Dungeon Sprint DCSS version 0.17.1-3-g152610e (webtiles) character file. 6 kolansburg the Skirmisher (level 1, 8/16 HPs) Began as an Octopode Fighter on Apr 20, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (18 turns). kolansburg the Skirmisher (Octopode Fighter) Turns: 18, Time: 00:00:13 Health: 8/16 AC: 1 Str: 15 XL: 1 Next: 90% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 8 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Clarity . b - +0 shield rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 shield (worn) Scrolls j - a scroll of blinking Potions c - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a bread ration Skills: + Level 3.6 Fighting + Level 2.2 Polearms + Level 3.6 Dodging + Level 3.5 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You kill the rat! The kobold hits you with a dagger. There is an open door to the Dungeon here. Things that are here: a club; a jackal corpse; a bat corpse You closely miss the kobold. You grab the kobold. You constrict the kobold. You block the kobold's attack. The kobold hits you with a dagger. Your shield prevents you from hitting the kobold. You constrict the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a dagger; a kobold corpse There is an open door to the Dungeon here. Things that are here: a club; a jackal corpse; a bat corpse Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓ +....)@....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A bat (D) A hobgoblin (D) A jackal (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | kolansburg the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 18 | D | Quit the game Action || total -------------------------++------- Melee: Trident || 10 Stab: Distracted || 1