Dungeon Crawl Stone Soup version 0.32-a0-1175-gca21d12091 (webtiles) character file. Game seed: 1260130725926609647 39 koorsch the Conjurer (level 3, -3/25 HPs) Began as a Demonspawn Conjurer on May 15, 2024. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (836 turns). koorsch the Conjurer (Demonspawn Conjurer) Turns: 836, Time: 00:03:12 Health: -3/25 AC: 2 Str: 7 XL: 3 Next: 28% Magic: 6/6 EV: 1 Int: 20 God: Gold: 59 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +1 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: enlightened, flying, constricted A: magic regeneration, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +1 dagger of draining (weapon) d - a +1 dagger of speed Armour a - a +0 robe (worn) Jewellery m - a ring of magical power Scrolls e - a scroll of teleportation Potions b - a potion of magic f - a potion of enlightenment g - a potion of brilliance {unknown} i - a potion of resistance j - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The quokka bites you. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (severely wounded, heavily drained, 100% to hit) Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #################### ......##......##.†. ....##..##..##..## #rS##..##.)##...## #@##..##..##...... #....##.........#. #.#####..######### #.# #..# # ..# #.# .### #.. .. #. .. .. #.. #. You could see a quokka (very drained) and a ball python. Vanquished Creatures 3 dart slugs A ball python (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 8 goblins 4 hobgoblins A quokka (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 6 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koorsch the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Discovered your monstrous ancestry. 138 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 341 | D:1 | Found Soaron's Antique Armour Shoppe. 390 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 390 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 691 | D:2 | Learned a level 2 spell: Searing Ray 836 | D:2 | HP: 1/25 [constriction (1)] 836 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, serial_shops, shop D:2: minmay_thinvault, layout_loops_ring, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.5 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 66 Unarmed || 1 Touch || 5 Cast: Magic Dart || 8 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 5 Armour: Robe || 34 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 836 | 814 | 22 | 104 | 507 | 2 | 418.0 | Dungeon | 836 | 814 | 22 | 104 | 507 | 2 | 418.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 520 daAuts D:2: 315 daAuts