kolansburg the Dungeon (9, 1, D) a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) a plain deck of wonders (36, 1, D) the +5 scale mail "Cotes" {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (37, 1, D) the +6 hunting sling of the Sugar Beet {freeze, rElec rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. (38, 1, D) a +1 dagger of flaming (39, 1, D) a book of Changes (41, 1, D) the +5 quarterstaff of Dawn {crush, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. (42, 1, D) the +5 chain mail of Objectivity {Regen+ Str+4} It affects your strength (+4). It increases your rate of regeneration. (49, 1, D) an uncursed ring of ice (50, 1, D) a cursed staff of poison (51, 1, D) an uncursed ring of poison resistance (53, 1, D) a plain deck of changes (54, 1, D) a plain deck of defence (61, 1, D) a sack of spiders (62, 1, D) an uncursed amulet of stasis (63, 1, D) a +4 trident of flaming (67, 1, D) an uncursed ring of flight (68, 1, D) a cursed +5 iron rod (13/13) (69, 1, D) a +2 blowgun (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (6, 2, D) a +6 ring of intelligence a +6 ring of intelligence 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 flail (36, 2, D) the +1 leather armour of Amorality {+Blink rPois Str+4} It affects your strength (+4). It protects you from poison. It lets you blink. (38, 2, D) a +1 scale mail of cold resistance (39, 2, D) a Necronomicon (40, 2, D) a +5 spear of flaming (49, 2, D) an uncursed ring of magical power (50, 2, D) a sack of spiders (53, 2, D) a plain deck of escape (54, 2, D) an uncursed staff of earth (55, 2, D) the +4 buckler of Foxauluac {+Blink +Inv Str+4} It affects your strength (+4). It lets you turn invisible. It lets you blink. (62, 2, D) a +2 rapier of speed (73, 2, D) the +2 scale mail of the Sea {+Fly rPois} It protects you from poison. It lets you fly. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (47, 6, D) 4 large rocks (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (35, 8, D) a +4 scimitar of flaming the +5 blowgun "Ekhipas" {speed, rF+ rC+ Int-4} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It protects you from fire. It protects you from cold. (47, 8, D) a +0 giant club a +0 giant club a cursed -3 giant club a +0 giant club 9 large rocks a +0 giant spiked club an ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a hill giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a hill giant corpse (skeletalised by now) (34, 9, D) a +4 demon blade of electrocution (47, 9, D) a +0 giant club (still there?) a large rock (still there?) (48, 9, D) 5 large rocks (62, 9, D) a wand of draining (5) a +3 ring mail of fire resistance (63, 9, D) an uncursed staff of cold (72, 9, D) the +9 scimitar "Daomab" {venom, rElec rC- Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It makes you vulnerable to cold. It insulates you from electricity. (35, 10, D) a +0 hand axe of venom (48, 10, D) a large rock (70, 10, D) a lantern of shadows (72, 10, D) the cursed +2 shortbow of Guilt {speed, rN+ Str-5 Int+2} Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+2). It protects you from negative energy. It has a curse placed upon it. (61, 12, D) a +0 dagger a +0 robe (62, 12, D) a +0 rapier a +0 robe (71, 12, D) a +0 dire flail (49, 13, D) a Young Poisoner's Handbook (50, 13, D) a +6 giant club (51, 13, D) an uncursed ring of stealth (52, 13, D) a +2 lajatang of electrocution (53, 13, D) a crystal ball of energy (54, 13, D) a disc of storms (55, 13, D) a +2 morningstar of holy wrath (50, 14, D) an uncursed staff of poison (51, 14, D) an uncursed staff of wizardry (52, 14, D) a +5 ring of intelligence (53, 14, D) a +4 glaive of flaming (54, 14, D) a +2 leather armour of cold resistance (35, 16, D) the cursed +1 ring mail of the Kraken {+Inv Str+5} It affects your strength (+5). It lets you turn invisible. It has a curse placed upon it. (36, 16, D) Del Win's Papyrus of Flamy Aid Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Spectral Weapon Hexes/Charms 3 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 (37, 16, D) a plain deck of wonders (38, 16, D) an uncursed amulet of regeneration (39, 16, D) a cursed -5 ring of evasion (40, 16, D) a +1 helmet of see invisible (41, 16, D) an uncursed staff of wizardry (42, 16, D) a +0 arbalest of evasion (61, 17, D) a book of the Warp (62, 17, D) a +1 chain mail of cold resistance (63, 17, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity 4 scrolls of amnesia an uncursed ring of protection from magic (64, 17, D) a +2 robe of positive energy (71, 17, D) an uncursed staff of wizardry (72, 17, D) a book of Clouds (73, 17, D) a +5 war axe of freezing (62, 18, D) a +2 scale mail of poison resistance (63, 18, D) a +1 chain mail of magic resistance (73, 18, D) a crystal ball of energy (47, 20, D) a shadow dragon corpse (skeletalised by now) (47, 21, D) a shadow dragon corpse (skeletalised by now) (48, 21, D) a +1 short sword of protection the +7 great mace "Qorulikke" {freeze, rC+ MP+9 Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from cold. It affects your magic capacity (+9). (33, 22, D) a +0 bardiche (unseen) (33, 23, D) a +2 battleaxe of freezing (61, 23, D) a +0 war axe (still there?) a +0 flail (still there?) (33, 24, D) a +0 mace (49, 25, D) a +4 battleaxe of venom (50, 25, D) a +2 battleaxe of flaming (51, 25, D) a +1 rapier of draining (52, 25, D) a book of the Sky (54, 25, D) an uncursed ring of see invisible (55, 25, D) the +5 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (50, 26, D) the +5 war axe of the Lonely Beds {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (51, 26, D) a plain deck of changes (52, 26, D) an uncursed amulet of the gourmand (53, 26, D) a +3 falchion of electrocution (54, 26, D) a +1 falchion of holy wrath (61, 27, D) an uncursed staff of air (63, 27, D) a book of Changes (64, 27, D) a +2 whip of electrocution (65, 27, D) an uncursed ring of magical power (71, 27, D) the +5 flail of Ruscho {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. (72, 27, D) an uncursed amulet of clarity (62, 28, D) a +0 trident (63, 28, D) a book of Hinderance (64, 28, D) an uncursed staff of power (71, 28, D) a +1 greatsling of evasion (69, 30, D) a +0 trident (unseen) (63, 31, D) a +0 trident of freezing 2 throwing nets (64, 31, D) a +0 trident (69, 31, D) a +0 hand axe a +0 ring mail (70, 31, D) a +0 dagger (unseen) (71, 31, D) an uncursed staff of air (unseen) (62, 32, D) 5 tomahawks (still there?) a +1 broad axe of flaming (still there?) (69, 32, D) a +0 dagger (unseen) (71, 32, D) a cursed -2 war axe (unseen) (62, 33, D) 11 arrows (unseen) (63, 33, D) 5 arrows (64, 33, D) 22 arrows (unseen) (63, 34, D) 3 arrows (65, 34, D) an arrow (49, 37, D) a +3 long sword of holy wrath (50, 37, D) a +0 robe of the Archmagi (53, 37, D) a +1 shield of poison resistance (54, 37, D) 2 potions of haste (59, 37, D) a phial of floods (60, 37, D) a +3 scale mail of magic resistance (61, 37, D) an uncursed ring of poison resistance (62, 37, D) a cursed ring of loudness (63, 37, D) a +2 mace of crushing (69, 37, D) a +2 whip of pain (70, 37, D) a crystal ball of energy (71, 37, D) an uncursed amulet of clarity (72, 37, D) an uncursed staff of cold (73, 37, D) a cursed staff of conjuration (49, 38, D) a +2 hand axe of electrocution (50, 38, D) a lantern of shadows (51, 38, D) a book of Callings (53, 38, D) a +1 plate armour of fire resistance (59, 38, D) a +5 vampiric hand axe (60, 38, D) a plain deck of defence (61, 38, D) a +2 robe of resistance (62, 38, D) a +0 buckler of poison resistance (63, 38, D) a lamp of fire (71, 38, D) the +1 scale mail of Zewucw {rElec rF+ rC+} It protects you from fire. It protects you from cold. It insulates you from electricity. (72, 38, D) a book of Transfigurations (73, 38, D) a +2 giant spiked club (52, 39, D) a +2 pair of boots of running (72, 40, D) a +0 glaive a potion of haste (70, 41, D) a +0 scimitar (71, 41, D) a +0 long sword a +0 robe (71, 42, D) a +1 pair of boots of stealth (47, 45, D) a +0 morningstar of pain (48, 45, D) (unseen)