kolansburg the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +5 flail of protection (62, 1, D) a +0 demon whip of venom (63, 1, D) a +4 long sword of electrocution (68, 1, D) an uncursed staff of air (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a +1 naga barding of stealth (67, 2, D) a necrophage skeleton (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (63, 3, D) a +0 dagger (unseen) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (61, 5, D) a +0 flail (unseen) (62, 5, D) a +0 hand axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a plain deck of summoning (62, 9, D) the ring "Fobbur" {rElec rF+ MR+ Str+3 Stlth-} [ring of strength] It affects your strength (+3). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (63, 9, D) a +0 plate armour of fire resistance (62, 10, D) a +0 dagger of freezing (62, 14, D) a silver tomahawk 2 tomahawks a throwing net