stones (47, 29, D:5) the +3 quarterstaff of the Spinneret {holy, rC+ MP+9 Str+4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from cold. It affects your magic capacity (+9). It lets you see invisible. (27, 31, D:5) 24 stones (9, 32, D:5) a +0 dagger a +0 robe (17, 32, D:5) a +0 mace (8, 33, D:5) a cursed -2 club a +0 leather armour (9, 33, D:5) a cursed +0 ring mail (10, 33, D:5) a +0 dagger a +0 robe (27, 33, D:5) 13 stones (39, 39, D:5) a +0 hunting sling (41, 51, D:5) 25 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (10, 11, D:6) a +0 long sword a +0 robe (9, 12, D:6) a +0 robe (10, 12, D:6) a +0 dire flail a +0 robe (45, 14, D:6) a -3 ring of slaying (17, 16, D:6) a +0 whip (-3, 17, D:6) a +0 morningstar (-3, 18, D:6) 4 exploding tomahawks (-2, 18, D:6) a +0 short sword a +0 leather armour (-9, 22, D:6) a +0 battleaxe (51, 25, D:6) a +0 club (11, 28, D:6) a +0 robe (2, 33, D:6) a +0 long sword Level 7 of the Dungeon (17, 2, D:7) a jackal corpse (skeletalised by now) (18, 2, D:7) a jackal corpse (skeletalised by now) (17, 3, D:7) a jackal corpse (skeletalised by now) (29, 10, D:7) an arrow (26, 14, D:7) a +0 shortbow 17 arrows (27, 28, D:7) 15 bolts (33, 35, D:7) 23 arrows the Ecumenical Temple